Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Zuali
Jormungandr
Level 87
God Stats
5W - 3L
1,513 SR
Queue Stats
522W - 546L
1,552 Elo+
Party 1
Hades
Hades
thedarkjedi222
Hades
Level 120
God Stats
2W - 1L
1,246 SR
Queue Stats
32W - 21L
1,534 Elo+
Party 2
Amaterasu
Amaterasu
ŠTIPALJKA
Amaterasu
Level 143
God Stats
4W - 1L
1,946 SR
Queue Stats
595W - 205L
1,634 Elo+
Solo
Team Averages
Level 110
1,541 SR
1,544 Elo+

VS

Team Averages
Level 77
1,455 SR
1,627 Elo+
Erlang Shen
Erlang Shen
Atrunis
Erlang Shen
Level 67
God Stats
2W - 4L
1,275 SR
Queue Stats
447W - 466L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Karakuel
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
Platah
Kuzenbo
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 87L
1,751 Elo+
Party 3
He Bo
He Bo
WeIchy__
He Bo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 110L
1,751 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
huskyboy123
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 48L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
12 / 2 / 9
11,511
885
16,835
11,967
6,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
19
5 / 2 / 19
11,275
867
10,244
12,797
8,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Zuali
Jormungandr
17
5 / 2 / 21
10,592
815
11,618
13,518
16,944
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 5 / 16
10,677
821
11,097
16,570
10,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
ŠTIPALJKA
Amaterasu
19
4 / 2 / 22
11,234
864
14,516
20,501
21,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Atrunis
Erlang Shen
16
2 / 3 / 7
8,767
674
10,622
9,784
5,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Karakuel
Heimdallr
16
2 / 9 / 7
9,413
724
8,002
15,522
5,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Platah
Kuzenbo
17
3 / 4 / 9
9,395
723
9,287
15,277
22,436
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
WeIchy__
He Bo
14
2 / 7 / 4
8,121
625
7,194
11,565
4,194
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
huskyboy123
Ah Muzen Cab
18
4 / 7 / 2
9,745
750
11,259
16,016
7,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
42
30
Kills
13
13
Deaths
30
87
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
2
9
8.25
W
Ymir
 
Ymir
5
2
19
7.25
L
Erlang Shen
Atrunis
Erlang Shen
2
3
7
1.83
L
Heimdallr
Karakuel
Heimdallr
2
9
7
0.61
L
Kuzenbo
Platah
Kuzenbo
3
4
9
1.88
L
He Bo
WeIchy__
He Bo
2
7
4
0.57
W
Jormungandr
Zuali
Jormungandr
5
2
21
7.75
L
Ah Muzen Cab
huskyboy123
Ah Muzen Cab
4
7
2
0.71
W
4
5
16
2.4
W
Amaterasu
ŠTIPALJKA
Amaterasu
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,310
Damage
46,364
75,353
Taken
68,164
63,277
Mitigated
45,505
38,898
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,835
4,079
1,807
8,942
11,967
6,436
2,291
4,155
7,812
0
30,270
W
Ymir
 
Ymir
10,244
150
1,154
1,868
12,797
8,451
1,477
3,135
9,522
23,685
0
L
Erlang Shen
Atrunis
Erlang Shen
10,622
1,486
277
1,762
9,784
5,998
0
4,586
4,783
0
21,901
L
Heimdallr
Karakuel
Heimdallr
8,002
1,640
97
1,073
15,522
5,876
0
6,961
7,811
0
15,781
L
Kuzenbo
Platah
Kuzenbo
9,287
3,429
632
1,527
15,277
22,436
0
6,077
8,411
17,993
0
L
He Bo
WeIchy__
He Bo
7,194
840
163
1,127
11,565
4,194
0
5,396
5,660
14,164
0
W
Jormungandr
Zuali
Jormungandr
11,618
691
1,055
2,087
13,518
16,944
715
1,604
11,810
28,984
325
L
Ah Muzen Cab
huskyboy123
Ah Muzen Cab
11,259
3,823
992
1,472
16,016
7,001
0
7,731
7,392
0
29,310
W
11,097
286
3,420
4,961
16,570
10,253
2,163
3,951
12,616
31,664
0
W
Amaterasu
ŠTIPALJKA
Amaterasu
14,516
3,833
3,047
10,557
20,501
21,193
2,411
3,136
16,408
0
30,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,289
Gold Earned
45,441
191
Minions Killed
114
0
Camps Cleared
0
1,401,715
Distance Traveled
1,145,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,511
885
36
3
0
318,675
0
W
Ymir
11,275
867
38
3
0
269,674
0
L
Erlang Shen
8,767
674
24
2
0
228,865
0
L
Heimdallr
9,413
724
25
2
0
215,264
0
L
Kuzenbo
9,395
723
10
1
0
230,614
0
L
He Bo
8,121
625
18
1
0
234,366
0
W
Jormungandr
10,592
815
22
2
0
258,834
0
L
Ah Muzen Cab
9,745
750
37
3
0
236,386
0
W
Hades
10,677
821
51
4
0
280,606
0
W
Amaterasu
11,234
864
44
3
0
273,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role