Player Matchup

Geb
Geb
Adam200118
Geb
Level 103
God Stats
23W - 16L
1,575 SR
Queue Stats
275W - 281L
1,526 Elo+
Party 1
Ra
Ra
Dino_Yeet
Ra
Level 77
God Stats
5W - 6L
1,772 SR
Queue Stats
275W - 282L
1,520 Elo+
Party 1
Medusa
Medusa
Spartack44
Medusa
Level 159
God Stats
13W - 15L
1,565 SR
Queue Stats
197W - 216L
1,349 Elo+
Solo
Team Averages
Level 113
1,637 SR
1,465 Elo+

VS

Team Averages
Level 114
1,585 SR
1,394 Elo+
Bacchus
Bacchus
Acelot13
Bacchus
Level 122
God Stats
13W - 4L
1,725 SR
Queue Stats
22W - 21L
1,480 Elo+
Solo
Nox
Nox
EskimoDubZ
Nox
Level 140
God Stats
0W - 1L
1,532 SR
Queue Stats
7W - 11L
1,533 Elo+
Party 2
Neith
Neith
rmzyy
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 9
8,210
746
8,577
11,580
11,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
9 / 1 / 2
9,793
890
8,673
8,176
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Spartack44
Medusa
11
0 / 2 / 8
7,731
703
8,504
7,975
3,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Acelot13
Bacchus
9
1 / 1 / 3
7,544
686
5,535
10,907
13,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 5 / 3
7,503
682
6,758
9,494
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
rmzyy
Neith
10
2 / 5 / 2
7,773
707
7,561
9,658
4,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
3
4
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Acelot13
Bacchus
1
1
3
2.5
W
2
1
9
6.5
W
9
1
2
10
L
0
5
3
0.3
W
Medusa
Spartack44
Medusa
0
2
8
2
L
Neith
rmzyy
Neith
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,754
Damage
19,854
27,731
Taken
30,059
18,548
Mitigated
21,648
4,556
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Acelot13
Bacchus
5,535
337
0
1,172
10,907
13,437
0
4,994
5,841
10,711
0
W
8,577
670
359
1,873
11,580
11,159
330
3,700
7,856
19,066
0
W
8,673
591
1,188
1,123
8,176
3,751
48
4,125
4,051
42,937
0
L
6,758
706
0
2,192
9,494
4,182
0
6,923
2,436
33,877
0
W
Medusa
Spartack44
Medusa
8,504
2,813
0
13
7,975
3,638
687
4,828
3,127
0
30,148
L
Neith
rmzyy
Neith
7,561
3,539
0
2,114
9,658
4,029
0
5,323
4,335
0
25,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,734
Gold Earned
22,820
120
Minions Killed
98
0
Camps Cleared
0
601,812
Distance Traveled
572,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,544
686
9
1
0
205,650
0
W
Geb
8,210
746
12
1
0
199,295
0
W
Ra
9,793
890
62
6
0
226,096
0
L
Nox
7,503
682
57
5
0
190,000
0
W
Medusa
7,731
703
46
4
0
176,421
0
L
Neith
7,773
707
32
3
0
176,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role