Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ben-Ten-Xx
Poseidon
Level 126
God Stats
10W - 11L
1,678 SR
Queue Stats
297W - 282L
1,475 Elo+
Solo
Nemesis
Nemesis
Noxchi lx
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,164 Elo+
Party 1
Anubis
Anubis
Veiirain
Anubis
Level 29
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 13L
1,248 Elo+
Party 1
Xbalanque
Xbalanque
sirme4
Xbalanque
Level 188
God Stats
35W - 32L
1,492 SR
Queue Stats
502W - 494L
1,535 Elo+
Solo
Team Averages
Level 97
1,493 SR
1,384 Elo+

VS

Team Averages
Level 99
1,493 SR
1,480 Elo+
Bakasura
Bakasura
Dulfactorrr
Bakasura
Level 159
God Stats
4W - 2L
1,557 SR
Queue Stats
111W - 106L
1,563 Elo+
Party 3
Vulcan
Vulcan
Koooneee033
Vulcan
Level 15
God Stats
1W - 0L
1,484 SR
Queue Stats
14W - 21L
1,284 Elo+
Party 2
Mulan
Mulan
Oskiipa
Mulan
Level 156
God Stats
1W - 2L
1,618 SR
Queue Stats
155W - 137L
1,555 Elo+
Party 3
Fenrir
Fenrir
SorryImBronzeV
Fenrir
Level 88
God Stats
1W - 1L
1,315 SR
Queue Stats
61W - 57L
1,467 Elo+
Solo
Medusa
Medusa
jaseonfroy
Medusa
Level 75
God Stats
1W - 1L
1,491 SR
Queue Stats
130W - 106L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 2 / 3
7,554
540
5,076
10,707
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
Ben-Ten-Xx
Poseidon
12
1 / 2 / 3
7,027
502
4,832
5,605
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Noxchi lx
Nemesis
11
2 / 0 / 1
6,707
479
4,488
7,132
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Veiirain
Anubis
14
0 / 4 / 0
6,855
490
5,930
9,424
4,252
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
sirme4
Xbalanque
13
3 / 1 / 1
7,998
571
9,118
12,165
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dulfactorrr
Bakasura
16
5 / 0 / 4
9,128
652
11,830
12,754
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
11
0 / 3 / 1
6,241
446
2,824
5,149
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Oskiipa
Mulan
15
3 / 1 / 1
9,004
643
5,674
12,655
7,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 3
6,969
498
3,074
11,460
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
jaseonfroy
Medusa
12
0 / 4 / 1
7,356
525
4,964
12,481
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
9
9
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
2
3
1.75
L
Poseidon
Ben-Ten-Xx
Poseidon
1
2
3
1.25
W
Bakasura
Dulfactorrr
Bakasura
5
0
4
7
W
Vulcan
0
3
1
0.17
L
Nemesis
Noxchi lx
Nemesis
2
0
1
2.5
W
Mulan
Oskiipa
Mulan
3
1
1
3.5
W
1
1
3
2.5
L
Anubis
Veiirain
Anubis
0
4
0
0
W
Medusa
jaseonfroy
Medusa
0
4
1
0.13
L
Xbalanque
sirme4
Xbalanque
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,444
Damage
28,366
45,033
Taken
54,499
25,001
Mitigated
28,865
10,687
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,076
2,046
0
2,374
10,707
11,658
8
1,251
8,476
19,453
0
L
Poseidon
Ben-Ten-Xx
Poseidon
4,832
592
0
836
5,605
1,595
0
1,020
4,230
64,603
0
W
Bakasura
Dulfactorrr
Bakasura
11,830
7,666
0
4,730
12,754
6,664
245
2,020
10,712
0
84,094
W
Vulcan
2,824
2,087
0
870
5,149
1,586
0
3,256
1,721
35,837
0
L
Nemesis
Noxchi lx
Nemesis
4,488
1,738
0
1,124
7,132
2,786
0
1,004
5,978
44
41,483
W
Mulan
Oskiipa
Mulan
5,674
584
0
6,709
12,655
7,049
0
5,733
6,922
889
71,427
W
3,074
802
0
4,222
11,460
8,642
0
4,199
7,163
211
22,170
L
Anubis
Veiirain
Anubis
5,930
665
0
2,924
9,424
4,252
0
225
8,519
52,898
0
W
Medusa
jaseonfroy
Medusa
4,964
2,727
0
1,995
12,481
4,924
0
496
11,985
0
48,559
L
Xbalanque
sirme4
Xbalanque
9,118
3,170
0
3,429
12,165
4,710
448
0
11,465
0
70,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
38,698
410
Minions Killed
471
0
Camps Cleared
0
1,387,782
Distance Traveled
1,455,177
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,554
540
25
2
0
288,127
4
L
Poseidon
7,027
502
116
8
0
246,874
2
W
Bakasura
9,128
652
153
11
0
388,678
0
W
Vulcan
6,241
446
69
5
0
238,299
0
L
Nemesis
6,707
479
60
4
0
386,236
0
W
Mulan
9,004
643
130
9
0
267,878
2
W
Fenrir
6,969
498
30
2
0
295,616
0
L
Anubis
6,855
490
89
6
0
220,579
0
W
Medusa
7,356
525
89
6
0
264,706
0
L
Xbalanque
7,998
571
120
9
0
245,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role