Player Matchup

Anubis
Anubis
AlphaStef88
Anubis
Level 113
God Stats
31W - 27L
1,502 SR
Queue Stats
481W - 431L
1,513 Elo+
Solo
Izanami
Izanami
Idontcare31835
Izanami
Level 89
God Stats
11W - 8L
1,800 SR
Queue Stats
86W - 108L
1,357 Elo+
Solo
Kali
Kali
Im Quesant
Kali
Level 63
God Stats
10W - 11L
1,558 SR
Queue Stats
92W - 76L
1,555 Elo+
Solo
Mulan
Mulan
OBITO UCHIHA 5
Mulan
Level 182
God Stats
3W - 3L
1,500 SR
Queue Stats
239W - 239L
1,502 Elo+
Solo
Cthulhu
Cthulhu
zeyeee
Cthulhu
Level 155
God Stats
13W - 14L
1,431 SR
Queue Stats
423W - 362L
1,543 Elo+
Solo
Team Averages
Level 120
1,558 SR
1,494 Elo+

VS

Team Averages
Level 102
1,470 SR
1,503 Elo+
Yemoja
Yemoja
D0ubleOG99
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,502 Elo+
Solo
Ix Chel
Ix Chel
MapleSyrrups
Ix Chel
Level 143
God Stats
78W - 59L
1,603 SR
Queue Stats
474W - 440L
1,568 Elo+
Solo
Ravana
Ravana
ShootaCam
Ravana
Level 120
God Stats
3W - 5L
1,208 SR
Queue Stats
246W - 216L
1,522 Elo+
Solo
Cthulhu
Cthulhu
SmuggestOfCats
Cthulhu
Level 129
God Stats
1W - 2L
1,432 SR
Queue Stats
7W - 5L
1,615 Elo+
Solo
Izanami
Izanami
WhoFedTheCats
Izanami
Level 35
God Stats
2W - 2L
1,605 SR
Queue Stats
5W - 12L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 1 / 1
9,278
619
11,737
9,953
5,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 1
8,081
539
3,826
11,716
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 2
8,992
599
3,167
14,289
6,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 1 / 1
9,064
604
9,729
16,328
10,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
zeyeee
Cthulhu
12
2 / 0 / 5
8,068
538
6,788
8,838
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D0ubleOG99
Yemoja
10
0 / 1 / 1
6,389
426
3,639
8,026
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
MapleSyrrups
Ix Chel
12
0 / 5 / 1
7,044
470
5,668
13,716
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
ShootaCam
Ravana
14
2 / 1 / 0
7,851
523
6,334
7,841
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

14
1 / 1 / 0
7,706
514
8,918
16,064
19,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
13
1 / 2 / 2
7,757
517
6,829
8,470
2,946
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
4
5
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
1
5.5
L
Yemoja
D0ubleOG99
Yemoja
0
1
1
0.5
W
0
3
1
0.17
W
2
0
2
3
L
Ix Chel
MapleSyrrups
Ix Chel
0
5
1
0.1
W
1
1
1
1.5
L
Ravana
ShootaCam
Ravana
2
1
0
2
L
1
1
0
1
L
Izanami
1
2
2
1
W
Cthulhu
zeyeee
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,247
Damage
31,388
61,124
Taken
54,117
34,442
Mitigated
35,012
24,617
Healing
16,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,737
344
0
7,545
9,953
5,403
182
5,119
4,470
90,264
0
L
Yemoja
D0ubleOG99
Yemoja
3,639
652
1,052
2,146
8,026
5,007
0
6,193
1,785
16,938
0
W
3,826
3,133
0
1,608
11,716
4,359
70
222
11,494
0
60,319
W
3,167
1,492
0
3,916
14,289
6,400
17
2,053
12,192
0
81,634
L
Ix Chel
MapleSyrrups
Ix Chel
5,668
547
307
4,688
13,716
3,996
0
9,209
4,507
60,766
0
W
9,729
1,079
0
7,597
16,328
10,174
300
6,537
8,542
0
78,915
L
Ravana
ShootaCam
Ravana
6,334
2,375
0
1,341
7,841
3,521
0
2,215
5,626
0
77,259
L
8,918
1,291
0
3,753
16,064
19,542
0
369
15,695
61,079
847
L
Izanami
6,829
4,776
0
3,244
8,470
2,946
635
788
7,682
0
65,527
W
Cthulhu
zeyeee
Cthulhu
6,788
653
350
3,601
8,838
8,106
0
1,902
6,936
32,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,483
Gold Earned
36,747
536
Minions Killed
467
0
Camps Cleared
0
1,538,191
Distance Traveled
1,468,735
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,278
619
137
9
0
275,823
1
L
Yemoja
6,389
426
19
1
0
281,818
3
W
Izanami
8,081
539
122
8
0
298,594
0
W
Kali
8,992
599
115
8
0
359,854
0
L
Ix Chel
7,044
470
114
8
0
247,252
11
W
Mulan
9,064
604
127
8
0
274,851
0
L
Ravana
7,851
523
116
8
0
362,428
1
L
Cthulhu
7,706
514
110
7
0
282,600
0
L
Izanami
7,757
517
108
7
0
294,637
7
W
Cthulhu
8,068
538
35
2
0
329,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role