Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DeadKraft7542
Ah Muzen Cab
Level 129
God Stats
12W - 22L
1,654 SR
Queue Stats
591W - 580L
1,448 Elo+
Party 3
Ares
Ares
Quintyn25V2
Ares
Level 150
God Stats
13W - 17L
1,523 SR
Queue Stats
714W - 695L
1,531 Elo+
Party 3
Vulcan
Vulcan
WBE Mayonaka
Vulcan
Level 144
God Stats
8W - 8L
1,694 SR
Queue Stats
81W - 60L
1,609 Elo+
Party 2
Surtr
Surtr
sim_draco
Surtr
Level 126
God Stats
14W - 12L
1,584 SR
Queue Stats
116W - 108L
1,489 Elo+
Solo
Team Averages
Level 133
1,591 SR
1,515 Elo+

VS

Team Averages
Level 116
1,536 SR
1,429 Elo+
Hun Batz
Hun Batz
Hiro_reborn69
Hun Batz
Level 111
God Stats
10W - 12L
1,453 SR
Queue Stats
351W - 321L
1,462 Elo+
Party 4
Cerberus
Cerberus
KILLER GHOST669
Cerberus
Level 148
God Stats
5W - 3L
1,741 SR
Queue Stats
88W - 94L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
Krow1302
Danzaburou
Level 125
God Stats
6W - 6L
1,461 SR
Queue Stats
158W - 153L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
XxRv3nxX
Nu Wa
Level 63
God Stats
1W - 0L
1,522 SR
Queue Stats
11W - 12L
1,230 Elo+
Party 1
Hades
Hades
mages09
Hades
Level 132
God Stats
29W - 30L
1,501 SR
Queue Stats
328W - 330L
1,470 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 5 / 3
7,652
510
6,874
15,411
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
DeadKraft7542
Ah Muzen Cab
12
3 / 4 / 1
7,390
493
4,728
10,533
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 4 / 7
6,639
443
6,694
12,376
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
13
4 / 0 / 1
8,668
578
11,238
5,131
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
sim_draco
Surtr
13
0 / 3 / 0
7,675
512
8,157
15,166
11,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hiro_reborn69
Hun Batz
14
5 / 1 / 3
8,314
554
4,801
11,699
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
12
5 / 2 / 4
8,008
534
5,701
15,295
13,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Krow1302
Danzaburou
14
3 / 4 / 3
8,316
554
9,333
11,910
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
XxRv3nxX
Nu Wa
12
0 / 3 / 2
6,979
465
3,675
9,024
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
mages09
Hades
14
3 / 0 / 1
8,752
583
10,188
14,044
9,570
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
10
Kills
16
16
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
3
0.9
L
Ah Muzen Cab
DeadKraft7542
Ah Muzen Cab
3
4
1
0.88
W
Hun Batz
Hiro_reborn69
Hun Batz
5
1
3
6.5
W
Cerberus
5
2
4
3.5
W
Danzaburou
Krow1302
Danzaburou
3
4
3
1.13
L
0
4
7
0.88
L
Vulcan
4
0
1
4.5
W
Nu Wa
XxRv3nxX
Nu Wa
0
3
2
0.33
W
Hades
mages09
Hades
3
0
1
3.5
L
Surtr
sim_draco
Surtr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,691
Damage
33,698
58,617
Taken
61,972
33,510
Mitigated
35,328
10,462
Healing
18,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,874
2,786
0
2,985
15,411
6,751
0
3,161
12,246
0
54,470
L
Ah Muzen Cab
DeadKraft7542
Ah Muzen Cab
4,728
2,194
0
708
10,533
4,105
960
2,204
8,301
0
46,423
W
Hun Batz
Hiro_reborn69
Hun Batz
4,801
1,736
0
2,167
11,699
4,620
0
2,329
9,170
0
69,331
W
Cerberus
5,701
516
0
2,313
15,295
13,120
0
5,571
9,566
26,768
0
W
Danzaburou
Krow1302
Danzaburou
9,333
3,359
0
2,876
11,910
4,789
699
2,988
8,912
0
69,004
L
6,694
647
0
2,784
12,376
8,845
0
3,534
8,842
19,519
0
L
Vulcan
11,238
3,503
0
456
5,131
1,999
463
2,036
3,095
70,942
0
W
Nu Wa
XxRv3nxX
Nu Wa
3,675
634
0
1,540
9,024
3,229
252
6,369
2,309
47,585
0
W
Hades
mages09
Hades
10,188
1,659
0
9,739
14,044
9,570
0
1,135
12,909
79,167
135
L
Surtr
sim_draco
Surtr
8,157
2,790
0
3,529
15,166
11,810
0
8,550
6,616
1,656
67,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,024
Gold Earned
40,369
407
Minions Killed
523
0
Camps Cleared
0
1,520,894
Distance Traveled
1,427,811
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,652
510
68
5
0
327,091
0
L
Ah Muzen Cab
7,390
493
91
6
0
269,613
1
W
Hun Batz
8,314
554
98
7
0
348,378
2
W
Cerberus
8,008
534
49
3
0
292,472
5
W
Danzaburou
8,316
554
110
7
0
273,401
1
L
Ares
6,639
443
9
1
0
314,114
0
L
Vulcan
8,668
578
126
8
0
321,697
2
W
Nu Wa
6,979
465
94
6
0
256,399
0
W
Hades
8,752
583
172
11
0
257,161
0
L
Surtr
7,675
512
113
8
0
288,379
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role