Player Matchup

Cernunnos
Cernunnos
Bootybuttcheeksx
Cernunnos
Level 57
God Stats
11W - 9L
1,514 SR
Queue Stats
189W - 193L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
Ninja_Gaga
Nu Wa
Level 128
God Stats
14W - 11L
1,503 SR
Queue Stats
250W - 259L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
Seventybuffa
Kumbhakarna
Level 101
God Stats
8W - 2L
1,760 SR
Queue Stats
247W - 249L
1,393 Elo+
Solo
Arachne
Arachne
Thebest1056
Arachne
Level 172
God Stats
102W - 98L
1,443 SR
Queue Stats
560W - 589L
1,411 Elo+
Solo
Chaac
Chaac
xxrabitoo
Chaac
Level 118
God Stats
4W - 7L
1,330 SR
Queue Stats
132W - 144L
1,450 Elo+
Party 1
Team Averages
Level 115
1,510 SR
1,436 Elo+

VS

Team Averages
Level 81
1,451 SR
1,400 Elo+
Sol
Sol
Ehvaa
Sol
Level 106
God Stats
47W - 49L
1,508 SR
Queue Stats
472W - 489L
1,471 Elo+
Solo
Nu Wa
Nu Wa
KENMAR
Nu Wa
Level 140
God Stats
13W - 15L
1,563 SR
Queue Stats
283W - 301L
1,475 Elo+
Solo
Bellona
Bellona
TrueSmoker_2d
Bellona
Level 65
God Stats
0W - 3L
1,462 SR
Queue Stats
196W - 211L
1,365 Elo+
Solo
Cernunnos
Cernunnos
kodigo27315
Cernunnos
Level 37
God Stats
8W - 8L
1,258 SR
Queue Stats
700W - 739L
1,289 Elo+
Solo
Neith
Neith
skewer501
Neith
Level 57
God Stats
10W - 9L
1,466 SR
Queue Stats
21W - 26L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
14
2 / 0 / 4
8,744
1,093
5,380
3,497
1,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
2 / 0 / 3
8,856
1,107
8,708
3,854
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Seventybuffa
Kumbhakarna
13
1 / 0 / 2
8,133
1,017
3,261
5,073
4,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Thebest1056
Arachne
13
0 / 0 / 4
7,841
980
4,301
5,209
2,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
xxrabitoo
Chaac
14
1 / 1 / 4
8,109
1,014
5,168
6,452
7,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

362

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ehvaa
Sol
12
1 / 0 / 0
7,592
949
3,484
3,048
1,073
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
KENMAR
Nu Wa
13
0 / 0 / 1
7,842
980
5,443
2,935
878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
0 / 2 / 0
7,126
891
1,653
4,711
3,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
kodigo27315
Cernunnos
12
0 / 3 / 1
7,600
950
4,195
11,371
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
skewer501
Neith
13
0 / 1 / 1
7,754
969
3,510
6,330
2,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
6
Kills
1
1
Deaths
6
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
2
0
4
4
L
Sol
Ehvaa
Sol
1
0
0
1
L
Nu Wa
KENMAR
Nu Wa
0
0
1
0.5
W
Nu Wa
2
0
3
3.5
W
Kumbhakarna
Seventybuffa
Kumbhakarna
1
0
2
2
W
Arachne
Thebest1056
Arachne
0
0
4
2
L
Bellona
0
2
0
0
L
Cernunnos
kodigo27315
Cernunnos
0
3
1
0.17
L
Neith
skewer501
Neith
0
1
1
0.5
W
Chaac
xxrabitoo
Chaac
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
18,285
24,085
Taken
28,395
16,538
Mitigated
12,229
5,006
Healing
1,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
5,380
3,310
0
1,535
3,497
1,383
0
1,901
1,596
0
22,874
L
Sol
Ehvaa
Sol
3,484
1,176
0
888
3,048
1,073
0
1,749
1,299
10,613
0
L
Nu Wa
KENMAR
Nu Wa
5,443
3,331
7
77
2,935
878
0
1,848
1,087
24,740
0
W
Nu Wa
8,708
3,640
0
1,154
3,854
1,557
0
1,480
2,374
36,898
0
W
Kumbhakarna
Seventybuffa
Kumbhakarna
3,261
562
0
50
5,073
4,128
0
1,733
3,340
15,167
0
W
Arachne
Thebest1056
Arachne
4,301
3,247
0
1,068
5,209
2,348
0
1,813
3,396
0
16,172
L
Bellona
1,653
343
0
46
4,711
3,654
0
1,059
3,628
0
4,888
L
Cernunnos
kodigo27315
Cernunnos
4,195
2,052
0
696
11,371
3,782
0
5,771
5,500
0
20,002
L
Neith
skewer501
Neith
3,510
1,251
0
239
6,330
2,842
0
1,646
4,684
0
22,362
W
Chaac
xxrabitoo
Chaac
5,168
846
0
1,199
6,452
7,122
0
2,089
4,363
0
13,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,683
Gold Earned
37,914
174
Minions Killed
144
11
Camps Cleared
1
758,208
Distance Traveled
485,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,744
1,093
52
7
2
144,671
0
L
Sol
7,592
949
16
2
0
64,841
0
L
Nu Wa
7,842
980
41
5
1
113,237
0
W
Nu Wa
8,856
1,107
43
5
4
133,539
0
W
Kumbhakarna
8,133
1,017
27
3
1
138,297
0
W
Arachne
7,841
980
30
4
3
179,635
0
L
Bellona
7,126
891
12
2
0
52,491
0
L
Cernunnos
7,600
950
27
3
0
133,280
0
L
Neith
7,754
969
48
6
0
121,541
0
W
Chaac
8,109
1,014
22
3
1
162,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role