Player Matchup

Fenrir
Fenrir
Certainly
Fenrir
Level 122
God Stats
6W - 5L
1,614 SR
Queue Stats
312W - 336L
1,478 Elo+
Solo
Bacchus
Bacchus
HulkOdinson
Bacchus
Level 113
God Stats
6W - 2L
1,625 SR
Queue Stats
25W - 20L
1,597 Elo+
Party 1
Martichoras
Martichoras
KarmasKiss
Martichoras
Level 158
God Stats
8W - 6L
1,591 SR
Queue Stats
1,281W - 1,287L
1,513 Elo+
Solo
Vulcan
Vulcan
TomCross
Vulcan
Level 43
God Stats
2W - 1L
1,566 SR
Queue Stats
27W - 21L
1,650 Elo+
Party 1
Nu Wa
Nu Wa
uDEADsonn
Nu Wa
Level 158
God Stats
319W - 287L
1,600 SR
Queue Stats
474W - 464L
1,521 Elo+
Solo
Team Averages
Level 119
1,599 SR
1,552 Elo+

VS

Team Averages
Level 118
1,567 SR
1,512 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Gallorafa91
Bacchus
Level 156
God Stats
8W - 7L
1,508 SR
Queue Stats
222W - 214L
1,600 Elo+
Solo
Ne Zha
Ne Zha
GlutenGlutton
Ne Zha
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,428 Elo+
Solo
Guan Yu
Guan Yu
aChudBud
Guan Yu
Level 71
God Stats
9W - 3L
1,798 SR
Queue Stats
79W - 82L
1,493 Elo+
Solo
Hachiman
Hachiman
xbraee
Hachiman
Level 126
God Stats
6W - 6L
1,528 SR
Queue Stats
491W - 481L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Certainly
Fenrir
13
0 / 2 / 0
7,289
663
3,415
10,505
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
HulkOdinson
Bacchus
14
0 / 0 / 1
7,971
725
4,407
8,135
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
KarmasKiss
Martichoras
13
0 / 2 / 0
7,288
663
5,388
6,913
2,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
TomCross
Vulcan
14
0 / 1 / 0
7,557
687
14,174
6,043
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
uDEADsonn
Nu Wa
16
3 / 1 / 0
8,505
773
8,541
3,409
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 1 / 3
8,136
740
6,714
5,849
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Gallorafa91
Bacchus
14
1 / 0 / 4
7,536
685
5,060
11,157
11,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 0 / 3
7,412
674
4,757
8,637
6,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
aChudBud
Guan Yu
15
3 / 1 / 1
8,596
781
6,777
13,527
11,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
xbraee
Hachiman
16
1 / 1 / 2
8,344
759
6,392
9,363
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
6
6
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
3
2.5
L
Fenrir
Certainly
Fenrir
0
2
0
0
W
Bacchus
Gallorafa91
Bacchus
1
0
4
3
W
0
0
3
1.5
L
Bacchus
HulkOdinson
Bacchus
0
0
1
0.5
L
Martichoras
KarmasKiss
Martichoras
0
2
0
0
L
Vulcan
TomCross
Vulcan
0
1
0
0
W
Guan Yu
aChudBud
Guan Yu
3
1
1
3.5
L
Nu Wa
uDEADsonn
Nu Wa
3
1
0
3
W
Hachiman
xbraee
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,925
Damage
29,700
35,005
Taken
48,533
20,960
Mitigated
35,684
4,276
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,714
2,247
0
0
5,849
2,280
648
4,278
1,375
41,163
0
L
Fenrir
Certainly
Fenrir
3,415
512
0
710
10,505
5,345
0
2,720
7,785
0
12,114
W
Bacchus
Gallorafa91
Bacchus
5,060
522
0
911
11,157
11,436
0
6,530
4,416
14,657
0
W
4,757
433
0
2,482
8,637
6,571
0
4,249
4,260
0
26,230
L
Bacchus
HulkOdinson
Bacchus
4,407
585
0
2,450
8,135
9,003
32
3,722
4,389
10,866
0
L
Martichoras
KarmasKiss
Martichoras
5,388
2,067
0
500
6,913
2,727
0
1,415
5,498
0
27,914
L
Vulcan
TomCross
Vulcan
14,174
3,225
0
616
6,043
2,572
0
2,080
3,963
43,833
0
W
Guan Yu
aChudBud
Guan Yu
6,777
1,197
1,638
2,841
13,527
11,549
0
5,573
7,791
0
26,853
L
Nu Wa
uDEADsonn
Nu Wa
8,541
2,791
0
0
3,409
1,313
1,516
1,813
1,596
42,650
0
W
Hachiman
xbraee
Hachiman
6,392
2,819
0
2,403
9,363
3,848
0
5,588
3,490
0
42,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,610
Gold Earned
40,024
231
Minions Killed
276
0
Camps Cleared
0
1,080,169
Distance Traveled
1,219,048
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,136
740
88
8
0
215,081
0
L
Fenrir
7,289
663
22
2
0
227,325
0
W
Bacchus
7,536
685
20
2
0
245,792
7
W
Ne Zha
7,412
674
37
3
0
258,602
0
L
Bacchus
7,971
725
17
2
0
250,432
0
L
Martichoras
7,288
663
59
5
0
136,983
0
L
Vulcan
7,557
687
68
6
0
253,675
0
W
Guan Yu
8,596
781
56
5
0
246,637
0
L
Nu Wa
8,505
773
65
6
0
211,754
0
W
Hachiman
8,344
759
75
7
0
252,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role