Player Matchup

Horus
Horus
 
Horus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Papa_Bubba172
Cthulhu
Level 156
God Stats
2W - 0L
1,720 SR
Queue Stats
121W - 118L
1,596 Elo+
Party 2
Thor
Thor
Taylorc99
Thor
Level 126
God Stats
5W - 8L
1,703 SR
Queue Stats
78W - 86L
1,608 Elo+
Party 2
Zhong Kui
Zhong Kui
TorreSteguen_01
Zhong Kui
Level 68
God Stats
5W - 0L
1,771 SR
Queue Stats
9W - 3L
1,582 Elo+
Solo
Ah Puch
Ah Puch
akaPsyco
Ah Puch
Level 129
God Stats
4W - 3L
1,635 SR
Queue Stats
218W - 199L
1,499 Elo+
Solo
Team Averages
Level 123
1,666 SR
1,557 Elo+

VS

Team Averages
Level 145
1,552 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
Alnaseeeb
Tsukuyomi
Level 212
God Stats
18W - 16L
1,604 SR
Queue Stats
187W - 186L
1,479 Elo+
Solo
Eset
Eset
BullzYami
Eset
Level 100
God Stats
0W - 3L
1,348 SR
Queue Stats
82W - 62L
1,624 Elo+
Party 1
Horus
Horus
Chris Ballerr
Horus
Level 109
God Stats
7W - 10L
1,560 SR
Queue Stats
161W - 151L
1,506 Elo+
Solo
Hachiman
Hachiman
Dav3 P
Hachiman
Level 156
God Stats
8W - 7L
1,749 SR
Queue Stats
110W - 105L
1,579 Elo+
Solo
Maui
Maui
GoddessAsuna---
Maui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 178L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 1 / 4
6,190
442
3,187
7,152
4,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cthulhu
14
1 / 1 / 2
8,077
577
7,493
9,049
6,225
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Thor
14
5 / 1 / 4
8,521
609
10,812
11,354
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TorreSteguen_01
Zhong Kui
12
1 / 1 / 1
6,591
471
4,403
6,704
6,279
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
akaPsyco
Ah Puch
13
2 / 0 / 0
7,357
526
5,794
6,665
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alnaseeeb
Tsukuyomi
12
1 / 1 / 0
6,942
496
4,074
9,500
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
12
0 / 1 / 0
6,782
484
4,174
6,986
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 0
7,366
526
3,390
12,467
8,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
Dav3 P
Hachiman
13
2 / 5 / 0
7,725
552
7,875
12,884
5,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 0
6,627
473
3,156
7,445
6,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
4
4
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
4
3
L
Tsukuyomi
Alnaseeeb
Tsukuyomi
1
1
0
1
L
Eset
0
1
0
0
L
1
3
0
0.33
L
Hachiman
Dav3 P
Hachiman
2
5
0
0.4
L
0
0
0
0
W
Cthulhu
1
1
2
2
W
Thor
5
1
4
7
W
Zhong Kui
TorreSteguen_01
Zhong Kui
1
1
1
1.5
W
Ah Puch
akaPsyco
Ah Puch
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,689
Damage
22,669
40,924
Taken
49,282
23,804
Mitigated
25,867
11,570
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,187
1,788
360
1,917
7,152
4,195
240
1,752
5,400
0
19,870
L
Tsukuyomi
Alnaseeeb
Tsukuyomi
4,074
1,386
0
1,086
9,500
3,784
0
1,946
7,382
0
64,053
L
Eset
4,174
278
167
2,238
6,986
2,574
0
3,297
3,395
52,879
0
L
3,390
1,586
0
4,469
12,467
8,419
0
5,190
6,995
0
53,242
L
Hachiman
Dav3 P
Hachiman
7,875
5,105
0
4,979
12,884
5,034
815
3,413
9,409
0
67,875
L
3,156
307
0
2,531
7,445
6,056
0
2,646
4,493
25,710
0
W
Cthulhu
7,493
488
368
2,306
9,049
6,225
0
1,250
7,394
63,731
325
W
Thor
10,812
2,706
0
1,000
11,354
4,643
584
851
10,503
0
69,249
W
Zhong Kui
TorreSteguen_01
Zhong Kui
4,403
517
192
2,160
6,704
6,279
0
210
6,494
46,323
0
W
Ah Puch
akaPsyco
Ah Puch
5,794
372
0
3,267
6,665
2,462
56
3,383
3,282
48,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,736
Gold Earned
35,442
411
Minions Killed
456
0
Camps Cleared
0
1,429,225
Distance Traveled
1,412,537
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,190
442
25
2
0
281,422
0
L
Tsukuyomi
6,942
496
100
7
0
335,503
0
L
Eset
6,782
484
124
9
0
281,440
2
L
Horus
7,366
526
91
7
0
270,641
0
L
Hachiman
7,725
552
113
8
0
251,987
3
L
Maui
6,627
473
28
2
0
272,966
1
W
Cthulhu
8,077
577
110
8
0
292,274
0
W
Thor
8,521
609
102
7
0
294,957
0
W
Zhong Kui
6,591
471
68
5
0
284,836
0
W
Ah Puch
7,357
526
106
8
0
275,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role