Player Matchup

Discordia
Discordia
 
Discordia
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Alåddin
Medusa
Level 158
God Stats
1W - 0L
1,504 SR
Queue Stats
4W - 7L
1,434 Elo+
Party 3
Amaterasu
Amaterasu
BigStickRick
Amaterasu
Level 48
God Stats
1W - 1L
1,270 SR
Queue Stats
6W - 7L
1,430 Elo+
Party 2
Da Ji
Da Ji
ScoRpioNCurse
Da Ji
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 22L
1,463 Elo+
Party 3
Sobek
Sobek
Sylva16
Sobek
Level 28
God Stats
4W - 1L
1,619 SR
Queue Stats
7W - 6L
1,430 Elo+
Party 2
Team Averages
Level 67
1,479 SR
1,452 Elo+

VS

Team Averages
Level 117
1,350 SR
1,435 Elo+
Mulan
Mulan
 
Mulan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GrimSyther
Bakasura
Level 119
God Stats
1W - 4L
1,301 SR
Queue Stats
243W - 258L
1,409 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pantoffeltjie
Cu Chulainn
Level 102
God Stats
6W - 11L
1,165 SR
Queue Stats
78W - 103L
1,325 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sticher
Ah Muzen Cab
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
196W - 174L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
gemstone02
Baron Samedi
Level 122
God Stats
3W - 2L
1,286 SR
Queue Stats
256W - 274L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 4 / 4
7,097
444
4,876
8,189
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Alåddin
Medusa
12
1 / 3 / 4
6,736
421
6,692
12,021
4,934
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
BigStickRick
Amaterasu
14
1 / 4 / 3
8,317
520
8,848
17,802
16,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

15
13 / 2 / 0
9,271
579
11,254
12,474
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Sylva16
Sobek
12
1 / 3 / 6
7,485
468
4,330
16,064
13,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 3 / 7
8,275
517
9,943
14,002
13,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
GrimSyther
Bakasura
15
5 / 4 / 2
9,108
569
3,498
15,196
7,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Pantoffeltjie
Cu Chulainn
15
2 / 3 / 2
8,912
557
10,343
14,605
14,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Sticher
Ah Muzen Cab
14
5 / 3 / 3
9,008
563
14,539
11,248
4,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
gemstone02
Baron Samedi
12
1 / 3 / 2
7,631
477
4,709
7,573
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
16
Kills
15
16
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
4
4
0.5
L
Mulan
 
Mulan
2
3
7
1.83
W
Medusa
Alåddin
Medusa
1
3
4
1
W
Amaterasu
BigStickRick
Amaterasu
1
4
3
0.63
L
Bakasura
GrimSyther
Bakasura
5
4
2
1.5
L
Cu Chulainn
Pantoffeltjie
Cu Chulainn
2
3
2
1
W
13
2
0
6.5
L
Ah Muzen Cab
Sticher
Ah Muzen Cab
5
3
3
2.17
W
Sobek
Sylva16
Sobek
1
3
6
1.33
L
Baron Samedi
gemstone02
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,000
Damage
43,032
66,550
Taken
62,624
43,742
Mitigated
44,076
17,503
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,876
469
0
1,000
8,189
3,089
0
1,883
6,054
47,479
0
L
Mulan
 
Mulan
9,943
1,049
232
3,196
14,002
13,792
62
3,988
9,921
0
29,548
W
Medusa
Alåddin
Medusa
6,692
2,873
0
2,840
12,021
4,934
0
248
11,624
0
56,985
W
Amaterasu
BigStickRick
Amaterasu
8,848
3,541
0
4,814
17,802
16,522
0
1,142
16,217
0
66,852
L
Bakasura
GrimSyther
Bakasura
3,498
2,404
0
3,956
15,196
7,504
701
719
14,391
0
70,493
L
Cu Chulainn
Pantoffeltjie
Cu Chulainn
10,343
2,138
0
2,058
14,605
14,567
0
1,198
12,660
2,050
64,734
W
11,254
3,235
0
2,279
12,474
6,109
0
1,679
10,420
0
54,670
L
Ah Muzen Cab
Sticher
Ah Muzen Cab
14,539
6,490
0
814
11,248
4,797
698
1,223
9,918
0
78,026
W
Sobek
Sylva16
Sobek
4,330
537
1,868
4,702
16,064
13,088
42
1,082
14,316
15,711
0
L
Baron Samedi
gemstone02
Baron Samedi
4,709
347
381
1,281
7,573
3,416
0
2,318
5,208
47,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,906
Gold Earned
42,934
403
Minions Killed
445
0
Camps Cleared
0
1,569,144
Distance Traveled
1,552,867
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,097
444
84
5
0
305,810
0
L
Mulan
8,275
517
33
2
0
326,741
6
W
Medusa
6,736
421
88
6
0
284,788
0
W
Amaterasu
8,317
520
108
7
0
288,451
1
L
Bakasura
9,108
569
110
7
0
347,377
2
L
Cu Chulainn
8,912
557
108
7
0
296,428
2
W
Da Ji
9,271
579
88
6
0
351,944
0
L
Ah Muzen Cab
9,008
563
120
8
0
306,196
0
W
Sobek
7,485
468
35
2
0
338,151
0
L
Baron Samedi
7,631
477
74
5
0
276,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role