Player Matchup

Pele
Pele
 
Pele
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GHOSTHTEMANE
Jing Wei
Level 113
God Stats
6W - 0L
1,835 SR
Queue Stats
508W - 483L
1,432 Elo+
Solo
Serqet
Serqet
SNPR Woo
Serqet
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,528 Elo+
Solo
Team Averages
Level 96
1,567 SR
1,492 Elo+

VS

Team Averages
Level 76
1,500 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BootyMagnet6049
Ix Chel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
IC3COLD24
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
ItsMASAYUKI
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,531 Elo+
Party 1
Charybdis
Charybdis
tjmullins05
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
7 / 2 / 8
9,930
993
11,406
9,556
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
17
4 / 3 / 12
9,073
907
14,317
14,644
16,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
 
Olorun
14
4 / 4 / 11
8,652
865
7,589
9,031
3,782
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
GHOSTHTEMANE
Jing Wei
15
4 / 3 / 8
8,709
871
7,688
9,043
3,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
SNPR Woo
Serqet
14
3 / 4 / 8
8,710
871
3,737
9,243
9,200
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 5 / 6
9,131
913
9,126
10,071
5,070
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 6 / 6
8,402
840
8,026
10,770
4,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
IC3COLD24
Hachiman
16
3 / 4 / 7
8,595
860
10,892
9,635
3,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
13
4 / 4 / 5
8,023
802
7,514
9,844
4,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
tjmullins05
Charybdis
13
1 / 3 / 9
7,915
792
5,162
7,596
2,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
22
Kills
16
16
Deaths
22
47
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
2
8
5.5
W
Erlang Shen
 
Erlang Shen
4
3
12
3.33
W
Olorun
 
Olorun
4
4
11
2.38
L
Anubis
 
Anubis
4
5
6
1.4
L
4
6
6
1.17
W
Jing Wei
GHOSTHTEMANE
Jing Wei
4
3
8
2.67
L
Hachiman
IC3COLD24
Hachiman
3
4
7
1.63
L
Ravana
4
4
5
1.63
W
Serqet
SNPR Woo
Serqet
3
4
8
1.75
L
Charybdis
tjmullins05
Charybdis
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,737
Damage
40,720
51,517
Taken
47,916
36,964
Mitigated
20,325
18,423
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,406
2,303
1,627
3,113
9,556
3,972
0
4,073
5,415
0
25,452
W
Erlang Shen
 
Erlang Shen
14,317
5,344
788
4,567
14,644
16,347
172
3,289
11,233
0
20,414
W
Olorun
 
Olorun
7,589
3,285
1,739
2,336
9,031
3,782
733
3,295
5,736
16,551
0
L
Anubis
 
Anubis
9,126
189
463
2,588
10,071
5,070
0
2,671
7,233
25,737
0
L
8,026
676
457
1,257
10,770
4,301
0
1,376
8,704
16,508
0
W
Jing Wei
GHOSTHTEMANE
Jing Wei
7,688
6,214
427
2,423
9,043
3,663
1,001
3,632
5,347
0
24,171
L
Hachiman
IC3COLD24
Hachiman
10,892
8,013
0
1,507
9,635
3,909
0
1,311
7,955
0
19,847
L
Ravana
7,514
1,326
460
2,097
9,844
4,211
0
1,597
7,892
0
9,337
W
Serqet
SNPR Woo
Serqet
3,737
229
394
1,009
9,243
9,200
39
2,931
6,264
0
8,765
L
Charybdis
tjmullins05
Charybdis
5,162
1,545
1,268
2,487
7,596
2,834
0
699
6,529
0
11,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,074
Gold Earned
42,066
113
Minions Killed
91
0
Camps Cleared
0
1,021,511
Distance Traveled
883,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,930
993
40
4
0
226,962
0
W
Erlang Shen
9,073
907
13
1
0
222,114
0
W
Olorun
8,652
865
19
2
0
180,502
0
L
Anubis
9,131
913
36
4
0
185,261
0
L
Ix Chel
8,402
840
14
1
0
198,221
0
W
Jing Wei
8,709
871
27
3
0
179,303
0
L
Hachiman
8,595
860
17
2
0
184,592
0
L
Ravana
8,023
802
4
0
0
198,197
0
W
Serqet
8,710
871
14
1
0
212,630
0
L
Charybdis
7,915
792
20
2
0
117,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role