Player Matchup

Cupid
Cupid
Bushjarvis
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,231 Elo+
Party 2
Serqet
Serqet
NMazy
Serqet
Level 139
God Stats
2W - 2L
1,555 SR
Queue Stats
207W - 198L
1,550 Elo+
Solo
Loki
Loki
goatyslaya
Loki
Level 124
God Stats
0W - 4L
1,255 SR
Queue Stats
33W - 39L
1,563 Elo+
Party 2
Persephone
Persephone
iEnviious
Persephone
Level 107
God Stats
0W - 1L
1,393 SR
Queue Stats
10W - 10L
1,555 Elo+
Party 2
Cerberus
Cerberus
iOsiiris
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 80
1,441 SR
1,480 Elo+

VS

Team Averages
Level 146
1,615 SR
1,579 Elo+
Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
SmellyFrenchMann
Ares
Level 135
God Stats
3W - 3L
1,647 SR
Queue Stats
125W - 79L
1,554 Elo+
Party 1
Bakasura
Bakasura
Stoinis
Bakasura
Level 116
God Stats
5W - 1L
2,006 SR
Queue Stats
111W - 57L
1,632 Elo+
Solo
Janus
Janus
Símply
Janus
Level 195
God Stats
1W - 3L
1,424 SR
Queue Stats
206W - 76L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 7 / 0
4,937
411
2,660
10,208
2,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
NMazy
Serqet
9
0 / 4 / 2
5,413
451
2,072
12,641
7,347
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 6 / 1
5,388
449
4,160
11,903
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
iEnviious
Persephone
9
1 / 2 / 0
5,655
471
5,016
6,627
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
iOsiiris
Cerberus
9
0 / 0 / 0
5,153
429
824
3,255
2,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
7 / 0 / 2
8,947
746
8,950
7,917
3,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shiva
 
Shiva
14
3 / 0 / 1
8,263
689
3,540
6,426
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
3 / 2 / 7
7,395
616
7,149
14,538
14,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Stoinis
Bakasura
13
5 / 0 / 1
7,700
642
3,875
7,752
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Símply
Janus
14
1 / 0 / 5
7,582
632
8,462
6,405
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
19
19
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
7
0
2
8
W
Shiva
 
Shiva
3
0
1
3.5
L
Cupid
0
7
0
0
L
Serqet
NMazy
Serqet
0
4
2
0.25
W
3
2
7
3.25
W
Bakasura
Stoinis
Bakasura
5
0
1
5.5
W
Janus
Símply
Janus
1
0
5
3.5
L
1
6
1
0.25
L
Persephone
iEnviious
Persephone
1
2
0
0.5
L
Cerberus
iOsiiris
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,732
Damage
31,976
44,634
Taken
43,038
17,957
Mitigated
27,056
8,402
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,950
6,371
0
4,613
7,917
3,423
1,890
155
7,627
0
64,042
W
Shiva
 
Shiva
3,540
686
0
1,513
6,426
3,399
678
824
5,512
0
56,895
L
Cupid
2,660
1,289
229
1,098
10,208
2,652
0
3,865
6,097
0
20,753
L
Serqet
NMazy
Serqet
2,072
231
0
3,811
12,641
7,347
0
3,629
8,794
140
16,304
W
7,149
279
0
3,305
14,538
14,288
323
3,018
11,226
22,050
0
W
Bakasura
Stoinis
Bakasura
3,875
2,513
0
2,655
7,752
3,296
0
1,156
6,596
0
54,539
W
Janus
Símply
Janus
8,462
571
0
376
6,405
2,650
1,463
905
5,422
85,659
0
L
4,160
980
0
668
11,903
3,966
0
4,540
7,009
29
36,761
L
Persephone
iEnviious
Persephone
5,016
662
0
1,400
6,627
1,936
0
3,635
2,626
28,545
0
L
Cerberus
iOsiiris
Cerberus
824
185
0
1,196
3,255
2,056
0
72
3,183
12,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,546
Gold Earned
39,887
191
Minions Killed
497
0
Camps Cleared
0
1,163,043
Distance Traveled
1,257,715
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,947
746
112
9
0
238,845
2
W
Shiva
8,263
689
103
9
0
266,549
0
L
Cupid
4,937
411
29
2
0
222,456
0
L
Serqet
5,413
451
41
3
0
257,045
0
W
Ares
7,395
616
23
2
0
230,564
0
W
Bakasura
7,700
642
118
10
0
272,858
0
W
Janus
7,582
632
141
12
0
248,899
0
L
Loki
5,388
449
41
3
0
246,926
0
L
Persephone
5,655
471
57
5
0
230,580
0
L
Cerberus
5,153
429
23
2
0
206,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role