Player Matchup

Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Shōko
Thanatos
Level 104
God Stats
6W - 8L
1,222 SR
Queue Stats
229W - 243L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
Squick1
Aphrodite
Level 83
God Stats
20W - 17L
1,496 SR
Queue Stats
58W - 58L
1,447 Elo+
Solo
Chiron
Chiron
jhinnary
Chiron
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 53L
1,191 Elo+
Solo
Cu Chulainn
Cu Chulainn
whosyourbiscuit
Cu Chulainn
Level 129
God Stats
3W - 0L
1,495 SR
Queue Stats
67W - 69L
1,364 Elo+
Solo
Team Averages
Level 102
1,443 SR
1,393 Elo+

VS

Team Averages
Level 86
1,628 SR
1,490 Elo+
Fafnir
Fafnir
K_Lala23
Fafnir
Level 86
God Stats
2W - 2L
1,767 SR
Queue Stats
181W - 172L
1,521 Elo+
Party 2
Tyr
Tyr
Meloncat53
Tyr
Level 85
God Stats
17W - 19L
1,394 SR
Queue Stats
194W - 194L
1,443 Elo+
Solo
Cernunnos
Cernunnos
MrDener
Cernunnos
Level 33
God Stats
0W - 1L
1,808 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
WarchildUK
Janus
Level 148
God Stats
2W - 1L
1,673 SR
Queue Stats
183W - 183L
1,493 Elo+
Solo
Artemis
Artemis
WlLLA
Artemis
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 129L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
12 / 2 / 6
11,776
620
24,430
17,367
10,019
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Shōko
Thanatos
15
6 / 5 / 6
9,776
515
10,863
22,067
10,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Squick1
Aphrodite
15
1 / 1 / 13
8,847
466
8,201
13,967
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
jhinnary
Chiron
15
9 / 1 / 6
9,541
502
15,376
12,806
5,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
whosyourbiscuit
Cu Chulainn
16
2 / 0 / 10
10,012
527
12,789
17,296
17,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
K_Lala23
Fafnir
12
1 / 4 / 2
8,778
462
8,121
18,552
23,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 4 / 3
9,322
491
14,085
23,008
20,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
MrDener
Cernunnos
15
3 / 6 / 1
9,201
484
8,169
17,381
6,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
14
2 / 5 / 1
8,797
463
9,317
10,422
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
WlLLA
Artemis
11
0 / 12 / 2
7,368
388
13,046
22,665
8,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
30
Kills
9
9
Deaths
31
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
2
6
7.5
L
Fafnir
K_Lala23
Fafnir
1
4
2
0.5
L
3
4
3
1.13
L
Cernunnos
MrDener
Cernunnos
3
6
1
0.58
W
Thanatos
Shōko
Thanatos
6
5
6
1.8
W
Aphrodite
Squick1
Aphrodite
1
1
13
7.5
L
Janus
2
5
1
0.5
L
Artemis
WlLLA
Artemis
0
12
2
0.08
W
Chiron
jhinnary
Chiron
9
1
6
12
W
Cu Chulainn
whosyourbiscuit
Cu Chulainn
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,659
Damage
52,738
83,503
Taken
92,028
49,657
Mitigated
62,213
48,510
Healing
15,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
24,430
660
656
10,384
17,367
10,019
697
5,828
11,197
99,691
0
L
Fafnir
K_Lala23
Fafnir
8,121
1,734
0
3,039
18,552
23,623
0
7,470
10,692
23,221
0
L
14,085
1,483
0
3,993
23,008
20,429
0
4,468
17,728
330
54,642
L
Cernunnos
MrDener
Cernunnos
8,169
4,575
0
4,984
17,381
6,115
24
6,226
11,016
40
60,868
W
Thanatos
Shōko
Thanatos
10,863
2,452
0
14,317
22,067
10,284
329
3,311
18,531
0
71,840
W
Aphrodite
Squick1
Aphrodite
8,201
1,353
5,293
9,265
13,967
6,308
1,302
3,105
10,680
51,022
0
L
Janus
9,317
505
214
527
10,422
3,415
189
7,621
2,698
58,927
0
L
Artemis
WlLLA
Artemis
13,046
5,216
0
2,903
22,665
8,631
0
7,580
15,031
0
55,123
W
Chiron
jhinnary
Chiron
15,376
6,530
1,256
2,906
12,806
5,321
1,440
2,117
10,587
0
51,770
W
Cu Chulainn
whosyourbiscuit
Cu Chulainn
12,789
1,564
0
4,433
17,296
17,725
1,254
2,501
14,461
508
76,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,952
Gold Earned
43,466
494
Minions Killed
370
0
Camps Cleared
0
1,753,261
Distance Traveled
1,830,537
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,776
620
132
7
0
346,068
0
L
Fafnir
8,778
462
24
1
0
363,459
3
L
Tyr
9,322
491
88
5
0
393,376
1
L
Cernunnos
9,201
484
84
4
0
373,308
0
W
Thanatos
9,776
515
97
5
0
365,563
0
W
Aphrodite
8,847
466
78
4
0
347,833
0
L
Janus
8,797
463
107
6
0
387,328
3
L
Artemis
7,368
388
67
4
0
313,066
0
W
Chiron
9,541
502
67
4
0
333,989
0
W
Cu Chulainn
10,012
527
120
6
0
359,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role