Player Matchup

Cernunnos
Cernunnos
Hollywood Tony
Cernunnos
Level 157
God Stats
3W - 6L
1,361 SR
Queue Stats
326W - 331L
1,490 Elo+
Solo
Set
Set
Sanek882
Set
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 50L
1,087 Elo+
Solo
Thor
Thor
jmejiaass
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,491 Elo+
Solo
Aphrodite
Aphrodite
Архей
Aphrodite
Level 159
God Stats
5W - 3L
1,657 SR
Queue Stats
754W - 795L
1,428 Elo+
Party 1
Hachiman
Hachiman
Волшебницa
Hachiman
Level 190
God Stats
17W - 21L
1,407 SR
Queue Stats
1,096W - 1,121L
1,426 Elo+
Party 1
Team Averages
Level 111
1,485 SR
1,384 Elo+

VS

Team Averages
Level 105
1,554 SR
1,444 Elo+
Artemis
Artemis
Ardamelech
Artemis
Level 110
God Stats
4W - 1L
1,648 SR
Queue Stats
84W - 81L
1,466 Elo+
Solo
Kali
Kali
TaiDye
Kali
Level 28
God Stats
2W - 0L
1,717 SR
Queue Stats
76W - 70L
1,445 Elo+
Solo
Hel
Hel
florin04
Hel
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 69L
1,381 Elo+
Solo
Izanami
Izanami
pince-coupante
Izanami
Level 157
God Stats
7W - 4L
1,250 SR
Queue Stats
411W - 454L
1,483 Elo+
Solo
Atlas
Atlas
puckue-tut
Atlas
Level 106
God Stats
5W - 3L
1,658 SR
Queue Stats
709W - 697L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hollywood Tony
Cernunnos
20
8 / 3 / 12
12,091
864
22,526
17,520
9,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 8 / 8
8,986
642
5,037
16,593
10,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
16
2 / 7 / 8
9,793
700
8,912
13,045
6,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
Архей
Aphrodite
16
4 / 7 / 9
9,961
712
14,158
20,265
13,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
5 / 6 / 7
10,737
767
17,659
15,467
7,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ardamelech
Artemis
20
8 / 4 / 14
12,082
863
24,209
13,842
6,957
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
TaiDye
Kali
17
1 / 4 / 17
10,183
727
8,088
16,234
13,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 5 / 15
11,059
790
4,762
14,593
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 4 / 13
12,202
872
20,349
16,265
8,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
18
3 / 5 / 23
11,615
830
14,793
27,376
20,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
112
21
Kills
30
31
Deaths
22
44
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ardamelech
Artemis
8
4
14
3.75
L
Cernunnos
Hollywood Tony
Cernunnos
8
3
12
4.67
L
2
8
8
0.75
W
Kali
TaiDye
Kali
1
4
17
2.38
W
5
5
15
2.5
L
Thor
2
7
8
0.86
W
13
4
13
4.88
W
Atlas
3
5
23
2.9
L
Aphrodite
Архей
Aphrodite
4
7
9
1.21
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,292
Damage
72,201
82,890
Taken
88,310
46,077
Mitigated
56,166
26,137
Healing
34,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ardamelech
Artemis
24,209
12,958
834
3,413
13,842
6,957
3,138
1,857
11,741
0
46,554
L
Cernunnos
Hollywood Tony
Cernunnos
22,526
6,960
912
4,741
17,520
9,250
1,199
5,844
11,676
0
36,844
L
5,037
1,760
341
619
16,593
10,038
513
3,202
13,373
0
9,847
W
Kali
TaiDye
Kali
8,088
2,475
675
4,483
16,234
13,928
895
3,994
12,188
0
17,243
W
4,762
532
5,923
5,412
14,593
6,447
103
2,919
11,562
10,931
0
L
Thor
8,912
889
0
0
13,045
6,383
0
3,461
9,480
0
20,712
W
20,349
11,411
1,338
4,118
16,265
8,669
4,195
1,710
14,375
0
41,741
W
Atlas
14,793
4,102
733
7,892
27,376
20,165
440
3,813
23,213
30,211
0
L
Aphrodite
Архей
Aphrodite
14,158
606
7,595
8,763
20,265
13,050
36
4,393
15,707
28,375
0
L
17,659
12,108
1,066
2,100
15,467
7,356
0
2,738
12,701
0
34,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,568
Gold Earned
57,141
139
Minions Killed
150
0
Camps Cleared
0
1,106,266
Distance Traveled
1,183,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,082
863
45
3
0
254,450
0
L
Cernunnos
12,091
864
27
2
0
231,747
0
L
Set
8,986
642
10
1
0
234,164
0
W
Kali
10,183
727
18
1
0
222,693
0
W
Hel
11,059
790
10
1
0
247,288
0
L
Thor
9,793
700
32
2
0
230,576
0
W
Izanami
12,202
872
54
4
0
225,300
0
W
Atlas
11,615
830
23
2
0
233,874
0
L
Aphrodite
9,961
712
31
2
0
226,038
0
L
Hachiman
10,737
767
39
3
0
183,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role