Player Matchup

Cliodhna
Cliodhna
Antonie_Stark08
Cliodhna
Level 102
God Stats
4W - 1L
1,589 SR
Queue Stats
140W - 147L
1,470 Elo+
Solo
Ah Puch
Ah Puch
SoraKage09
Ah Puch
Level 129
God Stats
6W - 5L
1,484 SR
Queue Stats
179W - 195L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
oWARRiiOR
Kuzenbo
Level 149
God Stats
5W - 10L
1,500 SR
Queue Stats
153W - 152L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
okcool007
Danzaburou
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
181W - 181L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
x2CoolxTae
Sun Wukong
Level 56
God Stats
1W - 1L
1,289 SR
Queue Stats
36W - 41L
1,403 Elo+
Solo
Team Averages
Level 109
1,473 SR
1,458 Elo+

VS

Team Averages
Level 100
1,568 SR
1,455 Elo+
Mercury
Mercury
Drako_C4B
Mercury
Level 56
God Stats
3W - 1L
1,699 SR
Queue Stats
51W - 54L
1,446 Elo+
Solo
Anubis
Anubis
LWallace1993
Anubis
Level 127
God Stats
68W - 72L
1,540 SR
Queue Stats
523W - 552L
1,476 Elo+
Solo
Medusa
Medusa
Sh00terMcStabin
Medusa
Level 148
God Stats
16W - 17L
1,696 SR
Queue Stats
297W - 303L
1,445 Elo+
Solo
Raijin
Raijin
ToxiC SoLDii3R
Raijin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 263L
1,524 Elo+
Solo
Mulan
Mulan
TrizzyThaSavage
Mulan
Level 58
God Stats
10W - 17L
1,403 SR
Queue Stats
185W - 199L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
9 / 1 / 1
8,782
676
8,329
11,662
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
SoraKage09
Ah Puch
12
3 / 1 / 4
6,942
534
8,675
8,286
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
oWARRiiOR
Kuzenbo
11
2 / 1 / 5
6,740
518
4,253
10,173
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
okcool007
Danzaburou
11
1 / 1 / 2
6,324
486
3,192
7,422
2,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
x2CoolxTae
Sun Wukong
13
1 / 1 / 3
7,518
578
6,135
9,490
6,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drako_C4B
Mercury
11
0 / 4 / 2
6,560
505
3,598
12,557
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
10
1 / 5 / 2
6,338
488
7,611
10,142
4,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 1 / 1
6,758
520
6,251
7,737
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 0
6,908
531
4,430
7,830
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 3 / 0
6,782
522
7,293
12,473
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
5
5
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
9
1
1
9.5
L
Mercury
Drako_C4B
Mercury
0
4
2
0.25
L
Anubis
1
5
2
0.4
L
1
1
1
1.5
W
Ah Puch
SoraKage09
Ah Puch
3
1
4
5
L
2
3
0
0.67
L
1
3
0
0.33
W
Kuzenbo
oWARRiiOR
Kuzenbo
2
1
5
4.5
W
Danzaburou
okcool007
Danzaburou
1
1
2
2
W
Sun Wukong
x2CoolxTae
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,584
Damage
29,183
47,033
Taken
50,739
29,208
Mitigated
25,658
14,400
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
8,329
2,167
0
1,220
11,662
4,798
0
1,647
9,947
0
89,599
L
Mercury
Drako_C4B
Mercury
3,598
982
0
2,075
12,557
4,141
0
1,686
10,672
0
57,134
L
Anubis
7,611
37
0
2,718
10,142
4,375
391
3,837
6,119
38,436
0
L
6,251
1,276
125
2,692
7,737
2,829
576
1,422
6,315
0
49,608
W
Ah Puch
SoraKage09
Ah Puch
8,675
302
0
3,920
8,286
5,071
20
3,853
4,391
41,207
564
L
4,430
329
0
1,916
7,830
2,611
564
4,209
3,002
37,936
0
L
7,293
1,365
0
5,040
12,473
11,702
0
256
12,156
0
46,622
W
Kuzenbo
oWARRiiOR
Kuzenbo
4,253
1,577
0
2,108
10,173
10,153
5
4,416
5,757
20,446
0
W
Danzaburou
okcool007
Danzaburou
3,192
404
0
3,416
7,422
2,402
382
2,134
5,232
0
36,826
W
Sun Wukong
x2CoolxTae
Sun Wukong
6,135
2,060
0
3,736
9,490
6,784
0
35
8,724
0
47,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,306
Gold Earned
33,346
357
Minions Killed
377
0
Camps Cleared
0
1,347,144
Distance Traveled
1,236,429
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,782
676
125
10
0
307,640
0
L
Mercury
6,560
505
76
6
0
299,028
0
L
Anubis
6,338
488
60
5
0
234,166
0
L
Medusa
6,758
520
89
7
0
251,621
0
W
Ah Puch
6,942
534
53
4
0
226,233
0
L
Raijin
6,908
531
83
6
0
201,786
0
L
Mulan
6,782
522
69
5
0
249,828
0
W
Kuzenbo
6,740
518
20
2
0
281,952
5
W
Danzaburou
6,324
486
62
5
0
251,872
0
W
Sun Wukong
7,518
578
97
7
0
279,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role