Player Matchup

Loki
Loki
 
Loki
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Blackru18
Freya
Level 74
God Stats
7W - 6L
1,474 SR
Queue Stats
70W - 65L
1,553 Elo+
Party 2
Hercules
Hercules
SandroSch09
Hercules
Level 85
God Stats
2W - 0L
1,718 SR
Queue Stats
11W - 12L
1,492 Elo+
Party 2
Team Averages
Level 99
1,538 SR
1,509 Elo+

VS

Team Averages
Level 114
1,482 SR
1,481 Elo+
Achilles
Achilles
Obxys
Achilles
Level 66
God Stats
22W - 23L
1,549 SR
Queue Stats
339W - 332L
1,485 Elo+
Solo
Ne Zha
Ne Zha
SHORTY2small
Ne Zha
Level 127
God Stats
3W - 5L
1,536 SR
Queue Stats
164W - 153L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
WaifPrincess
Heimdallr
Level 109
God Stats
0W - 2L
1,494 SR
Queue Stats
141W - 126L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
beanjuice88
Cthulhu
Level 131
God Stats
25W - 26L
1,467 SR
Queue Stats
533W - 518L
1,431 Elo+
Solo
Hera
Hera
jacw212
Hera
Level 138
God Stats
6W - 9L
1,363 SR
Queue Stats
411W - 381L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 1 / 2
6,330
633
6,365
8,473
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
 
Sol
10
0 / 4 / 0
5,785
579
5,247
9,611
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Artio
 
Artio
8
4 / 0 / 6
5,648
565
5,530
9,372
5,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Freya
Blackru18
Freya
12
3 / 1 / 0
6,350
635
2,962
4,041
1,383
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Hercules
SandroSch09
Hercules
9
2 / 3 / 0
5,297
530
2,717
9,664
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Obxys
Achilles
12
5 / 0 / 0
6,784
678
7,604
9,636
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
9
4 / 3 / 0
6,074
607
6,854
8,896
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
WaifPrincess
Heimdallr
7
0 / 4 / 0
4,810
481
3,719
8,550
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
beanjuice88
Cthulhu
7
0 / 4 / 0
4,895
490
5,036
7,307
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
jacw212
Hera
11
0 / 4 / 1
6,369
637
2,841
5,380
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
15
Kills
9
9
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
2
7
W
Sol
 
Sol
0
4
0
0
W
Artio
 
Artio
4
0
6
7
W
Freya
Blackru18
Freya
3
1
0
3
L
Achilles
Obxys
Achilles
5
0
0
5
L
Ne Zha
4
3
0
1.33
W
Hercules
SandroSch09
Hercules
2
3
0
0.67
L
Heimdallr
WaifPrincess
Heimdallr
0
4
0
0
L
Cthulhu
beanjuice88
Cthulhu
0
4
0
0
L
Hera
jacw212
Hera
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,821
Damage
26,054
41,161
Taken
39,769
15,164
Mitigated
20,366
12,563
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,365
1,918
0
1,385
8,473
2,806
0
2,483
5,645
0
39,603
W
Sol
 
Sol
5,247
1,947
0
2,925
9,611
2,349
765
21
8,980
43,385
0
W
Artio
 
Artio
5,530
1,159
355
4,023
9,372
5,154
0
1,932
6,928
17,708
0
W
Freya
Blackru18
Freya
2,962
792
0
2,434
4,041
1,383
0
1,399
2,642
39,053
0
L
Achilles
Obxys
Achilles
7,604
1,865
0
2,787
9,636
8,440
108
5,312
4,324
0
39,838
L
Ne Zha
6,854
3,614
0
822
8,896
2,987
0
2,154
6,658
0
34,858
W
Hercules
SandroSch09
Hercules
2,717
1,665
0
1,441
9,664
3,472
0
1,449
8,176
0
33,064
L
Heimdallr
WaifPrincess
Heimdallr
3,719
2,477
0
2,128
8,550
2,933
720
1,535
6,979
0
20,560
L
Cthulhu
beanjuice88
Cthulhu
5,036
596
52
611
7,307
4,178
0
3,159
4,056
23,710
0
L
Hera
jacw212
Hera
2,841
490
0
500
5,380
1,828
571
1,902
3,478
51,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,410
Gold Earned
28,932
297
Minions Killed
276
0
Camps Cleared
0
1,113,853
Distance Traveled
1,055,161
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,330
633
74
7
0
224,885
0
W
Sol
5,785
579
77
8
0
184,006
2
W
Artio
5,648
565
20
2
0
233,361
2
W
Freya
6,350
635
81
8
0
220,516
0
L
Achilles
6,784
678
63
6
0
220,896
0
L
Ne Zha
6,074
607
40
4
0
248,078
1
W
Hercules
5,297
530
45
5
0
251,085
0
L
Heimdallr
4,810
481
32
3
0
188,820
0
L
Cthulhu
4,895
490
46
5
0
200,593
0
L
Hera
6,369
637
95
10
0
196,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role