Player Matchup

Cliodhna
Cliodhna
BANGERSNSNAGSTTV
Cliodhna
Level 24
God Stats
6W - 5L
1,628 SR
Queue Stats
71W - 62L
1,562 Elo+
Party 1
Ix Chel
Ix Chel
ShankDaisy71381
Ix Chel
Level 156
God Stats
9W - 7L
1,627 SR
Queue Stats
384W - 362L
1,631 Elo+
Party 1
Shiva
Shiva
WastingTime8999
Shiva
Level 141
God Stats
3W - 3L
1,677 SR
Queue Stats
185W - 158L
1,617 Elo+
Party 1
Team Averages
Level 107
1,644 SR
1,603 Elo+

VS

Team Averages
Level 152
1,598 SR
1,539 Elo+
Charybdis
Charybdis
PrinceXero
Charybdis
Level 146
God Stats
11W - 12L
1,589 SR
Queue Stats
59W - 54L
1,610 Elo+
Solo
Athena
Athena
StgImHIM
Athena
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 70L
1,440 Elo+
Solo
Raijin
Raijin
SuperPal4ik
Raijin
Level 152
God Stats
28W - 39L
1,704 SR
Queue Stats
165W - 176L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
8,263
751
4,174
6,390
2,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
9 / 0 / 3
10,543
958
17,192
8,891
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 9
8,759
796
7,695
14,620
13,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PrinceXero
Charybdis
10
2 / 5 / 0
7,705
700
8,384
11,179
4,362
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
StgImHIM
Athena
10
0 / 1 / 2
7,095
645
3,206
13,028
12,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
10
0 / 6 / 2
7,587
690
5,537
9,020
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Charybdis
PrinceXero
Charybdis
2
5
0
0.4
W
9
0
3
10.5
L
Athena
StgImHIM
Athena
0
1
2
1
L
Raijin
0
6
2
0.17
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,061
Damage
17,127
29,901
Taken
33,227
20,721
Mitigated
21,014
10,952
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,174
201
449
1,099
6,390
2,485
0
1,712
4,678
23
18,369
L
Charybdis
PrinceXero
Charybdis
8,384
4,433
0
752
11,179
4,362
0
6,223
4,956
0
27,518
W
17,192
1,499
3,141
4,043
8,891
4,296
250
3,828
5,023
62,826
0
L
Athena
StgImHIM
Athena
3,206
933
0
3,335
13,028
12,819
0
6,440
6,412
11,540
0
L
Raijin
5,537
469
0
0
9,020
3,833
0
5,229
3,749
32,782
0
W
7,695
773
805
1,415
14,620
13,940
0
3,495
11,125
426
20,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,565
Gold Earned
22,387
121
Minions Killed
91
0
Camps Cleared
0
683,116
Distance Traveled
562,115
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,263
751
20
2
0
217,793
2
L
Charybdis
7,705
700
39
4
0
193,866
2
W
Ix Chel
10,543
958
84
8
0
231,723
4
L
Athena
7,095
645
2
0
0
210,957
6
L
Raijin
7,587
690
50
5
0
157,292
0
W
Shiva
8,759
796
17
2
0
233,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role