Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Aizens_Drip
Chernobog
Level 10
God Stats
19W - 13L
1,464 SR
Queue Stats
55W - 76L
1,317 Elo+
Party 1
Hun Batz
Hun Batz
Milk2900
Hun Batz
Level 83
God Stats
4W - 7L
1,404 SR
Queue Stats
295W - 275L
1,376 Elo+
Party 1
Hades
Hades
Senor-Mage
Hades
Level 126
God Stats
14W - 9L
1,482 SR
Queue Stats
91W - 118L
1,391 Elo+
Solo
Ganesha
Ganesha
ww7159
Ganesha
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
307W - 305L
1,403 Elo+
Party 1
Team Averages
Level 81
1,470 SR
1,398 Elo+

VS

Team Averages
Level 60
1,429 SR
1,428 Elo+
Cthulhu
Cthulhu
DG_Tizi
Cthulhu
Level 38
God Stats
0W - 3L
1,306 SR
Queue Stats
251W - 273L
1,279 Elo+
Solo
Jormungandr
Jormungandr
RockTrap120
Jormungandr
Level 49
God Stats
16W - 11L
1,560 SR
Queue Stats
652W - 616L
1,485 Elo+
Solo
Olorun
Olorun
mosesheavy
Olorun
Level 96
God Stats
13W - 18L
1,343 SR
Queue Stats
164W - 168L
1,466 Elo+
Solo
Set
Set
sujeito_online
Set
Level 36
God Stats
0W - 1L
1,662 SR
Queue Stats
7W - 9L
1,601 Elo+
Solo
Raijin
Raijin
ttv-LoCoMotionn
Raijin
Level 80
God Stats
0W - 2L
1,275 SR
Queue Stats
8W - 19L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 2 / 2
8,498
567
6,998
10,057
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Aizens_Drip
Chernobog
13
4 / 0 / 3
7,912
527
5,045
6,368
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Milk2900
Hun Batz
13
1 / 0 / 8
7,957
530
4,915
9,330
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
15
9 / 0 / 1
9,264
618
7,851
11,044
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
ww7159
Ganesha
12
0 / 0 / 8
7,993
533
4,558
7,142
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DG_Tizi
Cthulhu
8
0 / 4 / 0
5,672
378
2,807
9,207
4,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
RockTrap120
Jormungandr
12
0 / 2 / 1
6,762
451
3,979
8,217
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Olorun
mosesheavy
Olorun
11
0 / 4 / 0
6,932
462
4,434
9,503
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 6 / 2
7,530
502
4,930
14,196
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 0
7,376
492
4,914
8,020
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
18
Kills
2
2
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
2
2.5
W
Chernobog
Aizens_Drip
Chernobog
4
0
3
5.5
L
Cthulhu
DG_Tizi
Cthulhu
0
4
0
0
W
Hun Batz
Milk2900
Hun Batz
1
0
8
5
L
Jormungandr
RockTrap120
Jormungandr
0
2
1
0.25
W
Hades
9
0
1
9.5
L
Olorun
mosesheavy
Olorun
0
4
0
0
L
0
6
2
0.17
L
2
3
0
0.67
W
Ganesha
ww7159
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,367
Damage
21,064
43,941
Taken
49,143
21,822
Mitigated
21,817
18,375
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,998
675
565
4,091
10,057
3,881
844
3,373
6,594
50,812
0
W
Chernobog
Aizens_Drip
Chernobog
5,045
3,394
0
2,618
6,368
2,401
1,197
3,559
2,624
0
36,285
L
Cthulhu
DG_Tizi
Cthulhu
2,807
31
40
222
9,207
4,325
0
4,710
4,497
18,199
0
W
Hun Batz
Milk2900
Hun Batz
4,915
1,444
0
960
9,330
4,186
972
2,164
7,166
0
57,440
L
Jormungandr
RockTrap120
Jormungandr
3,979
990
0
1,557
8,217
5,912
0
2,413
5,804
37,573
0
W
Hades
7,851
750
410
6,254
11,044
5,773
1,784
3,227
7,776
71,747
0
L
Olorun
mosesheavy
Olorun
4,434
2,196
210
1,836
9,503
2,891
814
1,932
7,539
48,771
0
L
4,930
2,662
0
1,057
14,196
5,912
0
6,108
8,088
0
63,316
L
4,914
369
0
1,625
8,020
2,777
0
4,306
3,714
54,649
0
W
Ganesha
ww7159
Ganesha
4,558
728
0
3,477
7,142
5,581
535
3,465
3,503
22,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,624
Gold Earned
34,272
386
Minions Killed
366
0
Camps Cleared
0
1,449,374
Distance Traveled
1,270,832
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,498
567
77
5
0
248,309
0
W
Chernobog
7,912
527
101
7
0
277,389
0
L
Cthulhu
5,672
378
34
2
0
206,119
0
W
Hun Batz
7,957
530
83
6
0
343,501
0
L
Jormungandr
6,762
451
60
4
0
246,040
0
W
Hades
9,264
618
125
8
0
291,046
0
L
Olorun
6,932
462
96
6
0
257,849
0
L
Set
7,530
502
104
7
0
301,559
0
L
Raijin
7,376
492
72
5
0
259,265
0
W
Ganesha
7,993
533
0
0
0
289,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role