Player Matchup

Thor
Thor
A Wise Aardvark
Thor
Level 158
God Stats
1W - 4L
1,163 SR
Queue Stats
144W - 129L
1,500 Elo+
Solo
Surtr
Surtr
Ellhoot
Surtr
Level 149
God Stats
31W - 41L
1,244 SR
Queue Stats
513W - 505L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
JJLurz
Baron Samedi
Level 64
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
MrxChukii
Apollo
Level 60
God Stats
1W - 3L
1,801 SR
Queue Stats
219W - 201L
1,439 Elo+
Solo
Ares
Ares
atomic-pigeon43
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 88
1,382 SR
1,479 Elo+

VS

Team Averages
Level 99
1,524 SR
1,418 Elo+
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ChrisBeClean215
Thor
Level 84
God Stats
12W - 8L
1,617 SR
Queue Stats
479W - 478L
1,393 Elo+
Solo
Izanami
Izanami
Gadiel1
Izanami
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 90L
1,441 Elo+
Solo
Amaterasu
Amaterasu
Tax-Season-420
Amaterasu
Level 114
God Stats
3W - 1L
1,764 SR
Queue Stats
13W - 20L
1,401 Elo+
Solo
Fafnir
Fafnir
TheNuggeting
Fafnir
Level 47
God Stats
2W - 1L
1,238 SR
Queue Stats
54W - 91L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
9,656
604
9,026
18,187
9,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
Ellhoot
Surtr
12
4 / 3 / 3
7,840
490
9,723
14,203
10,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
JJLurz
Baron Samedi
9
0 / 3 / 0
6,065
379
2,880
10,924
7,997
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
MrxChukii
Apollo
12
1 / 2 / 4
7,517
470
6,662
7,329
2,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 7 / 0
6,512
407
3,009
14,546
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 1 / 11
8,932
558
9,775
8,042
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 3
8,997
562
8,446
10,782
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Izanami
Gadiel1
Izanami
15
4 / 3 / 3
9,585
599
8,352
8,758
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Tax-Season-420
Amaterasu
12
4 / 3 / 11
8,634
540
11,656
15,682
9,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
11
0 / 2 / 7
7,953
497
4,722
11,127
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
19
19
Deaths
10
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
11
10.5
L
5
4
1
1.38
W
6
1
3
7.5
L
Surtr
Ellhoot
Surtr
4
3
3
1.83
W
Izanami
Gadiel1
Izanami
4
3
3
1.83
L
Baron Samedi
JJLurz
Baron Samedi
0
3
0
0
L
Apollo
MrxChukii
Apollo
1
2
4
1.5
W
Amaterasu
Tax-Season-420
Amaterasu
4
3
11
3.17
W
Fafnir
0
2
7
1.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,300
Damage
42,951
65,189
Taken
54,391
42,683
Mitigated
31,603
8,125
Healing
15,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,775
3,451
0
3,854
8,042
2,754
277
796
7,246
52,195
0
L
9,026
2,466
0
1,477
18,187
9,716
869
4,239
13,843
32
95,371
W
8,446
3,131
0
500
10,782
4,842
0
1,087
9,695
0
71,915
L
Surtr
Ellhoot
Surtr
9,723
3,324
0
2,497
14,203
10,907
156
3,679
10,221
960
41,286
W
Izanami
Gadiel1
Izanami
8,352
6,044
0
1,997
8,758
3,073
1,081
237
8,521
0
79,570
L
Baron Samedi
JJLurz
Baron Samedi
2,880
463
444
1,011
10,924
7,997
221
2,437
8,487
21,997
0
L
Apollo
MrxChukii
Apollo
6,662
3,876
0
2,060
7,329
2,678
660
2,255
5,074
0
54,271
W
Amaterasu
Tax-Season-420
Amaterasu
11,656
4,984
0
6,231
15,682
9,613
439
4,668
10,919
0
50,651
W
Fafnir
4,722
1,809
0
2,690
11,127
11,321
74
478
10,631
17,216
0
L
3,009
558
0
636
14,546
11,385
0
2,162
12,384
13,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,590
Gold Earned
44,101
353
Minions Killed
378
0
Camps Cleared
0
1,451,975
Distance Traveled
1,531,805
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,932
558
79
5
0
284,663
0
L
Thor
9,656
604
155
10
0
291,831
0
W
Thor
8,997
562
102
6
0
349,213
1
L
Surtr
7,840
490
56
4
0
288,649
6
W
Izanami
9,585
599
125
8
0
297,377
0
L
Baron Samedi
6,065
379
41
3
0
246,061
0
L
Apollo
7,517
470
81
5
0
320,093
0
W
Amaterasu
8,634
540
53
3
0
289,448
4
W
Fafnir
7,953
497
19
1
0
311,104
3
L
Ares
6,512
407
20
1
0
305,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role