Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Doylah-
Gilgamesh
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 44L
1,490 Elo+
Party 2
Artemis
Artemis
Gai_Boy_555
Artemis
Level 158
God Stats
1W - 3L
1,827 SR
Queue Stats
73W - 67L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Hardynippys
Nu Wa
Level 149
God Stats
124W - 91L
1,624 SR
Queue Stats
300W - 271L
1,550 Elo+
Solo
Cabrakan
Cabrakan
SupeRTouMi o
Cabrakan
Level 128
God Stats
2W - 3L
1,261 SR
Queue Stats
235W - 241L
1,449 Elo+
Solo
Team Averages
Level 135
1,543 SR
1,492 Elo+

VS

Team Averages
Level 121
1,510 SR
1,482 Elo+
Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Ena_rgix
Mercury
Level 128
God Stats
3W - 3L
1,541 SR
Queue Stats
263W - 289L
1,419 Elo+
Party 1
Sol
Sol
Hugo-Skye
Sol
Level 137
God Stats
34W - 36L
1,526 SR
Queue Stats
779W - 811L
1,458 Elo+
Solo
Nike
Nike
NekonoKumo
Nike
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,496 Elo+
Solo
Discordia
Discordia
kelldavies
Discordia
Level 129
God Stats
4W - 5L
1,481 SR
Queue Stats
175W - 152L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 6 / 2
7,847
490
6,389
16,751
7,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Doylah-
Gilgamesh
12
0 / 1 / 0
7,799
487
8,405
14,998
12,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Gai_Boy_555
Artemis
13
2 / 5 / 0
7,890
493
6,548
12,523
4,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 4
8,066
504
11,936
9,298
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
SupeRTouMi o
Cabrakan
8
0 / 11 / 3
6,101
381
4,869
18,014
18,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 1 / 17
9,426
589
8,430
14,328
9,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
Ena_rgix
Mercury
15
7 / 1 / 8
9,069
567
11,220
13,827
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 1 / 3
9,807
613
11,979
7,519
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 0 / 3
8,715
545
10,063
13,754
9,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
kelldavies
Discordia
14
3 / 2 / 5
8,062
504
9,302
8,707
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
5
Kills
25
25
Deaths
5
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
6
2
0.5
W
Horus
 
Horus
3
1
17
11.5
L
Gilgamesh
Doylah-
Gilgamesh
0
1
0
0
W
Mercury
Ena_rgix
Mercury
7
1
8
11
L
Artemis
Gai_Boy_555
Artemis
2
5
0
0.4
L
1
2
4
1.5
W
9
1
3
10.5
W
3
0
3
4.5
L
Cabrakan
SupeRTouMi o
Cabrakan
0
11
3
0.14
W
Discordia
kelldavies
Discordia
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,147
Damage
50,994
71,584
Taken
58,135
46,117
Mitigated
30,227
10,913
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,389
2,894
0
2,638
16,751
7,148
0
3,278
13,473
0
72,044
W
Horus
 
Horus
8,430
4,228
5,546
6,820
14,328
9,959
0
4,904
9,328
0
22,506
L
Gilgamesh
Doylah-
Gilgamesh
8,405
2,630
0
1,771
14,998
12,491
0
1,827
13,171
0
54,002
W
Mercury
Ena_rgix
Mercury
11,220
6,632
0
1,140
13,827
5,720
1,053
3,519
10,308
0
86,000
L
Artemis
Gai_Boy_555
Artemis
6,548
3,636
0
3,515
12,523
4,907
0
6,571
5,817
0
56,457
L
11,936
3,985
0
1,711
9,298
3,150
77
4,487
4,811
80,428
0
W
11,979
4,535
0
2,655
7,519
2,503
1,459
1,469
6,050
78,197
0
W
10,063
1,521
0
2,000
13,754
9,637
216
1,577
11,214
202
58,600
L
Cabrakan
SupeRTouMi o
Cabrakan
4,869
743
0
1,278
18,014
18,421
0
5,280
12,669
9,940
0
W
Discordia
kelldavies
Discordia
9,302
155
0
460
8,707
2,408
64
5,500
3,207
72,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,703
Gold Earned
45,079
457
Minions Killed
464
0
Camps Cleared
0
1,468,297
Distance Traveled
1,682,144
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,847
490
102
6
0
326,964
3
W
Horus
9,426
589
16
1
0
325,194
2
L
Gilgamesh
7,799
487
110
7
0
295,131
1
W
Mercury
9,069
567
120
8
0
396,083
0
L
Artemis
7,890
493
98
6
0
289,623
3
L
Nu Wa
8,066
504
130
8
0
266,897
5
W
Sol
9,807
613
127
8
0
333,634
1
W
Nike
8,715
545
92
6
0
305,732
0
L
Cabrakan
6,101
381
17
1
0
289,682
3
W
Discordia
8,062
504
109
7
0
321,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role