Player Matchup

The Morrigan
The Morrigan
Dawsanoo
The Morrigan
Level 95
God Stats
6W - 5L
1,689 SR
Queue Stats
342W - 330L
1,440 Elo+
Party 1
Thoth
Thoth
Galaxy_VIII
Thoth
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Key6oardWarrior
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,265 Elo+
Solo
Guan Yu
Guan Yu
Legion89polska
Guan Yu
Level 121
God Stats
10W - 6L
1,601 SR
Queue Stats
610W - 602L
1,473 Elo+
Solo
Ymir
Ymir
pilkinton 260
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,335 Elo+
Party 1
Team Averages
Level 72
1,558 SR
1,404 Elo+

VS

Team Averages
Level 81
1,476 SR
1,453 Elo+
Neith
Neith
Danakpop
Neith
Level 138
God Stats
14W - 8L
1,614 SR
Queue Stats
563W - 577L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
I EK I v NINja
Tsukuyomi
Level 46
God Stats
2W - 1L
1,475 SR
Queue Stats
65W - 60L
1,531 Elo+
Solo
Guan Yu
Guan Yu
Ruwuki
Guan Yu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 282L
1,450 Elo+
Solo
Hachiman
Hachiman
Z00M2k
Hachiman
Level 67
God Stats
4W - 4L
1,519 SR
Queue Stats
66W - 68L
1,475 Elo+
Solo
Odin
Odin
jettie98
Odin
Level 46
God Stats
3W - 3L
1,274 SR
Queue Stats
199W - 298L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dawsanoo
The Morrigan
20
4 / 4 / 12
10,909
779
24,233
13,260
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
6,772
484
0
0
0
Danzaburou
Key6oardWarrior
Danzaburou
19
4 / 2 / 9
10,321
737
7,554
10,800
6,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 5 / 7
11,052
789
6,129
22,214
25,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
6 / 5 / 6
10,682
763
15,404
25,105
37,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danakpop
Neith
18
4 / 3 / 7
10,609
758
16,577
11,379
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
I EK I v NINja
Tsukuyomi
18
2 / 5 / 11
10,688
763
11,874
14,675
7,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
Ruwuki
Guan Yu
18
4 / 3 / 10
10,573
755
10,751
15,521
11,131
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Z00M2k
Hachiman
20
6 / 4 / 9
12,265
876
20,267
17,002
9,219
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
17
0 / 2 / 13
9,837
703
6,865
12,187
12,382
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
66
17
Kills
16
16
Deaths
17
34
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Neith
Danakpop
Neith
4
3
7
2.5
L
The Morrigan
Dawsanoo
The Morrigan
4
4
12
2.5
L
0
0
0
0
W
Tsukuyomi
I EK I v NINja
Tsukuyomi
2
5
11
1.5
L
Danzaburou
Key6oardWarrior
Danzaburou
4
2
9
4.25
L
3
5
7
1.3
W
Guan Yu
Ruwuki
Guan Yu
4
3
10
3
W
Hachiman
Z00M2k
Hachiman
6
4
9
2.63
W
Odin
0
2
13
3.25
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,320
Damage
66,334
71,379
Taken
70,764
76,660
Mitigated
45,571
30,340
Healing
29,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Danakpop
Neith
16,577
4,573
344
1,937
11,379
5,553
1,267
5,994
4,948
0
37,655
L
The Morrigan
Dawsanoo
The Morrigan
24,233
3,222
1,110
2,264
13,260
6,958
537
613
12,545
42,483
5,883
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
I EK I v NINja
Tsukuyomi
11,874
4,085
2,935
2,105
14,675
7,286
1,189
6,510
7,913
0
35,754
L
Danzaburou
Key6oardWarrior
Danzaburou
7,554
3,346
280
2,727
10,800
6,130
980
405
9,973
0
27,670
L
6,129
754
8,883
8,393
22,214
25,961
187
447
20,835
0
10,089
W
Guan Yu
Ruwuki
Guan Yu
10,751
1,118
12,051
4,496
15,521
11,131
1,758
5,006
10,123
0
20,973
W
Hachiman
Z00M2k
Hachiman
20,267
12,289
710
2,393
17,002
9,219
2,152
10,236
6,654
0
53,276
W
Odin
6,865
337
1,237
1,670
12,187
12,382
354
4,986
6,800
4,542
8,783
L
15,404
694
1,682
5,001
25,105
37,611
0
812
23,897
26,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,736
Gold Earned
53,972
126
Minions Killed
197
0
Camps Cleared
0
928,432
Distance Traveled
1,208,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,609
758
43
3
0
201,504
0
L
The Morrigan
10,909
779
50
4
0
242,534
0
L
Thoth
6,772
484
0
0
0
0
0
W
Tsukuyomi
10,688
763
36
3
0
257,094
0
L
Danzaburou
10,321
737
45
3
0
256,003
0
L
Guan Yu
11,052
789
10
1
0
252,807
0
W
Guan Yu
10,573
755
25
2
0
251,347
0
W
Hachiman
12,265
876
79
6
0
254,962
0
W
Odin
9,837
703
14
1
0
243,987
0
L
Ymir
10,682
763
21
2
0
177,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role