Player Matchup

Nemesis
Nemesis
DarkarLover
Nemesis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,486 Elo+
Party 1
Ra
Ra
Darthrep
Ra
Level 51
God Stats
7W - 11L
1,531 SR
Queue Stats
448W - 420L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DootNoot01
Morgan Le Fay
Level 24
God Stats
27W - 24L
1,562 SR
Queue Stats
47W - 45L
1,500 Elo+
Party 1
Chiron
Chiron
RedEyesofDark
Chiron
Level 106
God Stats
2W - 5L
1,332 SR
Queue Stats
23W - 33L
1,427 Elo+
Party 1
Cabrakan
Cabrakan
Uktena_
Cabrakan
Level 149
God Stats
18W - 9L
1,733 SR
Queue Stats
466W - 180L
1,646 Elo+
Solo
Team Averages
Level 84
1,531 SR
1,488 Elo+

VS

Team Averages
Level 114
1,443 SR
1,404 Elo+
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FlimsFilms
King Arthur
Level 82
God Stats
5W - 3L
1,185 SR
Queue Stats
102W - 128L
1,378 Elo+
Solo
Sol
Sol
SleepingShiva
Sol
Level 149
God Stats
0W - 1L
1,529 SR
Queue Stats
1W - 5L
1,265 Elo+
Solo
Terra
Terra
demonkingg165
Terra
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 69L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkarLover
Nemesis
13
6 / 0 / 3
8,080
1,347
8,123
7,556
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 10
7,054
1,176
4,666
2,404
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
DootNoot01
Morgan Le Fay
13
1 / 1 / 8
7,165
1,194
4,152
2,382
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 4
7,424
1,237
2,759
1,544
650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Uktena_
Cabrakan
13
1 / 0 / 10
7,910
1,318
3,118
6,165
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

379

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 3 / 0
6,963
1,161
4,438
8,709
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
 
Amaterasu
12
0 / 5 / 1
6,605
1,101
3,442
11,401
6,083
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
FlimsFilms
King Arthur
10
0 / 0 / 0
5,856
976
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 1
6,914
1,152
6,199
7,247
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 0
5,856
976
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
11
Kills
1
1
Deaths
11
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
L
Amaterasu
 
Amaterasu
0
5
1
0.1
W
Nemesis
DarkarLover
Nemesis
6
0
3
7.5
W
0
0
10
5
W
Morgan Le Fay
DootNoot01
Morgan Le Fay
1
1
8
5
L
King Arthur
FlimsFilms
King Arthur
0
0
0
0
W
3
0
4
5
L
0
3
1
0.17
W
Cabrakan
Uktena_
Cabrakan
1
0
10
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
14,079
20,051
Taken
27,357
15,079
Mitigated
11,711
4,732
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,438
1,532
0
1,308
8,709
3,216
0
3,347
5,226
0
23,439
L
Amaterasu
 
Amaterasu
3,442
1,876
0
72
11,401
6,083
0
5,167
5,750
0
10,319
W
Nemesis
DarkarLover
Nemesis
8,123
3,950
0
1,341
7,556
4,233
0
2,845
4,711
0
17,649
W
4,666
581
985
1,108
2,404
1,133
0
1,046
1,358
21,133
0
W
Morgan Le Fay
DootNoot01
Morgan Le Fay
4,152
407
70
192
2,382
1,165
0
444
1,938
15,922
0
L
King Arthur
FlimsFilms
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
2,759
759
246
306
1,544
650
0
337
1,207
0
14,991
L
6,199
1,379
0
1,340
7,247
2,412
0
3,101
4,036
29,187
0
W
Cabrakan
Uktena_
Cabrakan
3,118
491
0
484
6,165
7,898
0
1,652
4,513
11,224
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,633
Gold Earned
32,194
141
Minions Killed
107
9
Camps Cleared
3
620,345
Distance Traveled
320,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,963
1,161
36
6
1
109,962
0
L
Amaterasu
6,605
1,101
17
3
1
100,049
0
W
Nemesis
8,080
1,347
28
5
4
134,364
0
W
Ra
7,054
1,176
47
8
1
129,812
0
W
Morgan Le Fay
7,165
1,194
22
4
1
119,361
0
L
King Arthur
5,856
976
0
0
0
0
0
W
Chiron
7,424
1,237
23
4
3
115,605
0
L
Sol
6,914
1,152
54
9
1
110,575
0
W
Cabrakan
7,910
1,318
21
4
0
121,203
0
L
Terra
5,856
976
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role