Player Matchup

Ao Kuang
Ao Kuang
Maken115
Ao Kuang
Level 139
God Stats
3W - 2L
1,828 SR
Queue Stats
53W - 43L
1,640 Elo+
Solo
Maui
Maui
Noxchi lx
Maui
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,209 Elo+
Party 1
Hou Yi
Hou Yi
Veiirain
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,293 Elo+
Party 1
Hel
Hel
atrin_edd
Hel
Level 154
God Stats
13W - 8L
1,707 SR
Queue Stats
392W - 388L
1,509 Elo+
Party 3
Hades
Hades
clunkeryklunk
Hades
Level 123
God Stats
0W - 1L
1,303 SR
Queue Stats
44W - 54L
1,466 Elo+
Party 3
Team Averages
Level 96
1,568 SR
1,423 Elo+

VS

Team Averages
Level 138
1,518 SR
1,498 Elo+
Gilgamesh
Gilgamesh
CrockClaws
Gilgamesh
Level 107
God Stats
2W - 2L
1,435 SR
Queue Stats
36W - 34L
1,587 Elo+
Solo
Cernunnos
Cernunnos
Demiguise_2468
Cernunnos
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
318W - 329L
1,453 Elo+
Party 2
Ra
Ra
HP_Okamii
Ra
Level 148
God Stats
2W - 0L
1,258 SR
Queue Stats
213W - 225L
1,428 Elo+
Party 2
Fenrir
Fenrir
HP_Say18405
Fenrir
Level 147
God Stats
9W - 9L
1,801 SR
Queue Stats
178W - 196L
1,450 Elo+
Party 2
Janus
Janus
PsichiiK_21
Janus
Level 146
God Stats
9W - 7L
1,597 SR
Queue Stats
120W - 102L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Maken115
Ao Kuang
9
3 / 3 / 1
5,591
559
6,002
10,764
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
8
1 / 2 / 2
5,268
527
2,480
7,493
4,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Veiirain
Hou Yi
8
0 / 3 / 0
4,204
420
3,010
7,120
2,430
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 2 / 3
5,777
578
4,095
6,278
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 1
5,919
592
4,210
9,052
6,082
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrockClaws
Gilgamesh
11
2 / 1 / 1
6,369
637
3,061
7,025
4,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Demiguise_2468
Cernunnos
11
5 / 2 / 1
6,435
644
8,864
9,329
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 3
5,575
558
2,220
6,454
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
9
1 / 1 / 3
5,645
565
3,543
7,282
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 2 / 5
6,678
668
8,129
5,961
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
12
13
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CrockClaws
Gilgamesh
2
1
1
2.5
W
Cernunnos
Demiguise_2468
Cernunnos
5
2
1
2.75
W
0
1
3
1.5
W
Fenrir
1
1
3
2.5
L
Ao Kuang
Maken115
Ao Kuang
3
3
1
1.17
L
Maui
1
2
2
1
W
4
2
5
3.25
L
Hou Yi
Veiirain
Hou Yi
0
3
0
0
L
0
2
3
0.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
25,817
40,707
Taken
36,051
19,000
Mitigated
17,307
15,450
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CrockClaws
Gilgamesh
3,061
1,035
0
1,265
7,025
4,847
0
2,888
4,137
0
36,730
W
Cernunnos
Demiguise_2468
Cernunnos
8,864
3,955
0
4,284
9,329
3,587
318
2,758
6,451
0
43,700
W
2,220
477
1,660
3,233
6,454
3,934
51
3,512
2,942
23,802
0
W
Fenrir
3,543
715
0
1,484
7,282
2,858
0
3,357
3,925
0
31,852
L
Ao Kuang
Maken115
Ao Kuang
6,002
1,194
0
3,463
10,764
3,617
88
3,050
7,432
31,601
0
L
Maui
2,480
973
1,175
1,859
7,493
4,671
39
2,331
5,080
12,392
0
W
8,129
777
0
487
5,961
2,081
0
4,162
1,739
39,847
0
L
Hou Yi
Veiirain
Hou Yi
3,010
1,175
0
1,146
7,120
2,430
0
1,103
5,993
0
23,376
L
4,095
330
336
2,532
6,278
2,200
0
2,698
3,376
40,085
0
L
4,210
706
195
4,744
9,052
6,082
0
734
8,283
32,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
30,702
220
Minions Killed
298
0
Camps Cleared
0
1,001,721
Distance Traveled
1,013,315
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,369
637
64
6
0
201,746
0
W
Cernunnos
6,435
644
74
7
0
182,116
0
W
Ra
5,575
558
39
4
0
188,224
0
W
Fenrir
5,645
565
51
5
0
215,704
0
L
Ao Kuang
5,591
559
49
5
0
227,639
0
L
Maui
5,268
527
17
2
0
207,073
0
W
Janus
6,678
668
70
7
0
225,525
2
L
Hou Yi
4,204
420
26
3
0
183,901
0
L
Hel
5,777
578
74
7
0
204,304
0
L
Hades
5,919
592
54
5
0
178,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role