Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GeneKelly52
Skadi
Level 156
God Stats
2W - 2L
1,641 SR
Queue Stats
194W - 151L
1,532 Elo+
Solo
Tyr
Tyr
SynthKU
Tyr
Level 121
God Stats
2W - 1L
1,279 SR
Queue Stats
138W - 121L
1,510 Elo+
Party 1
Anubis
Anubis
blacksuit94
Anubis
Level 127
God Stats
16W - 6L
1,672 SR
Queue Stats
103W - 94L
1,551 Elo+
Party 1
Thor
Thor
vMiraiii
Thor
Level 88
God Stats
1W - 3L
1,323 SR
Queue Stats
274W - 243L
1,506 Elo+
Solo
Team Averages
Level 108
1,483 SR
1,520 Elo+

VS

Team Averages
Level 96
1,506 SR
1,487 Elo+
Anhur
Anhur
 
Anhur
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JawzKun3
Kuzenbo
Level 117
God Stats
8W - 9L
1,344 SR
Queue Stats
267W - 252L
1,458 Elo+
Solo
Bakasura
Bakasura
JustVibn
Bakasura
Level 76
God Stats
31W - 36L
1,529 SR
Queue Stats
240W - 209L
1,464 Elo+
Party 2
Hercules
Hercules
NLLandy
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
bringthesauce
Anubis
Level 103
God Stats
105W - 64L
1,657 SR
Queue Stats
380W - 335L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 1 / 0
3,529
706
336
3,627
1,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,419
684
2,879
1,751
470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
6
0 / 0 / 0
3,624
725
0
1,465
853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Anubis
6
1 / 1 / 1
3,788
758
2,539
3,818
1,256
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
6
1 / 0 / 1
3,680
736
1,366
3,344
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 0 / 0
3,669
734
1,480
2,518
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
JawzKun3
Kuzenbo
6
0 / 0 / 1
3,619
724
567
3,449
2,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
JustVibn
Bakasura
6
1 / 1 / 0
3,566
713
1,793
4,529
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
NLLandy
Hercules
2
0 / 0 / 0
2,691
538
0
379
146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 1
3,735
747
2,565
4,631
1,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
0
0
L
Anhur
 
Anhur
1
0
0
1
W
0
0
0
0
L
Kuzenbo
JawzKun3
Kuzenbo
0
0
1
0.5
L
Bakasura
JustVibn
Bakasura
1
1
0
1
L
Hercules
NLLandy
Hercules
0
0
0
0
W
Tyr
0
0
0
0
W
Anubis
1
1
1
1.5
L
0
2
1
0.25
W
Thor
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,120
Damage
6,405
14,005
Taken
15,506
4,909
Mitigated
6,211
5,267
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
336
18
562
912
3,627
1,487
0
363
3,264
8,169
0
L
Anhur
 
Anhur
1,480
918
0
1,369
2,518
633
0
201
2,317
0
21,973
W
2,879
1,627
0
450
1,751
470
0
204
1,547
0
22,713
L
Kuzenbo
JawzKun3
Kuzenbo
567
137
0
1,528
3,449
2,323
0
198
3,251
8,621
0
L
Bakasura
JustVibn
Bakasura
1,793
1,658
0
1,531
4,529
1,284
0
1,072
3,457
0
11,978
L
Hercules
NLLandy
Hercules
0
0
0
250
379
146
0
0
379
0
1,078
W
Tyr
0
0
0
403
1,465
853
0
0
1,465
0
13,629
W
Anubis
2,539
131
0
2,200
3,818
1,256
0
2,080
1,738
22,255
0
L
2,565
51
0
2,399
4,631
1,825
0
1,467
3,164
30,642
0
W
Thor
1,366
496
0
740
3,344
843
0
485
2,724
0
17,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,040
Gold Earned
17,280
151
Minions Killed
141
0
Camps Cleared
0
514,569
Distance Traveled
467,890
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,529
706
0
0
0
102,588
0
L
Anhur
3,669
734
38
8
0
92,670
0
W
Skadi
3,419
684
51
10
0
93,037
0
L
Kuzenbo
3,619
724
16
3
0
123,074
2
L
Bakasura
3,566
713
29
6
0
124,437
0
L
Hercules
2,691
538
4
1
0
36,707
0
W
Tyr
3,624
725
26
5
0
102,375
0
W
Anubis
3,788
758
41
8
0
104,358
0
L
Anubis
3,735
747
54
11
0
91,002
1
W
Thor
3,680
736
33
7
0
112,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role