Player Matchup

Mercury
Mercury
JennyTaylia6668
Mercury
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,293 Elo+
Party 2
Olorun
Olorun
LokiLeoo21
Olorun
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 72L
1,569 Elo+
Solo
Anhur
Anhur
ZuckPapi
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 25L
1,293 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,385 Elo+

VS

Team Averages
Level 121
1,558 SR
1,493 Elo+
Ra
Ra
Darth_Zero8828
Ra
Level 157
God Stats
9W - 5L
1,464 SR
Queue Stats
293W - 309L
1,499 Elo+
Party 1
Medusa
Medusa
Devin_Assassin
Medusa
Level 60
God Stats
2W - 2L
1,845 SR
Queue Stats
119W - 143L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
LilLay88
Sun Wukong
Level 147
God Stats
2W - 6L
1,366 SR
Queue Stats
263W - 260L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
11,489
676
4,361
14,118
5,189
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
LokiLeoo21
Olorun
17
3 / 0 / 6
13,269
781
18,068
15,008
7,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
ZuckPapi
Anhur
17
5 / 0 / 3
13,528
796
13,567
12,870
5,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 0
12,387
729
9,409
15,710
6,005
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
2 / 1 / 3
11,205
659
7,038
8,951
3,806
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
LilLay88
Sun Wukong
14
0 / 4 / 4
11,161
657
11,754
17,855
18,845
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
7
7
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
L
2
1
3
3.5
W
1
7
4
0.43
L
Sun Wukong
LilLay88
Sun Wukong
0
4
4
0.5
W
Olorun
LokiLeoo21
Olorun
3
0
6
6
W
Anhur
ZuckPapi
Anhur
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,996
Damage
28,201
41,996
Taken
42,516
17,983
Mitigated
28,656
20,171
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,409
353
880
1,402
15,710
6,005
46
6,703
9,006
52,659
0
L
7,038
1,982
0
0
8,951
3,806
165
3,959
4,992
0
30,856
W
4,361
1,781
0
1,191
14,118
5,189
736
3,671
8,827
0
15,557
L
Sun Wukong
LilLay88
Sun Wukong
11,754
735
301
2,190
17,855
18,845
0
8,250
9,605
1,736
37,616
W
Olorun
LokiLeoo21
Olorun
18,068
8,312
1,312
9,729
15,008
7,404
1,724
3,820
10,796
86,285
0
W
Anhur
ZuckPapi
Anhur
13,567
6,895
0
7,939
12,870
5,390
880
2,951
9,238
0
86,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,286
Gold Earned
34,753
230
Minions Killed
156
0
Camps Cleared
0
913,927
Distance Traveled
735,511
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,387
729
86
5
0
252,845
3
L
Medusa
11,205
659
34
2
0
226,356
6
W
Mercury
11,489
676
24
1
0
314,984
0
L
Sun Wukong
11,161
657
36
2
0
256,310
0
W
Olorun
13,269
781
99
6
0
294,708
0
W
Anhur
13,528
796
107
6
0
304,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role