Player Matchup

Bellona
Bellona
TheRedDeath7724
Bellona
Level 8
God Stats
7W - 14L
1,476 SR
Queue Stats
10W - 21L
1,434 Elo+
Party 2
Vulcan
Vulcan
daddyXterminator
Vulcan
Level 149
God Stats
17W - 18L
1,591 SR
Queue Stats
225W - 227L
1,460 Elo+
Solo
Danzaburou
Danzaburou
ivan3456
Danzaburou
Level 28
God Stats
37W - 35L
1,453 SR
Queue Stats
101W - 140L
1,396 Elo+
Party 2
Hercules
Hercules
jonaxdxd1
Hercules
Level 28
God Stats
40W - 47L
1,484 SR
Queue Stats
144W - 156L
1,433 Elo+
Party 2
Serqet
Serqet
sercho
Serqet
Level 138
God Stats
7W - 6L
1,445 SR
Queue Stats
535W - 534L
1,468 Elo+
Party 2
Team Averages
Level 70
1,490 SR
1,438 Elo+

VS

Team Averages
Level 112
1,531 SR
1,422 Elo+
Medusa
Medusa
Devina
Medusa
Level 132
God Stats
411W - 413L
1,508 SR
Queue Stats
967W - 935L
1,476 Elo+
Party 1
Chronos
Chronos
Ptayhit149
Chronos
Level 64
God Stats
1W - 1L
1,748 SR
Queue Stats
48W - 45L
1,533 Elo+
Solo
Bakasura
Bakasura
The_VIGOROUS_Yam
Bakasura
Level 204
God Stats
3W - 3L
1,636 SR
Queue Stats
499W - 574L
1,383 Elo+
Solo
Yemoja
Yemoja
TonyPolony
Yemoja
Level 124
God Stats
28W - 30L
1,437 SR
Queue Stats
726W - 725L
1,434 Elo+
Party 1
Hel
Hel
WhoFedTheCats
Hel
Level 35
God Stats
2W - 1L
1,324 SR
Queue Stats
5W - 12L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,951
541
1,645
9,292
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 0 / 0
6,622
602
4,867
5,835
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ivan3456
Danzaburou
9
0 / 3 / 0
5,334
485
1,733
6,491
2,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
jonaxdxd1
Hercules
9
0 / 1 / 0
5,567
506
3,370
6,273
4,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
sercho
Serqet
9
0 / 2 / 0
5,361
487
3,439
9,151
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Devina
Medusa
10
0 / 0 / 4
5,836
531
4,142
4,789
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Ptayhit149
Chronos
10
0 / 1 / 1
5,934
539
3,664
8,633
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 0
7,085
644
4,979
9,382
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
TonyPolony
Yemoja
10
1 / 0 / 2
6,152
559
2,282
4,338
2,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 0
7,448
677
6,835
5,288
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Devina
Medusa
0
0
4
2
W
Chronos
Ptayhit149
Chronos
0
1
1
0.5
L
0
1
0
0
W
5
0
0
5
W
Yemoja
TonyPolony
Yemoja
1
0
2
2
W
1
0
0
1
L
1
0
0
1
L
Danzaburou
ivan3456
Danzaburou
0
3
0
0
L
Hercules
jonaxdxd1
Hercules
0
1
0
0
L
Serqet
sercho
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,054
Damage
21,902
37,042
Taken
32,430
17,885
Mitigated
12,968
10,106
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Devina
Medusa
4,142
1,151
0
2,181
4,789
1,699
168
0
4,789
0
38,925
W
Chronos
Ptayhit149
Chronos
3,664
909
0
2,318
8,633
2,852
0
3,700
4,439
44,072
0
L
1,645
287
0
1,727
9,292
5,914
0
6,835
2,457
0
37,033
W
4,979
3,796
0
4,119
9,382
3,977
0
321
8,847
0
48,338
W
Yemoja
TonyPolony
Yemoja
2,282
533
1,585
1,911
4,338
2,578
0
546
3,768
18,068
0
W
6,835
243
69
3,519
5,288
1,862
236
0
5,288
55,604
0
L
4,867
709
0
2,794
5,835
2,041
689
2,623
3,062
47,558
0
L
Danzaburou
ivan3456
Danzaburou
1,733
303
0
2,114
6,491
2,257
0
525
5,523
0
35,308
L
Hercules
jonaxdxd1
Hercules
3,370
314
0
2,721
6,273
4,392
0
1,139
4,924
0
13,150
L
Serqet
sercho
Serqet
3,439
944
0
750
9,151
3,281
0
1,659
7,352
0
38,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
32,455
293
Minions Killed
385
0
Camps Cleared
0
1,123,364
Distance Traveled
1,159,684
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,836
531
66
6
0
221,537
3
W
Chronos
5,934
539
78
7
0
244,530
2
L
Bellona
5,951
541
68
6
0
244,016
0
W
Bakasura
7,085
644
106
10
0
269,324
0
W
Yemoja
6,152
559
29
3
0
219,575
3
W
Hel
7,448
677
106
10
0
204,718
3
L
Vulcan
6,622
602
93
8
0
228,251
0
L
Danzaburou
5,334
485
67
6
0
198,100
2
L
Hercules
5,567
506
14
1
0
238,282
0
L
Serqet
5,361
487
51
5
0
214,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role