Player Matchup

Chiron
Chiron
 
Chiron
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Dark Genjii
Vulcan
Level 115
God Stats
8W - 11L
1,542 SR
Queue Stats
579W - 622L
1,481 Elo+
Party 2
Chaac
Chaac
MUNCHER2345
Chaac
Level 42
God Stats
40W - 45L
1,543 SR
Queue Stats
268W - 283L
1,428 Elo+
Solo
Fenrir
Fenrir
SONIC1884v3
Fenrir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,307 Elo+
Party 2
Aphrodite
Aphrodite
Y EmRoxx Y
Aphrodite
Level 16
God Stats
6W - 7L
1,528 SR
Queue Stats
13W - 24L
1,370 Elo+
Party 2
Team Averages
Level 63
1,522 SR
1,417 Elo+

VS

Team Averages
Level 92
1,575 SR
1,482 Elo+
Shiva
Shiva
 
Shiva
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Buddyimgoldn
Ravana
Level 127
God Stats
3W - 1L
1,608 SR
Queue Stats
140W - 119L
1,477 Elo+
Solo
Fenrir
Fenrir
HowsYourBush
Fenrir
Level 114
God Stats
4W - 4L
1,758 SR
Queue Stats
352W - 330L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
Kinetic Voltage
Baron Samedi
Level 146
God Stats
41W - 31L
1,511 SR
Queue Stats
697W - 664L
1,536 Elo+
Party 1
Xbalanque
Xbalanque
soulful_career7
Xbalanque
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
2 / 1 / 1
5,430
494
5,161
4,405
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
9
0 / 5 / 0
5,236
476
2,701
6,862
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,889
535
3,380
10,378
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
8
0 / 4 / 0
4,816
438
2,602
7,537
3,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Y EmRoxx Y
Aphrodite
8
1 / 4 / 1
5,221
475
2,290
9,525
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 0 / 1
7,086
644
6,577
8,916
9,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
12
4 / 0 / 1
6,654
605
4,333
3,451
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
9
1 / 1 / 8
6,167
561
5,316
9,317
5,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Kinetic Voltage
Baron Samedi
12
7 / 0 / 4
6,777
616
8,197
4,685
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
soulful_career7
Xbalanque
9
0 / 2 / 1
5,121
466
1,022
5,215
1,475
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
16
16
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
1
2.5
W
Shiva
 
Shiva
4
0
1
4.5
W
Ravana
4
0
1
4.5
L
Vulcan
0
5
0
0
W
Fenrir
1
1
8
5
W
Baron Samedi
Kinetic Voltage
Baron Samedi
7
0
4
9
L
0
2
0
0
L
Fenrir
0
4
0
0
L
Aphrodite
Y EmRoxx Y
Aphrodite
1
4
1
0.38
W
Xbalanque
soulful_career7
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,134
Damage
25,445
38,707
Taken
31,584
18,702
Mitigated
19,180
10,131
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,161
953
491
813
4,405
1,257
345
210
4,195
0
33,142
W
Shiva
 
Shiva
6,577
644
0
2,576
8,916
9,073
0
70
8,419
654
47,942
W
Ravana
4,333
1,494
0
762
3,451
1,462
0
256
3,195
0
57,153
L
Vulcan
2,701
494
0
160
6,862
2,582
205
3,108
3,584
30,530
0
W
Fenrir
5,316
1,252
1,139
2,555
9,317
5,126
0
2,701
6,616
0
15,123
W
Baron Samedi
Kinetic Voltage
Baron Samedi
8,197
861
345
1,954
4,685
2,044
0
1,980
2,705
43,045
0
L
3,380
824
24
3,148
10,378
5,448
0
2,672
7,548
0
49,363
L
Fenrir
2,602
920
0
1,234
7,537
3,514
0
196
7,341
0
17,251
L
Aphrodite
Y EmRoxx Y
Aphrodite
2,290
474
1,143
3,118
9,525
5,901
198
2,090
7,345
17,653
0
W
Xbalanque
soulful_career7
Xbalanque
1,022
291
72
759
5,215
1,475
950
116
5,099
0
22,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
31,805
261
Minions Killed
294
0
Camps Cleared
0
1,021,070
Distance Traveled
1,057,373
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,430
494
40
4
0
180,779
0
W
Shiva
7,086
644
65
6
0
193,531
0
W
Ravana
6,654
605
87
8
0
229,745
0
L
Vulcan
5,236
476
62
6
0
196,297
0
W
Fenrir
6,167
561
11
1
0
245,183
0
W
Baron Samedi
6,777
616
91
8
0
219,326
0
L
Chaac
5,889
535
83
8
0
240,154
2
L
Fenrir
4,816
438
32
3
0
215,211
3
L
Aphrodite
5,221
475
44
4
0
188,629
0
W
Xbalanque
5,121
466
40
4
0
169,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role