Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AxeThomHunter
Cu Chulainn
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 7L
1,389 Elo+
Party 2
Ymir
Ymir
DevilLord44
Ymir
Level 142
God Stats
9W - 6L
1,448 SR
Queue Stats
24W - 21L
1,495 Elo+
Solo
Chiron
Chiron
Eluim
Chiron
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 106L
1,505 Elo+
Solo
Janus
Janus
lastbraincells
Janus
Level 80
God Stats
5W - 2L
1,500 SR
Queue Stats
173W - 157L
1,489 Elo+
Party 2
Team Averages
Level 92
1,490 SR
1,476 Elo+

VS

Team Averages
Level 97
1,562 SR
1,469 Elo+
Ra
Ra
Barvat
Ra
Level 100
God Stats
80W - 82L
1,546 SR
Queue Stats
143W - 140L
1,496 Elo+
Solo
Kali
Kali
DeYoungBloods
Kali
Level 87
God Stats
4W - 2L
1,724 SR
Queue Stats
135W - 127L
1,499 Elo+
Solo
Athena
Athena
Fyenatic
Athena
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,497 Elo+
Party 1
Medusa
Medusa
ItsPelley
Medusa
Level 155
God Stats
4W - 4L
1,715 SR
Queue Stats
264W - 280L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XTargetfisch303
Morgan Le Fay
Level 32
God Stats
6W - 9L
1,325 SR
Queue Stats
102W - 126L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 0 / 2
3,503
701
534
3,740
1,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
AxeThomHunter
Cu Chulainn
5
2 / 1 / 0
3,644
729
1,370
2,978
1,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
1 / 0 / 0
3,453
691
407
3,283
1,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Eluim
Chiron
5
0 / 0 / 1
3,072
614
1,264
1,874
511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,594
719
876
1,320
313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
1
0 / 0 / 0
937
187
0
0
0
7
1 / 0 / 0
3,761
752
518
3,399
1,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
Fyenatic
Athena
5
0 / 1 / 0
3,142
628
775
3,468
1,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
ItsPelley
Medusa
6
0 / 0 / 0
3,305
661
2,391
1,629
436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
XTargetfisch303
Morgan Le Fay
4
0 / 2 / 0
3,193
639
1,039
2,657
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
2
1
W
Cu Chulainn
AxeThomHunter
Cu Chulainn
2
1
0
2
L
Ra
0
0
0
0
L
1
0
0
1
W
1
0
0
1
W
Chiron
Eluim
Chiron
0
0
1
0.5
L
Athena
Fyenatic
Athena
0
1
0
0
L
Medusa
ItsPelley
Medusa
0
0
0
0
L
Morgan Le Fay
XTargetfisch303
Morgan Le Fay
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,451
Damage
4,723
13,195
Taken
11,153
5,425
Mitigated
3,596
4,298
Healing
1,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
534
169
0
860
3,740
1,380
0
0
3,740
0
20,675
W
Cu Chulainn
AxeThomHunter
Cu Chulainn
1,370
67
0
1,131
2,978
1,643
0
1,039
1,939
0
9,033
L
Ra
0
0
0
0
0
0
0
0
0
0
0
L
518
161
0
683
3,399
1,155
0
535
2,864
0
18,701
W
407
83
0
1,095
3,283
1,578
0
438
2,845
7,379
0
W
Chiron
Eluim
Chiron
1,264
215
195
707
1,874
511
0
123
1,751
0
16,229
L
Athena
Fyenatic
Athena
775
234
295
517
3,468
1,295
0
710
2,758
7,101
0
L
Medusa
ItsPelley
Medusa
2,391
909
0
380
1,629
436
0
38
1,591
0
21,243
L
Morgan Le Fay
XTargetfisch303
Morgan Le Fay
1,039
136
0
0
2,657
710
0
0
2,411
11,258
0
W
876
41
0
310
1,320
313
407
214
1,106
23,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,266
Gold Earned
14,338
141
Minions Killed
102
0
Camps Cleared
0
485,973
Distance Traveled
414,432
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,503
701
40
8
0
104,148
0
W
Cu Chulainn
3,644
729
13
3
0
95,322
0
L
Ra
937
187
0
0
0
0
0
L
Kali
3,761
752
39
8
0
113,692
0
W
Ymir
3,453
691
19
4
0
103,474
1
W
Chiron
3,072
614
26
5
0
98,586
0
L
Athena
3,142
628
15
3
0
104,000
0
L
Medusa
3,305
661
30
6
0
99,525
0
L
Morgan Le Fay
3,193
639
18
4
0
97,215
0
W
Janus
3,594
719
43
9
0
84,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role