Player Matchup

Chang'e
Chang'e
Arsm14PT
Chang'e
Level 129
God Stats
2W - 0L
1,698 SR
Queue Stats
61W - 44L
1,618 Elo+
Solo
Yu Huang
Yu Huang
Fart4Fun
Yu Huang
Level 84
God Stats
7W - 8L
1,587 SR
Queue Stats
176W - 179L
1,480 Elo+
Party 1
Osiris
Osiris
HarleyQuinn1054
Osiris
Level 147
God Stats
4W - 2L
1,772 SR
Queue Stats
552W - 566L
1,497 Elo+
Solo
Fenrir
Fenrir
Pinty010
Fenrir
Level 100
God Stats
13W - 12L
1,465 SR
Queue Stats
432W - 432L
1,473 Elo+
Solo
Surtr
Surtr
SirCaptainKevin
Surtr
Level 143
God Stats
3W - 2L
1,303 SR
Queue Stats
263W - 243L
1,563 Elo+
Party 1
Team Averages
Level 121
1,565 SR
1,526 Elo+

VS

Team Averages
Level 118
1,402 SR
1,573 Elo+
Da Ji
Da Ji
BugzTheBunny
Da Ji
Level 145
God Stats
3W - 7L
1,226 SR
Queue Stats
430W - 420L
1,569 Elo+
Solo
Hachiman
Hachiman
CoMPLetEFooL
Hachiman
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 79L
1,737 Elo+
Solo
Nox
Nox
iMP II SKiiLLzZ
Nox
Level 125
God Stats
0W - 2L
1,283 SR
Queue Stats
139W - 140L
1,547 Elo+
Solo
Ra
Ra
tobbeftw
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
翟翟有瑜
Arachne
Level 227
God Stats
5W - 5L
1,500 SR
Queue Stats
528W - 547L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arsm14PT
Chang'e
16
4 / 2 / 14
9,045
905
9,747
13,540
6,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Fart4Fun
Yu Huang
15
4 / 1 / 13
8,952
895
7,234
5,562
2,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 2 / 16
9,275
928
13,740
12,462
16,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Pinty010
Fenrir
15
4 / 1 / 10
8,645
865
4,820
10,426
10,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 3 / 14
9,569
957
8,067
15,886
17,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,036
804
11,934
11,021
7,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
CoMPLetEFooL
Hachiman
12
0 / 5 / 3
7,048
705
6,692
9,605
5,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 2
7,914
791
6,257
10,154
9,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 5 / 2
8,467
847
9,987
9,983
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
翟翟有瑜
Arachne
13
1 / 3 / 3
7,328
733
7,028
9,491
13,455
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
22
Kills
8
9
Deaths
22
67
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arsm14PT
Chang'e
4
2
14
5.5
L
2
5
3
0.7
L
Hachiman
CoMPLetEFooL
Hachiman
0
5
3
0.3
W
Yu Huang
Fart4Fun
Yu Huang
4
1
13
10.5
W
6
2
16
7
W
Fenrir
Pinty010
Fenrir
4
1
10
9
W
4
3
14
3.67
L
2
4
2
0.75
L
3
5
2
0.8
L
Arachne
翟翟有瑜
Arachne
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,608
Damage
41,898
57,876
Taken
50,254
53,460
Mitigated
41,374
32,298
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arsm14PT
Chang'e
9,747
589
11,635
7,047
13,540
6,593
890
3,385
9,977
33,661
0
L
11,934
2,260
902
1,396
11,021
7,325
0
4,529
6,258
0
21,729
L
Hachiman
CoMPLetEFooL
Hachiman
6,692
4,874
0
1,234
9,605
5,356
98
4,276
5,249
0
15,314
W
Yu Huang
Fart4Fun
Yu Huang
7,234
297
1,002
965
5,562
2,512
1,022
1,086
4,476
23,475
0
W
13,740
2,600
883
1,165
12,462
16,921
924
4,433
7,911
2,899
18,801
W
Fenrir
Pinty010
Fenrir
4,820
772
976
2,555
10,426
10,177
383
3,068
7,166
0
10,479
W
8,067
3,201
2,573
3,497
15,886
17,257
421
3,712
11,863
286
15,218
L
6,257
629
289
921
10,154
9,388
32
3,427
6,215
14,821
0
L
9,987
982
2,810
1,923
9,983
5,850
102
2,935
6,722
28,300
0
L
Arachne
翟翟有瑜
Arachne
7,028
5,423
804
2,429
9,491
13,455
0
3,531
5,652
0
10,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,486
Gold Earned
38,793
152
Minions Killed
120
0
Camps Cleared
0
1,048,723
Distance Traveled
887,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,045
905
68
7
0
206,104
0
L
Da Ji
8,036
804
16
2
0
186,209
0
L
Hachiman
7,048
705
23
2
0
169,105
0
W
Yu Huang
8,952
895
39
4
0
206,165
0
W
Osiris
9,275
928
15
2
0
227,416
0
W
Fenrir
8,645
865
14
1
0
216,183
0
W
Surtr
9,569
957
16
2
0
192,855
0
L
Nox
7,914
791
25
3
0
179,009
0
L
Ra
8,467
847
46
5
0
172,368
0
L
Arachne
7,328
733
10
1
0
180,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role