Player Matchup

Tyr
Tyr
Greedy 343 CEO
Tyr
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
274W - 242L
1,487 Elo+
Solo
Hou Yi
Hou Yi
MepTheGreat
Hou Yi
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
244W - 224L
1,622 Elo+
Solo
Anhur
Anhur
Midnoche
Anhur
Level 154
God Stats
7W - 14L
1,420 SR
Queue Stats
582W - 605L
1,512 Elo+
Solo
Nox
Nox
ll_NxZexiux_ll
Nox
Level 125
God Stats
3W - 1L
1,376 SR
Queue Stats
153W - 169L
1,533 Elo+
Solo
Yemoja
Yemoja
rj2594
Yemoja
Level 138
God Stats
1W - 2L
1,230 SR
Queue Stats
225W - 235L
1,494 Elo+
Solo
Team Averages
Level 134
1,405 SR
1,530 Elo+

VS

Team Averages
Level 137
1,439 SR
1,540 Elo+
Khepri
Khepri
Anxietes
Khepri
Level 154
God Stats
0W - 1L
1,330 SR
Queue Stats
54W - 39L
1,660 Elo+
Solo
Yemoja
Yemoja
Astraeis
Yemoja
Level 122
God Stats
0W - 2L
1,292 SR
Queue Stats
507W - 506L
1,533 Elo+
Solo
Tyr
Tyr
LeeringPig
Tyr
Level 149
God Stats
8W - 7L
1,542 SR
Queue Stats
425W - 444L
1,525 Elo+
Solo
Raijin
Raijin
Ruar
Raijin
Level 153
God Stats
12W - 7L
1,713 SR
Queue Stats
977W - 950L
1,483 Elo+
Solo
Sol
Sol
TheHoundOfStarrk
Sol
Level 108
God Stats
0W - 2L
1,317 SR
Queue Stats
107W - 141L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,006
1,201
4,216
6,086
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
11
4 / 1 / 3
6,446
1,289
5,325
2,979
1,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Midnoche
Anhur
11
1 / 1 / 7
5,820
1,164
4,068
4,805
1,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 6
5,404
1,081
1,411
3,606
1,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
rj2594
Yemoja
10
0 / 2 / 6
5,679
1,136
2,900
6,135
5,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Anxietes
Khepri
10
0 / 2 / 4
5,021
1,004
2,291
5,261
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Astraeis
Yemoja
5
0 / 0 / 0
4,220
844
0
0
0
10
2 / 2 / 5
5,314
1,063
4,243
7,031
4,958
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Ruar
Raijin
10
1 / 3 / 4
5,294
1,059
4,818
4,685
1,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 2
5,863
1,173
5,993
3,207
1,258
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
8
Kills
7
7
Deaths
8
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Khepri
Anxietes
Khepri
0
2
4
1
L
Yemoja
Astraeis
Yemoja
0
0
0
0
W
3
1
3
4.5
L
2
2
5
2.25
W
Hou Yi
4
1
3
5.5
W
Anhur
Midnoche
Anhur
1
1
7
4.5
L
Raijin
Ruar
Raijin
1
3
4
1
L
4
1
2
5
W
0
2
6
1.5
W
Yemoja
rj2594
Yemoja
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,920
Damage
17,345
23,611
Taken
20,184
15,725
Mitigated
11,809
8,842
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Anxietes
Khepri
2,291
48
145
1,229
5,261
3,812
0
882
4,073
4,051
0
L
Yemoja
Astraeis
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
4,216
384
60
547
6,086
6,023
216
4,132
1,922
0
6,710
L
4,243
292
0
601
7,031
4,958
0
2,269
4,646
0
5,360
W
Hou Yi
5,325
2,094
991
623
2,979
1,264
710
2,707
272
0
9,630
W
Anhur
Midnoche
Anhur
4,068
1,308
1,004
1,829
4,805
1,771
230
1,648
3,157
0
6,394
L
Raijin
Ruar
Raijin
4,818
186
334
868
4,685
1,781
0
859
3,761
11,872
0
L
5,993
1,873
0
1,354
3,207
1,258
0
406
2,801
13,333
0
W
1,411
139
44
639
3,606
1,475
641
2,234
1,372
11,198
0
W
Yemoja
rj2594
Yemoja
2,900
854
1,979
1,126
6,135
5,192
135
2,404
3,731
5,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,355
Gold Earned
25,712
46
Minions Killed
38
0
Camps Cleared
0
469,123
Distance Traveled
362,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,021
1,004
5
1
0
80,038
0
L
Yemoja
4,220
844
0
0
0
0
0
W
Tyr
6,006
1,201
6
1
0
113,168
0
L
Tyr
5,314
1,063
4
1
0
101,025
0
W
Hou Yi
6,446
1,289
12
2
0
86,853
0
W
Anhur
5,820
1,164
13
3
0
93,300
0
L
Raijin
5,294
1,059
16
3
0
91,562
0
L
Sol
5,863
1,173
13
3
0
90,020
0
W
Nox
5,404
1,081
11
2
0
91,404
0
W
Yemoja
5,679
1,136
4
1
0
84,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role