Player Matchup

Agni
Agni
 
Agni
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DraftyZz
Sol
Level 116
God Stats
62W - 44L
1,429 SR
Queue Stats
264W - 238L
1,460 Elo+
Party 2
Pele
Pele
Erase SM
Pele
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 54L
1,500 Elo+
Solo
Loki
Loki
Loru19
Loki
Level 88
God Stats
1W - 3L
1,515 SR
Queue Stats
208W - 209L
1,425 Elo+
Solo
Maui
Maui
SellingLSDtoKids
Maui
Level 106
God Stats
24W - 23L
1,293 SR
Queue Stats
411W - 396L
1,429 Elo+
Party 2
Team Averages
Level 97
1,447 SR
1,463 Elo+

VS

Team Averages
Level 75
1,506 SR
1,438 Elo+
Fenrir
Fenrir
M_3dany_H
Fenrir
Level 103
God Stats
22W - 20L
1,519 SR
Queue Stats
303W - 346L
1,421 Elo+
Party 3
Pele
Pele
debo_040707
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,502 Elo+
Party 1
The Morrigan
The Morrigan
gonzo0403
The Morrigan
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 109L
1,448 Elo+
Party 1
Skadi
Skadi
khzeim20
Skadi
Level 49
God Stats
22W - 19L
1,513 SR
Queue Stats
46W - 76L
1,383 Elo+
Party 3
Raijin
Raijin
suubz3r0
Raijin
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 1 / 0
6,982
635
4,483
4,989
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 1 / 1
6,482
589
8,518
7,999
2,542
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
9
2 / 1 / 0
5,899
536
2,685
5,010
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Loru19
Loki
10
1 / 0 / 1
5,699
518
1,428
6,480
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 1 / 4
6,140
558
3,253
6,317
5,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M_3dany_H
Fenrir
8
1 / 2 / 0
5,573
507
2,494
8,882
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 1
5,873
534
2,511
5,730
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

The Morrigan
gonzo0403
The Morrigan
12
1 / 1 / 0
6,394
581
1,994
5,042
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
khzeim20
Skadi
9
1 / 5 / 1
5,591
508
5,479
8,912
3,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
suubz3r0
Raijin
10
0 / 2 / 1
6,016
547
2,054
4,991
1,350
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
1
0
1
L
4
1
1
4.5
L
Pele
2
1
0
2
L
Loki
Loru19
Loki
1
0
1
1.5
W
Fenrir
M_3dany_H
Fenrir
1
2
0
0.5
L
2
1
4
4
W
1
0
1
1.5
W
The Morrigan
gonzo0403
The Morrigan
1
1
0
1
W
Skadi
khzeim20
Skadi
1
5
1
0.3
W
Raijin
suubz3r0
Raijin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,367
Damage
14,532
30,795
Taken
33,557
14,435
Mitigated
13,390
9,074
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,483
650
0
1,359
4,989
1,694
0
779
4,210
56,431
0
L
8,518
4,029
0
3,907
7,999
2,542
0
151
7,848
52,857
0
L
Pele
2,685
753
0
2,177
5,010
1,883
730
1,625
3,385
0
30,378
L
Loki
Loru19
Loki
1,428
469
0
980
6,480
2,604
250
225
6,255
0
38,573
W
Fenrir
M_3dany_H
Fenrir
2,494
221
0
3,082
8,882
4,604
0
5,711
3,144
0
12,979
L
3,253
956
0
651
6,317
5,712
125
450
5,847
13,228
0
W
2,511
425
0
901
5,730
2,265
0
1,887
3,843
42
31,673
W
The Morrigan
gonzo0403
The Morrigan
1,994
519
0
948
5,042
1,821
0
3,133
1,909
48,761
990
W
Skadi
khzeim20
Skadi
5,479
2,389
0
2,286
8,912
3,350
0
5,541
3,276
0
34,125
W
Raijin
suubz3r0
Raijin
2,054
213
0
1,336
4,991
1,350
270
0
4,991
38,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
29,447
307
Minions Killed
280
0
Camps Cleared
0
1,046,179
Distance Traveled
1,106,618
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,982
635
110
10
0
219,322
0
L
Sol
6,482
589
81
7
0
222,174
0
L
Pele
5,899
536
39
4
0
114,114
0
L
Loki
5,699
518
60
5
0
262,259
0
W
Fenrir
5,573
507
19
2
0
248,727
2
L
Maui
6,140
558
17
2
0
228,310
1
W
Pele
5,873
534
51
5
0
242,983
0
W
The Morrigan
6,394
581
94
9
0
229,115
0
W
Skadi
5,591
508
57
5
0
181,687
0
W
Raijin
6,016
547
59
5
0
204,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role