Player Matchup

Thanatos
Thanatos
ElionXhoni
Thanatos
Level 108
God Stats
5W - 2L
1,590 SR
Queue Stats
173W - 162L
1,521 Elo+
Solo
Arachne
Arachne
IconicDonny
Arachne
Level 64
God Stats
10W - 6L
1,473 SR
Queue Stats
102W - 82L
1,592 Elo+
Solo
Neith
Neith
Naxdii
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 1
Cthulhu
Cthulhu
Wildedoriangray
Cthulhu
Level 4
God Stats
1W - 2L
1,185 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 1
Mulan
Mulan
fruitloopdingis
Mulan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,427 Elo+
Solo
Team Averages
Level 92
1,450 SR
1,411 Elo+

VS

Team Averages
Level 91
1,460 SR
1,401 Elo+
Surtr
Surtr
Ghostreaper1027
Surtr
Level 88
God Stats
1W - 4L
1,241 SR
Queue Stats
18W - 27L
1,151 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shulsky
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 157L
1,440 Elo+
Party 2
Izanami
Izanami
VeriWolf
Izanami
Level 42
God Stats
27W - 25L
1,539 SR
Queue Stats
143W - 133L
1,440 Elo+
Party 2
Artio
Artio
coolcarl2211
Artio
Level 63
God Stats
6W - 5L
1,608 SR
Queue Stats
438W - 404L
1,472 Elo+
Solo
Janus
Janus
stvnlpz
Janus
Level 134
God Stats
38W - 64L
1,410 SR
Queue Stats
756W - 752L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElionXhoni
Thanatos
11
7 / 0 / 3
6,798
680
6,715
7,257
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
IconicDonny
Arachne
10
2 / 1 / 3
6,034
603
4,818
8,959
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Naxdii
Neith
12
3 / 1 / 6
7,180
718
6,316
6,829
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
5,046
505
1,595
5,849
2,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 4
6,258
626
7,106
11,548
7,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,149
615
6,851
11,540
7,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Shulsky
Tsukuyomi
10
1 / 2 / 2
5,612
561
6,303
7,316
2,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
VeriWolf
Izanami
10
0 / 1 / 0
5,731
573
1,885
4,364
1,465
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 0
4,775
478
839
4,103
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
stvnlpz
Janus
10
2 / 7 / 1
5,943
594
4,616
9,454
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
4
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ElionXhoni
Thanatos
7
0
3
8.5
L
1
3
1
0.5
W
Arachne
IconicDonny
Arachne
2
1
3
3.5
W
Neith
Naxdii
Neith
3
1
6
6
L
Tsukuyomi
Shulsky
Tsukuyomi
1
2
2
1
L
Izanami
VeriWolf
Izanami
0
1
0
0
W
0
0
0
0
L
0
0
0
0
W
1
2
4
1.5
L
Janus
stvnlpz
Janus
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
20,494
40,442
Taken
36,777
18,637
Mitigated
15,990
15,803
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ElionXhoni
Thanatos
6,715
1,627
0
5,854
7,257
2,516
542
1,100
6,082
0
37,788
L
6,851
3,669
0
3,379
11,540
7,573
0
0
11,540
723
44,074
W
Arachne
IconicDonny
Arachne
4,818
3,384
0
3,407
8,959
3,196
0
922
7,937
0
42,681
W
Neith
Naxdii
Neith
6,316
1,322
0
2,037
6,829
2,353
0
1,744
4,858
0
54,707
L
Tsukuyomi
Shulsky
Tsukuyomi
6,303
1,869
0
865
7,316
2,456
0
154
7,148
0
32,205
L
Izanami
VeriWolf
Izanami
1,885
1,505
0
1,130
4,364
1,465
935
1,043
3,321
3
44,745
W
1,595
242
232
625
5,849
2,798
0
311
5,538
22,345
0
L
839
264
0
1,041
4,103
1,959
0
433
3,502
5,326
0
W
7,106
1,243
0
3,648
11,548
7,774
0
1,370
10,144
0
39,162
L
Janus
stvnlpz
Janus
4,616
445
0
365
9,454
2,537
0
22
9,344
44,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
28,210
315
Minions Killed
292
0
Camps Cleared
0
1,028,909
Distance Traveled
1,031,789
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,798
680
62
6
0
234,606
0
L
Surtr
6,149
615
75
8
0
188,573
2
W
Arachne
6,034
603
58
6
0
213,631
0
W
Neith
7,180
718
88
9
0
198,760
2
L
Tsukuyomi
5,612
561
47
5
0
243,771
0
L
Izanami
5,731
573
75
8
0
181,086
3
W
Cthulhu
5,046
505
30
3
0
196,715
0
L
Artio
4,775
478
10
1
0
218,512
2
W
Mulan
6,258
626
77
8
0
185,197
5
L
Janus
5,943
594
85
9
0
199,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role