Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BendingSneeze33
Susano
Level 137
God Stats
8W - 12L
1,445 SR
Queue Stats
248W - 251L
1,427 Elo+
Solo
Bastet
Bastet
RedRam9777
Bastet
Level 155
God Stats
6W - 1L
1,952 SR
Queue Stats
113W - 108L
1,435 Elo+
Solo
Cernunnos
Cernunnos
ZapVR
Cernunnos
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 160L
1,585 Elo+
Party 2
Team Averages
Level 95
1,579 SR
1,490 Elo+

VS

Team Averages
Level 81
1,484 SR
1,463 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Freshdeath87
Atlas
Level 121
God Stats
16W - 10L
1,705 SR
Queue Stats
172W - 149L
1,538 Elo+
Solo
Ishtar
Ishtar
Masterninj3
Ishtar
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,428 Elo+
Solo
Bacchus
Bacchus
RevolvingFall11
Bacchus
Level 61
God Stats
1W - 5L
1,474 SR
Queue Stats
9W - 19L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
Shotgun718o1
Sun Wukong
Level 94
God Stats
0W - 1L
1,239 SR
Queue Stats
44W - 60L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 0 / 9
5,371
1,074
8,532
4,460
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
 
Hel
9
0 / 0 / 6
4,597
919
1,489
3,896
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 5
4,700
940
5,221
7,360
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
RedRam9777
Bastet
11
5 / 1 / 2
5,675
1,135
6,171
6,525
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
ZapVR
Cernunnos
11
5 / 2 / 4
5,536
1,107
7,635
6,877
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 2 / 0
4,378
876
1,343
3,360
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 1
4,620
924
6,037
7,148
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
9
1 / 4 / 0
4,747
949
4,392
8,419
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
4,495
899
2,967
5,761
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Shotgun718o1
Sun Wukong
9
0 / 2 / 1
4,372
874
4,601
7,317
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
12
Kills
3
3
Deaths
12
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
9
6.5
W
Hel
 
Hel
0
0
6
3
L
Ra
 
Ra
0
2
0
0
W
0
0
5
2.5
L
1
1
1
1.5
L
Ishtar
1
4
0
0.25
W
Bastet
RedRam9777
Bastet
5
1
2
6
L
1
3
0
0.33
L
Sun Wukong
Shotgun718o1
Sun Wukong
0
2
1
0.25
W
Cernunnos
ZapVR
Cernunnos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,048
Damage
19,340
29,118
Taken
32,005
10,260
Mitigated
17,020
12,429
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,532
982
637
780
4,460
1,545
204
1,462
2,649
19,758
0
W
Hel
 
Hel
1,489
169
3,802
2,498
3,896
1,286
0
767
2,909
5,140
0
L
Ra
 
Ra
1,343
105
240
884
3,360
1,173
0
1,503
1,832
7,008
0
W
5,221
677
0
1,824
7,360
2,506
0
2,627
4,198
0
14,025
L
6,037
1,644
176
1,506
7,148
3,297
0
1,668
5,261
11,312
0
L
Ishtar
4,392
2,002
0
102
8,419
3,111
156
2,833
5,498
0
6,692
W
Bastet
RedRam9777
Bastet
6,171
1,208
203
1,157
6,525
2,293
0
2,145
4,110
0
17,328
L
2,967
353
0
1,382
5,761
5,524
0
2,081
3,637
4,243
0
L
Sun Wukong
Shotgun718o1
Sun Wukong
4,601
321
0
1,082
7,317
3,915
0
1,899
5,418
0
10,415
W
Cernunnos
ZapVR
Cernunnos
7,635
4,152
0
1,528
6,877
2,630
39
1,855
4,571
0
18,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
22,612
118
Minions Killed
65
0
Camps Cleared
0
689,405
Distance Traveled
581,060
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,371
1,074
23
5
0
136,872
0
W
Hel
4,597
919
12
2
0
143,123
0
L
Ra
4,378
876
19
4
0
89,347
1
W
Susano
4,700
940
24
5
0
143,511
0
L
Atlas
4,620
924
10
2
0
116,153
0
L
Ishtar
4,747
949
17
3
0
121,070
0
W
Bastet
5,675
1,135
29
6
0
143,986
0
L
Bacchus
4,495
899
4
1
0
115,920
0
L
Sun Wukong
4,372
874
15
3
0
138,570
0
W
Cernunnos
5,536
1,107
30
6
0
121,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role