Player Matchup

Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Letsmakeithot
Kuzenbo
Level 105
God Stats
4W - 4L
1,758 SR
Queue Stats
205W - 195L
1,560 Elo+
Solo
Ne Zha
Ne Zha
battand
Ne Zha
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,504 Elo+
Solo
Team Averages
Level 74
1,586 SR
1,521 Elo+

VS

Team Averages
Level 111
1,617 SR
1,521 Elo+
Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Cad12
Ishtar
Level 99
God Stats
1W - 1L
1,730 SR
Queue Stats
128W - 145L
1,534 Elo+
Solo
Chaac
Chaac
Šprcgumítek
Chaac
Level 133
God Stats
6W - 9L
1,622 SR
Queue Stats
27W - 27L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 5
7,993
727
6,586
4,486
1,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
12
5 / 1 / 6
9,204
837
7,858
12,324
13,675
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
battand
Ne Zha
12
5 / 3 / 3
8,807
801
8,861
7,520
3,952
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 2
7,686
699
4,985
8,988
3,897
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Cad12
Ishtar
11
1 / 4 / 2
7,653
696
6,441
7,575
2,712
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 2 / 2
8,073
734
7,016
12,906
8,232
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
5
5
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
5
3.5
L
Anubis
 
Anubis
1
5
2
0.4
L
Ishtar
Cad12
Ishtar
1
4
2
0.5
W
Kuzenbo
5
1
6
8
W
Ne Zha
battand
Ne Zha
5
3
3
2.17
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,305
Damage
18,442
24,330
Taken
29,469
19,245
Mitigated
14,841
4,003
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,586
557
0
170
4,486
1,618
0
936
3,522
33,446
0
L
Anubis
 
Anubis
4,985
211
0
1,645
8,988
3,897
0
4,284
4,656
31,393
0
L
Ishtar
Cad12
Ishtar
6,441
4,411
0
230
7,575
2,712
0
4,121
3,212
0
35,393
W
Kuzenbo
7,858
2,081
90
3,247
12,324
13,675
188
2,642
9,538
26,829
0
W
Ne Zha
battand
Ne Zha
8,861
2,483
0
496
7,520
3,952
0
2,557
4,931
0
21,777
L
7,016
1,219
0
1,786
12,906
8,232
0
6,654
5,809
0
21,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
23,412
108
Minions Killed
139
0
Camps Cleared
0
619,202
Distance Traveled
509,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,993
727
45
4
0
203,537
0
L
Anubis
7,686
699
58
5
0
153,757
0
L
Ishtar
7,653
696
57
5
0
167,289
0
W
Kuzenbo
9,204
837
36
3
0
218,241
0
W
Ne Zha
8,807
801
27
2
0
197,424
0
L
Chaac
8,073
734
24
2
0
188,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role