Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
Rai-Kw
Fenrir
Silver III
Level 66
God Stats
5W - 2L
1,544 SR
Queue Stats
26W - 32L
1,231 MMR
Solo
Hachiman
Hachiman
Silver I
Spicy_Winner-RK
Hachiman
Silver I
Level 126
God Stats
68W - 63L
1,555 SR
Queue Stats
228W - 247L
1,210 MMR
Solo
Vamana
Vamana
Silver III
YtBlixxy
Vamana
Silver III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 281L
1,404 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,520 SR
1,369 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,437 SR
1,193 MMR
Xbalanque
Xbalanque
Silver IV
BuddhaTrek
Xbalanque
Silver IV
Level 119
God Stats
0W - 3L
1,374 SR
Queue Stats
8W - 15L
1,271 MMR
Solo
Maui
Maui
Bronze III
Nyyuuu
Maui
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,291 MMR
Solo
Ravana
Ravana
Silver II
STONED CANDY
Ravana
Silver II
Level 156
God Stats
0W - 5L
1,289 SR
Queue Stats
60W - 84L
1,058 MMR
Solo
Awilix
Awilix
Bronze I
Wrd Greedo
Awilix
Bronze I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 48L
981 MMR
Solo
Janus
Janus
Gold V
deathfly1982
Janus
Gold V
Level 144
God Stats
37W - 42L
1,522 SR
Queue Stats
207W - 218L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 2 / 6
9,258
514
13,084
10,325
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
 
Bacchus
14
2 / 0 / 8
8,815
490
4,532
10,762
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Rai-Kw
Fenrir
16
3 / 0 / 6
9,182
510
6,464
13,900
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
17
8 / 1 / 3
10,134
563
16,280
11,707
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
YtBlixxy
Vamana
17
2 / 2 / 1
9,557
531
8,997
14,463
14,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TyrLokiAgniThanatos

VS

Bans
Ao KuangAresMulanHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BuddhaTrek
Xbalanque
14
1 / 5 / 2
8,697
483
6,176
15,513
5,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Nyyuuu
Maui
13
1 / 3 / 1
8,315
462
3,582
15,419
16,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
15
1 / 2 / 1
9,619
534
9,037
12,587
11,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
Wrd Greedo
Awilix
14
1 / 7 / 1
8,125
451
6,809
19,072
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 1 / 1
8,998
500
7,481
8,069
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
4
5
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
6
3
W
Bacchus
 
Bacchus
2
0
8
6
L
Xbalanque
BuddhaTrek
Xbalanque
1
5
2
0.4
L
Maui
Nyyuuu
Maui
1
3
1
0.5
W
Fenrir
Rai-Kw
Fenrir
3
0
6
6
L
Ravana
1
2
1
0.75
W
Hachiman
8
1
3
9.5
L
Awilix
Wrd Greedo
Awilix
1
7
1
0.21
W
Vamana
YtBlixxy
Vamana
2
2
1
1.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,357
Damage
33,085
61,157
Taken
70,660
41,409
Mitigated
45,085
17,467
Healing
19,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,084
3,110
0
1,970
10,325
3,626
1,606
3,872
6,255
66,534
0
W
Bacchus
 
Bacchus
4,532
478
190
2,872
10,762
12,286
126
2,310
8,392
33,875
0
L
Xbalanque
BuddhaTrek
Xbalanque
6,176
2,543
0
5,011
15,513
5,632
2,409
3,044
12,383
0
68,844
L
Maui
Nyyuuu
Maui
3,582
561
0
1,844
15,419
16,646
0
6,196
8,927
24,299
0
W
Fenrir
Rai-Kw
Fenrir
6,464
1,434
0
3,615
13,900
6,568
0
3,189
10,523
0
66,788
L
Ravana
9,037
2,534
0
4,953
12,587
11,348
0
423
11,290
0
80,639
W
Hachiman
16,280
9,161
0
7,336
11,707
4,480
3,145
722
10,985
0
82,809
L
Awilix
Wrd Greedo
Awilix
6,809
2,733
0
4,526
19,072
7,956
0
3,534
15,204
0
64,761
W
Vamana
YtBlixxy
Vamana
8,997
5,072
0
1,484
14,463
14,449
0
796
13,414
0
75,550
L
7,481
214
45
2,698
8,069
3,503
0
3,572
4,138
102,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,946
Gold Earned
43,754
487
Minions Killed
554
0
Camps Cleared
0
1,773,733
Distance Traveled
1,694,760
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,258
514
116
6
0
330,940
0
W
Bacchus
8,815
490
40
2
0
344,425
0
L
Xbalanque
8,697
483
111
6
0
316,343
1
L
Maui
8,315
462
20
1
0
343,952
0
W
Fenrir
9,182
510
83
5
0
419,680
0
L
Ravana
9,619
534
138
8
0
310,718
3
W
Hachiman
10,134
563
117
7
0
325,585
0
L
Awilix
8,125
451
93
5
0
382,310
0
W
Vamana
9,557
531
131
7
0
353,103
0
L
Janus
8,998
500
192
11
0
341,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role