Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
KaozControI
Set
Level 128
God Stats
9W - 17L
1,449 SR
Queue Stats
138W - 147L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
PP_Turtle25
Heimdallr
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
314W - 296L
1,599 Elo+
Solo
Horus
Horus
Pizza_Guy557
Horus
Level 124
God Stats
3W - 2L
1,870 SR
Queue Stats
242W - 210L
1,523 Elo+
Solo
Poseidon
Poseidon
TheMeetStranglr
Poseidon
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
178W - 165L
1,497 Elo+
Party 1
Team Averages
Level 118
1,564 SR
1,521 Elo+

VS

Team Averages
Level 117
1,476 SR
1,567 Elo+
King Arthur
King Arthur
DMURR2
King Arthur
Level 109
God Stats
14W - 19L
1,442 SR
Queue Stats
327W - 333L
1,497 Elo+
Solo
Mercury
Mercury
Goingstarling64
Mercury
Level 155
God Stats
6W - 8L
1,540 SR
Queue Stats
113W - 111L
1,600 Elo+
Solo
Horus
Horus
JarJarKinkzz
Horus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,619 Elo+
Party 2
Ishtar
Ishtar
SpiderFinn21
Ishtar
Level 83
God Stats
2W - 3L
1,421 SR
Queue Stats
42W - 31L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
daarvid672
Morgan Le Fay
Level 146
God Stats
5W - 4L
1,475 SR
Queue Stats
256W - 235L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 1 / 0
7,345
565
6,287
10,296
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 1
6,415
493
1,704
11,406
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
PP_Turtle25
Heimdallr
12
0 / 2 / 0
6,894
530
4,996
8,473
3,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 2 / 0
5,535
426
990
5,578
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
11
1 / 7 / 0
6,756
520
4,844
10,524
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DMURR2
King Arthur
14
0 / 0 / 2
8,042
619
6,632
10,427
8,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 0 / 6
8,732
672
5,983
8,770
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 0 / 7
7,196
554
3,590
7,839
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
14
1 / 0 / 2
8,077
621
5,667
7,212
3,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
daarvid672
Morgan Le Fay
14
6 / 1 / 4
8,530
656
8,238
5,615
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
16
16
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
King Arthur
DMURR2
King Arthur
0
0
2
1
W
7
0
6
10
W
2
0
7
5.5
L
0
4
1
0.13
L
Heimdallr
PP_Turtle25
Heimdallr
0
2
0
0
L
0
2
0
0
W
Ishtar
1
0
2
2
L
Poseidon
1
7
0
0.14
W
Morgan Le Fay
daarvid672
Morgan Le Fay
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,821
Damage
30,110
46,277
Taken
39,863
19,353
Mitigated
23,869
13,090
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,287
695
0
6,301
10,296
4,687
0
506
9,790
59,789
0
W
King Arthur
DMURR2
King Arthur
6,632
749
0
1,280
10,427
8,542
0
6,169
4,258
594
63,924
W
5,983
2,946
0
860
8,770
3,396
0
1,838
6,932
0
72,943
W
3,590
962
690
3,814
7,839
6,493
22
1,060
6,779
121
17,544
L
1,704
683
0
1,059
11,406
4,428
0
2,217
9,189
0
44,612
L
Heimdallr
PP_Turtle25
Heimdallr
4,996
2,551
0
3,600
8,473
3,802
0
0
8,473
0
57,424
L
990
516
200
1,670
5,578
3,563
0
1,101
4,477
0
6,899
W
Ishtar
5,667
3,270
0
3,534
7,212
3,195
180
0
7,212
0
73,868
L
Poseidon
4,844
656
0
260
10,524
2,873
0
5,194
5,330
50,389
0
W
Morgan Le Fay
daarvid672
Morgan Le Fay
8,238
615
0
638
5,615
2,243
35
2,568
3,047
73,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
40,577
394
Minions Killed
503
0
Camps Cleared
0
1,237,348
Distance Traveled
1,449,970
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,345
565
106
8
0
228,395
6
W
King Arthur
8,042
619
109
8
0
283,869
0
W
Mercury
8,732
672
105
8
0
327,940
0
W
Horus
7,196
554
15
1
0
272,333
2
L
Set
6,415
493
84
6
0
275,570
5
L
Heimdallr
6,894
530
98
8
0
247,382
4
L
Horus
5,535
426
11
1
0
230,100
0
W
Ishtar
8,077
621
136
10
0
292,514
2
L
Poseidon
6,756
520
95
7
0
255,901
0
W
Morgan Le Fay
8,530
656
138
11
0
273,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role