Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold IV
 
Hel
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Angelreyxxx
Hou Yi
Gold IV
Level 141
God Stats
1W - 1L
1,273 SR
Queue Stats
35W - 37L
1,349 MMR
Party 2
Vulcan
Vulcan
Gold II
Ewe7
Vulcan
Gold II
Level 80
God Stats
4W - 3L
1,519 SR
Queue Stats
172W - 168L
1,413 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
sacris2000
Sun Wukong
Gold III
Level 157
God Stats
1W - 0L
1,484 SR
Queue Stats
26W - 17L
1,559 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,455 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,478 SR
1,437 MMR
Ix Chel
Ix Chel
Gold IV
 
Ix Chel
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
Hellsneaker
Charybdis
Gold V
Level 108
God Stats
2W - 10L
1,244 SR
Queue Stats
280W - 275L
1,303 MMR
Party 1
Ne Zha
Ne Zha
Gold III
JUMBOMANIAC
Ne Zha
Gold III
Level 139
God Stats
3W - 2L
1,661 SR
Queue Stats
149W - 136L
1,443 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
LURF
Zhong Kui
Platinum V
Level 109
God Stats
0W - 2L
1,333 SR
Queue Stats
522W - 500L
1,545 MMR
Party 1
Amaterasu
Amaterasu
Silver I
Zhiraa
Amaterasu
Silver I
Level 108
God Stats
10W - 4L
1,651 SR
Queue Stats
170W - 178L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 0 / 3
9,210
658
9,610
11,547
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
 
Hel
12
2 / 1 / 2
7,452
532
4,787
8,506
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
14
3 / 0 / 1
8,571
612
7,413
10,600
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vulcan
Ewe7
Vulcan
14
5 / 0 / 4
9,005
643
8,072
5,891
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
sacris2000
Sun Wukong
14
2 / 1 / 6
8,784
627
11,628
15,109
11,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KaliIshtarBakasuraHercules

VS

Bans
MartichorasAo KuangThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 6 / 0
6,669
476
4,504
10,489
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
Hellsneaker
Charybdis
11
1 / 4 / 0
7,114
508
6,852
10,957
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
12
0 / 4 / 0
7,096
507
1,379
12,881
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
LURF
Zhong Kui
12
1 / 5 / 0
7,238
517
8,691
15,084
10,812
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
Zhiraa
Amaterasu
10
0 / 2 / 0
6,467
462
2,702
12,616
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
21
Kills
2
2
Deaths
21
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
3
10.5
W
Hel
 
Hel
2
1
2
3
L
Ix Chel
 
Ix Chel
0
6
0
0
W
Hou Yi
3
0
1
3.5
W
Vulcan
Ewe7
Vulcan
5
0
4
7
L
Charybdis
Hellsneaker
Charybdis
1
4
0
0.25
L
Ne Zha
0
4
0
0
L
Zhong Kui
LURF
Zhong Kui
1
5
0
0.2
L
Amaterasu
Zhiraa
Amaterasu
0
2
0
0
W
Sun Wukong
sacris2000
Sun Wukong
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,510
Damage
24,128
51,653
Taken
62,027
27,108
Mitigated
32,600
22,355
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,610
2,843
0
2,058
11,547
5,214
7
2,687
8,860
0
62,102
W
Hel
 
Hel
4,787
914
2,848
4,960
8,506
4,127
109
850
7,656
27,962
0
L
Ix Chel
 
Ix Chel
4,504
445
50
1,238
10,489
3,616
0
4,588
5,901
53,230
0
W
Hou Yi
7,413
4,450
0
4,600
10,600
4,183
369
1,499
9,101
0
70,004
W
Vulcan
Ewe7
Vulcan
8,072
2,536
0
1,820
5,891
2,465
154
1,371
4,520
74,315
0
L
Charybdis
Hellsneaker
Charybdis
6,852
3,603
0
3,939
10,957
3,695
0
1,182
9,775
0
56,235
L
Ne Zha
1,379
314
0
1,109
12,881
4,412
0
325
12,556
0
62,317
L
Zhong Kui
LURF
Zhong Kui
8,691
997
0
5,435
15,084
10,812
820
6
15,078
55,781
0
L
Amaterasu
Zhiraa
Amaterasu
2,702
419
0
4,712
12,616
10,065
0
6,764
5,852
0
15,644
W
Sun Wukong
sacris2000
Sun Wukong
11,628
2,997
0
6,069
15,109
11,119
234
7,889
7,220
0
71,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,022
Gold Earned
34,584
494
Minions Killed
433
0
Camps Cleared
0
1,438,480
Distance Traveled
1,384,401
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,210
658
93
7
0
324,222
3
W
Hel
7,452
532
50
4
0
276,538
0
L
Ix Chel
6,669
476
96
7
0
268,165
0
W
Hou Yi
8,571
612
110
8
0
247,565
0
W
Vulcan
9,005
643
121
9
0
318,628
2
L
Charybdis
7,114
508
88
6
0
251,877
0
L
Ne Zha
7,096
507
120
9
0
295,605
0
L
Zhong Kui
7,238
517
93
7
0
256,822
0
L
Amaterasu
6,467
462
36
3
0
311,932
5
W
Sun Wukong
8,784
627
120
9
0
271,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role