Player Matchup

Cupid
Cupid
Ada_wong_pari15
Cupid
Level 141
God Stats
3W - 5L
1,608 SR
Queue Stats
84W - 81L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
I-Miggy-
Erlang Shen
Level 125
God Stats
2W - 3L
1,859 SR
Queue Stats
214W - 214L
1,513 Elo+
Party 1
Bakasura
Bakasura
LYNNkiler
Bakasura
Level 108
God Stats
2W - 2L
1,695 SR
Queue Stats
56W - 52L
1,523 Elo+
Solo
Cthulhu
Cthulhu
dragonemperor900
Cthulhu
Level 101
God Stats
2W - 2L
1,742 SR
Queue Stats
151W - 118L
1,546 Elo+
Solo
Nu Wa
Nu Wa
ipro_click12
Nu Wa
Level 114
God Stats
7W - 6L
1,635 SR
Queue Stats
174W - 164L
1,548 Elo+
Party 1
Team Averages
Level 118
1,708 SR
1,529 Elo+

VS

Team Averages
Level 140
1,476 SR
1,530 Elo+
Xbalanque
Xbalanque
Ahudak04
Xbalanque
Level 123
God Stats
8W - 8L
1,683 SR
Queue Stats
194W - 197L
1,575 Elo+
Solo
Ganesha
Ganesha
BedBySunrise
Ganesha
Level 158
God Stats
1W - 0L
1,501 SR
Queue Stats
143W - 125L
1,478 Elo+
Party 2
Ra
Ra
Legion_SC
Ra
Level 158
God Stats
15W - 11L
1,497 SR
Queue Stats
220W - 196L
1,526 Elo+
Party 2
Lancelot
Lancelot
LuigiELZ
Lancelot
Level 109
God Stats
21W - 12L
1,199 SR
Queue Stats
291W - 271L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
RadiationKIng34
Gilgamesh
Level 154
God Stats
30W - 33L
1,502 SR
Queue Stats
576W - 548L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,696
446
6,259
10,454
3,450
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Erlang Shen
I-Miggy-
Erlang Shen
14
1 / 0 / 0
8,031
535
9,197
16,865
17,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
LYNNkiler
Bakasura
14
1 / 3 / 3
7,869
525
4,932
16,668
7,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

11
2 / 1 / 0
6,862
457
6,217
11,478
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 3
7,130
475
8,153
7,599
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ahudak04
Xbalanque
14
4 / 2 / 2
8,538
569
8,093
8,067
3,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
BedBySunrise
Ganesha
12
0 / 2 / 9
7,697
513
5,902
11,803
11,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 3
8,558
571
7,853
8,174
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
LuigiELZ
Lancelot
13
4 / 3 / 3
7,940
529
10,047
14,055
6,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
RadiationKIng34
Gilgamesh
15
1 / 0 / 0
8,937
596
10,552
13,995
11,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
13
13
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Xbalanque
Ahudak04
Xbalanque
4
2
2
2.5
W
Ganesha
BedBySunrise
Ganesha
0
2
9
2.25
L
Erlang Shen
I-Miggy-
Erlang Shen
1
0
0
1
L
Bakasura
LYNNkiler
Bakasura
1
3
3
0.83
W
4
1
3
5.5
W
Lancelot
LuigiELZ
Lancelot
4
3
3
1.83
W
Gilgamesh
RadiationKIng34
Gilgamesh
1
0
0
1
L
2
1
0
2
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,758
Damage
42,447
63,064
Taken
56,094
38,532
Mitigated
35,233
21,172
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,259
3,559
0
3,437
10,454
3,450
30
1,332
9,072
0
27,461
W
Xbalanque
Ahudak04
Xbalanque
8,093
4,915
0
3,457
8,067
3,085
3,239
1,609
6,458
0
62,289
W
Ganesha
BedBySunrise
Ganesha
5,902
477
0
2,166
11,803
11,070
0
4,714
6,882
21,076
0
L
Erlang Shen
I-Miggy-
Erlang Shen
9,197
5,913
0
8,624
16,865
17,040
0
428
16,417
0
70,714
L
Bakasura
LYNNkiler
Bakasura
4,932
3,883
0
4,513
16,668
7,401
0
4,056
12,373
0
63,362
W
7,853
690
1,026
3,080
8,174
2,973
0
4,061
3,626
76,773
0
W
Lancelot
LuigiELZ
Lancelot
10,047
2,246
0
654
14,055
6,248
0
3,605
10,100
0
57,980
W
Gilgamesh
RadiationKIng34
Gilgamesh
10,552
4,430
0
2,374
13,995
11,857
0
380
13,615
102
71,936
L
6,217
604
235
3,263
11,478
8,153
0
3,594
7,570
29,915
0
L
8,153
2,392
0
1,100
7,599
2,488
20
3,880
3,528
54,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,588
Gold Earned
41,670
417
Minions Killed
476
0
Camps Cleared
0
1,460,066
Distance Traveled
1,484,615
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,696
446
40
3
0
209,346
0
W
Xbalanque
8,538
569
111
7
0
267,221
2
W
Ganesha
7,697
513
4
0
0
307,327
4
L
Erlang Shen
8,031
535
128
9
0
310,504
6
L
Bakasura
7,869
525
118
8
0
352,840
2
W
Ra
8,558
571
160
11
0
310,617
2
W
Lancelot
7,940
529
69
5
0
319,805
0
W
Gilgamesh
8,937
596
132
9
0
279,645
0
L
Cthulhu
6,862
457
47
3
0
327,524
0
L
Nu Wa
7,130
475
84
6
0
259,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role