Player Matchup

Thanatos
Thanatos
Gold V
Apoxiomen
Thanatos
Gold V
Level 86
God Stats
2W - 1L
1,222 SR
Queue Stats
39W - 31L
1,451 MMR
Solo
Amaterasu
Amaterasu
Silver II
Deadknight22
Amaterasu
Silver II
Level 110
God Stats
2W - 0L
1,709 SR
Queue Stats
59W - 64L
1,372 MMR
Party 2
Khepri
Khepri
Gold II
Ewe7
Khepri
Gold II
Level 80
God Stats
9W - 4L
1,569 SR
Queue Stats
172W - 168L
1,459 MMR
Solo
Anubis
Anubis
Gold II
Kuramalol
Anubis
Gold II
Level 120
God Stats
28W - 32L
1,691 SR
Queue Stats
153W - 149L
1,509 MMR
Party 2
Heimdallr
Heimdallr
Gold I
Vitiαte
Heimdallr
Gold I
Level 158
God Stats
11W - 8L
1,500 SR
Queue Stats
128W - 117L
1,460 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,538 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,499 SR
1,456 MMR
Hachiman
Hachiman
Gold V
G00DANG
Hachiman
Gold V
Level 156
God Stats
8W - 7L
1,687 SR
Queue Stats
170W - 185L
1,433 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
HugaAleks
Morgan Le Fay
Bronze III
Level 135
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 4L
1,455 MMR
Solo
Surtr
Surtr
Gold III
VaitkusLT
Surtr
Gold III
Level 123
God Stats
26W - 23L
1,583 SR
Queue Stats
338W - 334L
1,461 MMR
Solo
Terra
Terra
Gold V
davidReinardo
Terra
Gold V
Level 106
God Stats
2W - 3L
1,513 SR
Queue Stats
214W - 232L
1,350 MMR
Party 1
Kali
Kali
Gold II
terremoto1997
Kali
Gold II
Level 145
God Stats
6W - 10L
1,391 SR
Queue Stats
281W - 298L
1,581 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Apoxiomen
Thanatos
20
11 / 2 / 4
13,855
602
17,564
23,624
17,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Deadknight22
Amaterasu
18
2 / 3 / 5
11,947
519
12,810
31,717
28,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Ewe7
Khepri
17
1 / 1 / 18
12,055
524
7,866
23,204
30,264
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Kuramalol
Anubis
19
7 / 5 / 12
12,935
562
17,060
18,540
11,345
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Vitiαte
Heimdallr
19
5 / 0 / 7
13,217
575
30,098
20,434
11,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
RavanaTyrIx ChelNu Wa

VS

Bans
He BoChaacAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
G00DANG
Hachiman
17
0 / 4 / 2
10,374
451
10,984
19,696
7,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
HugaAleks
Morgan Le Fay
17
3 / 5 / 2
11,632
506
14,754
19,122
8,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
VaitkusLT
Surtr
17
3 / 2 / 2
12,090
526
22,156
28,774
38,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 4 / 2
10,846
472
6,116
28,951
29,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 12 / 5
11,554
502
12,061
30,992
13,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
26
Kills
11
11
Deaths
27
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Apoxiomen
Thanatos
11
2
4
6.5
W
Amaterasu
Deadknight22
Amaterasu
2
3
5
1.5
W
Khepri
Ewe7
Khepri
1
1
18
10
L
Hachiman
G00DANG
Hachiman
0
4
2
0.25
L
Morgan Le Fay
HugaAleks
Morgan Le Fay
3
5
2
0.8
W
Anubis
Kuramalol
Anubis
7
5
12
2.6
L
Surtr
VaitkusLT
Surtr
3
2
2
2
W
Heimdallr
Vitiαte
Heimdallr
5
0
7
8.5
L
3
4
2
1
L
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,398
Damage
66,071
117,519
Taken
127,535
99,655
Mitigated
96,982
56,994
Healing
31,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Apoxiomen
Thanatos
17,564
3,748
0
20,645
23,624
17,652
173
5,597
18,027
172
131,000
W
Amaterasu
Deadknight22
Amaterasu
12,810
4,920
0
9,782
31,717
28,490
1,493
5,797
25,824
0
92,798
W
Khepri
Ewe7
Khepri
7,866
208
0
5,972
23,204
30,264
471
6,293
16,911
29,486
0
L
Hachiman
G00DANG
Hachiman
10,984
5,493
0
6,317
19,696
7,755
0
3,566
16,130
0
98,599
L
Morgan Le Fay
HugaAleks
Morgan Le Fay
14,754
1,310
0
2,778
19,122
8,511
488
4,697
14,425
93,705
0
W
Anubis
Kuramalol
Anubis
17,060
1,094
0
9,025
18,540
11,345
3,435
7,434
11,106
99,123
0
L
Surtr
VaitkusLT
Surtr
22,156
6,306
0
6,918
28,774
38,553
294
4,153
24,465
9,148
100,364
W
Heimdallr
Vitiαte
Heimdallr
30,098
18,058
0
11,570
20,434
11,904
8,664
3,723
16,711
0
130,862
L
6,116
1,034
2,033
7,015
28,951
29,139
7
9,081
19,614
34,123
0
L
12,061
4,857
0
6,387
30,992
13,024
0
6,713
24,279
35
106,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,009
Gold Earned
56,496
642
Minions Killed
596
0
Camps Cleared
0
2,428,637
Distance Traveled
2,308,793
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,855
602
158
7
0
547,162
6
W
Amaterasu
11,947
519
129
6
0
491,692
4
W
Khepri
12,055
524
22
1
0
525,668
14
L
Hachiman
10,374
451
132
6
0
421,272
8
L
Morgan Le Fay
11,632
506
145
6
0
479,787
0
W
Anubis
12,935
562
154
7
0
418,766
5
L
Surtr
12,090
526
160
7
0
437,968
4
W
Heimdallr
13,217
575
179
8
0
445,349
4
L
Terra
10,846
472
40
2
0
498,558
12
L
Kali
11,554
502
119
5
0
471,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role