Player Matchup

Bastet
Bastet
BowToGems
Bastet
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 56L
1,524 Elo+
Party 1
Cerberus
Cerberus
CuutieJAYxox
Cerberus
Level 54
God Stats
2W - 0L
1,728 SR
Queue Stats
81W - 122L
1,344 Elo+
Party 1
Nu Wa
Nu Wa
sergyngs
Nu Wa
Level 192
God Stats
85W - 38L
1,614 SR
Queue Stats
253W - 266L
1,427 Elo+
Solo
Team Averages
Level 118
1,614 SR
1,432 Elo+

VS

Team Averages
Level 94
1,510 SR
1,427 Elo+
Surtr
Surtr
CyberKnight_cy
Surtr
Level 39
God Stats
16W - 18L
1,570 SR
Queue Stats
65W - 74L
1,395 Elo+
Solo
Sol
Sol
Louphao_
Sol
Level 154
God Stats
363W - 320L
1,495 SR
Queue Stats
422W - 428L
1,425 Elo+
Solo
Set
Set
Tony IV
Set
Level 89
God Stats
3W - 5L
1,465 SR
Queue Stats
31W - 28L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BowToGems
Bastet
13
6 / 1 / 3
9,540
867
10,432
9,124
3,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
CuutieJAYxox
Cerberus
12
3 / 3 / 6
9,018
820
6,188
9,502
8,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
sergyngs
Nu Wa
11
0 / 0 / 8
8,249
750
7,951
4,496
1,551
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,837
712
5,384
10,677
7,221
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 3
7,845
713
6,215
10,354
7,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
11
4 / 4 / 0
8,767
797
7,643
10,292
5,325
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
4
4
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
BowToGems
Bastet
6
1
3
7.5
W
Cerberus
CuutieJAYxox
Cerberus
3
3
6
2
L
0
4
3
0.38
L
0
1
3
1.5
L
Set
4
4
0
1
W
Nu Wa
sergyngs
Nu Wa
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,571
Damage
19,242
23,122
Taken
31,323
14,208
Mitigated
19,556
8,840
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BowToGems
Bastet
10,432
1,692
0
4,426
9,124
3,674
1,152
2,430
6,694
0
25,962
W
Cerberus
CuutieJAYxox
Cerberus
6,188
448
0
1,711
9,502
8,983
360
2,902
6,600
27,831
0
L
5,384
1,137
139
933
10,677
7,221
0
5,471
5,206
298
29,856
L
6,215
1,639
223
2,626
10,354
7,010
0
4,760
5,594
36,007
0
L
Set
7,643
3,922
188
1,009
10,292
5,325
0
4,357
5,935
0
25,988
W
Nu Wa
sergyngs
Nu Wa
7,951
3,593
70
2,633
4,496
1,551
0
1,295
3,201
43,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,807
Gold Earned
24,449
164
Minions Killed
134
0
Camps Cleared
0
665,279
Distance Traveled
599,425
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,540
867
49
4
0
247,078
0
W
Cerberus
9,018
820
59
5
0
221,249
3
L
Surtr
7,837
712
41
4
0
207,253
0
L
Sol
7,845
713
60
5
0
190,655
0
L
Set
8,767
797
33
3
0
201,517
0
W
Nu Wa
8,249
750
56
5
0
196,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role