Player Matchup

Tyr
Tyr
Attamatic
Tyr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 96L
1,442 Elo+
Solo
Lancelot
Lancelot
Bonk Prime I
Lancelot
Level 143
God Stats
2W - 1L
1,702 SR
Queue Stats
200W - 183L
1,470 Elo+
Solo
Cthulhu
Cthulhu
EliteScorpio411
Cthulhu
Level 126
God Stats
15W - 4L
1,762 SR
Queue Stats
212W - 205L
1,532 Elo+
Solo
Aphrodite
Aphrodite
foggy-foliage8
Aphrodite
Level 128
God Stats
31W - 17L
1,591 SR
Queue Stats
251W - 241L
1,441 Elo+
Solo
Chernobog
Chernobog
milesyerba
Chernobog
Level 65
God Stats
0W - 2L
1,316 SR
Queue Stats
58W - 83L
1,417 Elo+
Solo
Team Averages
Level 117
1,574 SR
1,460 Elo+

VS

Team Averages
Level 75
1,401 SR
1,352 Elo+
Ravana
Ravana
BMFConnor36
Ravana
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,265 Elo+
Party 1
Janus
Janus
PainFul-Fire27
Janus
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,125 Elo+
Solo
Nu Wa
Nu Wa
ReportTheSupport
Nu Wa
Level 159
God Stats
3W - 2L
1,226 SR
Queue Stats
127W - 140L
1,464 Elo+
Solo
Cupid
Cupid
Saikido88
Cupid
Level 125
God Stats
3W - 8L
1,121 SR
Queue Stats
503W - 534L
1,487 Elo+
Solo
Pele
Pele
XxSimper17Xx
Pele
Level 47
God Stats
8W - 3L
1,655 SR
Queue Stats
129W - 141L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,338
620
1,460
8,899
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
Bonk Prime I
Lancelot
6
0 / 2 / 0
3,564
509
3,319
5,577
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
4,123
589
1,403
4,610
2,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
foggy-foliage8
Aphrodite
9
0 / 0 / 0
4,421
632
287
3,853
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chernobog
milesyerba
Chernobog
1
0 / 0 / 0
1,380
197
0
180
57

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
0 / 0 / 0
4,748
678
4,331
2,402
1,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 0 / 0
5,335
762
1,775
2,802
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 1
4,563
652
1,979
3,183
1,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Saikido88
Cupid
7
0 / 0 / 2
4,203
600
3,081
4,279
1,339
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
4,338
620
1,600
4,898
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Ravana
0
0
0
0
L
Lancelot
Bonk Prime I
Lancelot
0
2
0
0
L
0
1
0
0
W
2
0
0
2
W
2
0
1
2.5
W
Cupid
Saikido88
Cupid
0
0
2
1
W
0
1
1
0.5
L
Aphrodite
foggy-foliage8
Aphrodite
0
0
0
0
L
Chernobog
milesyerba
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,469
Damage
12,766
23,119
Taken
17,564
9,349
Mitigated
5,785
8,275
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,460
411
0
3,554
8,899
3,889
0
824
7,548
0
22,785
W
Ravana
4,331
1,639
0
1,123
2,402
1,115
0
21
2,381
0
28,101
L
Lancelot
Bonk Prime I
Lancelot
3,319
619
0
793
5,577
1,806
0
558
5,019
0
18,118
L
1,403
0
430
1,440
4,610
2,500
0
634
3,976
20,267
0
W
1,775
225
0
910
2,802
729
0
223
2,574
38,729
0
W
1,979
790
0
1,290
3,183
1,084
0
279
2,904
15,030
0
W
Cupid
Saikido88
Cupid
3,081
2,100
158
1,748
4,279
1,339
0
1,127
3,152
0
24,178
W
1,600
509
0
2,370
4,898
1,518
0
77
4,821
0
22,935
L
Aphrodite
foggy-foliage8
Aphrodite
287
126
0
2,058
3,853
1,097
0
1,581
2,272
24,812
0
L
Chernobog
milesyerba
Chernobog
0
0
0
0
180
57
0
180
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,826
Gold Earned
23,187
162
Minions Killed
224
0
Camps Cleared
0
582,577
Distance Traveled
742,660
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,338
620
47
7
0
147,756
0
W
Ravana
4,748
678
50
7
0
159,808
0
L
Lancelot
3,564
509
23
3
0
162,345
0
L
Cthulhu
4,123
589
32
5
0
141,301
3
W
Janus
5,335
762
75
11
0
155,127
0
W
Nu Wa
4,563
652
20
3
0
128,722
2
W
Cupid
4,203
600
41
6
0
114,460
0
W
Pele
4,338
620
38
5
0
184,543
0
L
Aphrodite
4,421
632
60
9
0
131,175
0
L
Chernobog
1,380
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role