Player Matchup

Fenrir
Fenrir
BIGToucanMan
Fenrir
Level 108
God Stats
4W - 5L
1,579 SR
Queue Stats
58W - 67L
1,461 Elo+
Party 2
King Arthur
King Arthur
BofaDeezBanz
King Arthur
Level 65
God Stats
3W - 1L
1,684 SR
Queue Stats
57W - 63L
1,477 Elo+
Party 2
Chang'e
Chang'e
Dr_Toboggan427
Chang'e
Level 122
God Stats
15W - 26L
1,335 SR
Queue Stats
443W - 494L
1,331 Elo+
Solo
Team Averages
Level 98
1,533 SR
1,423 Elo+

VS

Team Averages
Level 109
1,512 SR
1,404 Elo+
Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 147
God Stats
431W - 655L
1,448 SR
Queue Stats
433W - 657L
1,370 Elo+
Solo
Vamana
Vamana
DocDeletus
Vamana
Level 120
God Stats
1W - 2L
1,479 SR
Queue Stats
109W - 132L
1,433 Elo+
Party 1
Hachiman
Hachiman
Kawaiigirldfw
Hachiman
Level 60
God Stats
13W - 12L
1,608 SR
Queue Stats
116W - 133L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 3 / 9
11,873
742
14,331
15,818
8,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
BofaDeezBanz
King Arthur
14
3 / 0 / 12
11,484
718
10,816
10,562
10,683
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
7 / 0 / 9
12,554
785
11,152
9,967
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
13
1 / 2 / 1
10,397
650
7,247
8,620
4,091
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
DocDeletus
Vamana
12
1 / 8 / 0
10,070
629
11,691
18,640
16,296
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Kawaiigirldfw
Hachiman
12
1 / 6 / 2
10,370
648
8,672
13,012
3,249
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
3
3
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
3
9
3.5
L
Baron Samedi
BOXG30
Baron Samedi
1
2
1
0.75
W
King Arthur
BofaDeezBanz
King Arthur
3
0
12
9
L
Vamana
DocDeletus
Vamana
1
8
0
0.13
W
7
0
9
11.5
L
Hachiman
Kawaiigirldfw
Hachiman
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,299
Damage
27,610
36,347
Taken
40,272
23,490
Mitigated
23,636
10,847
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,331
5,104
0
3,308
15,818
8,383
0
3,228
12,386
0
42,467
L
Baron Samedi
BOXG30
Baron Samedi
7,247
78
1,106
711
8,620
4,091
0
3,393
5,227
41,684
0
W
King Arthur
BofaDeezBanz
King Arthur
10,816
369
0
0
10,562
10,683
126
3,197
7,131
266
32,404
L
Vamana
DocDeletus
Vamana
11,691
5,159
0
3,217
18,640
16,296
0
6,205
12,435
3,376
34,266
W
11,152
1,270
3,102
4,437
9,967
4,424
1,210
3,570
6,357
56,817
0
L
Hachiman
Kawaiigirldfw
Hachiman
8,672
4,944
0
980
13,012
3,249
0
1,781
11,191
0
29,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,911
Gold Earned
30,837
152
Minions Killed
132
0
Camps Cleared
0
881,713
Distance Traveled
827,205
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,873
742
44
3
0
292,747
0
L
Baron Samedi
10,397
650
62
4
0
265,723
0
W
King Arthur
11,484
718
37
2
0
296,998
0
L
Vamana
10,070
629
29
2
0
282,302
0
W
Chang'e
12,554
785
71
4
0
291,968
4
L
Hachiman
10,370
648
41
3
0
279,180
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role