Player Matchup

Janus
Janus
Guidouch_
Janus
Level 57
God Stats
4W - 8L
1,231 SR
Queue Stats
8W - 11L
1,403 Elo+
Party 2
Hercules
Hercules
Happy__Sensei
Hercules
Level 99
God Stats
11W - 10L
1,711 SR
Queue Stats
79W - 70L
1,472 Elo+
Party 2
Anhur
Anhur
Mr-Slapppy
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,571 Elo+
Solo
Team Averages
Level 95
1,481 SR
1,482 Elo+

VS

Team Averages
Level 47
1,378 SR
1,289 Elo+
Sol
Sol
Akvme V
Sol
Level 7
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Loki
Loki
MickeyIIIMouse
Loki
Level 48
God Stats
0W - 7L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Naxru
Ao Kuang
Level 86
God Stats
0W - 2L
1,402 SR
Queue Stats
2W - 7L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Guidouch_
Janus
15
6 / 3 / 10
11,960
797
10,053
8,544
3,245
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Happy__Sensei
Hercules
16
7 / 2 / 12
12,872
858
13,577
13,294
14,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
15
7 / 4 / 9
12,202
813
12,071
14,246
5,778
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
1 / 3 / 3
10,504
700
7,941
8,792
2,761
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 7
10,659
711
5,271
12,339
4,229
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Naxru
Ao Kuang
15
8 / 10 / 0
12,842
856
15,890
20,497
7,339
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
20
Kills
9
9
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
1
3
3
0.83
W
Janus
Guidouch_
Janus
6
3
10
3.67
W
Hercules
Happy__Sensei
Hercules
7
2
12
6.5
L
0
7
7
0.5
W
Anhur
7
4
9
2.88
L
Ao Kuang
Naxru
Ao Kuang
8
10
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,701
Damage
29,102
36,084
Taken
41,628
23,309
Mitigated
14,329
4,978
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
7,941
1,516
229
631
8,792
2,761
0
2,450
6,342
28,853
0
W
Janus
Guidouch_
Janus
10,053
1,361
0
150
8,544
3,245
0
6,977
1,567
32,682
0
W
Hercules
Happy__Sensei
Hercules
13,577
3,102
0
1,983
13,294
14,286
0
7,688
5,606
0
34,316
L
5,271
913
0
359
12,339
4,229
0
3,261
9,074
0
27,801
W
Anhur
12,071
7,109
0
2,845
14,246
5,778
382
9,742
4,504
0
58,147
L
Ao Kuang
Naxru
Ao Kuang
15,890
4,645
122
5,177
20,497
7,339
0
4,897
15,590
40,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
34,005
153
Minions Killed
109
0
Camps Cleared
0
837,402
Distance Traveled
744,756
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,504
700
40
3
0
252,729
0
W
Janus
11,960
797
38
3
0
269,554
0
W
Hercules
12,872
858
25
2
0
305,164
0
L
Loki
10,659
711
29
2
0
268,929
0
W
Anhur
12,202
813
90
6
0
262,684
2
L
Ao Kuang
12,842
856
40
3
0
223,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role