Player Matchup

Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Kadblaze
Ix Chel
Level 146
God Stats
0W - 2L
1,647 SR
Queue Stats
10W - 23L
1,419 Elo+
Party 3
Khepri
Khepri
NinoTheKidd
Khepri
Level 136
God Stats
0W - 2L
1,313 SR
Queue Stats
117W - 126L
1,433 Elo+
Solo
Nu Wa
Nu Wa
SJtheMonster
Nu Wa
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,346 Elo+
Party 3
Bakasura
Bakasura
steadykillz
Bakasura
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
183W - 150L
1,476 Elo+
Solo
Team Averages
Level 120
1,492 SR
1,435 Elo+

VS

Team Averages
Level 99
1,571 SR
1,414 Elo+
Achilles
Achilles
E5kol
Achilles
Level 159
God Stats
4W - 2L
1,621 SR
Queue Stats
432W - 410L
1,542 Elo+
Solo
Sobek
Sobek
NastyIInThePasty
Sobek
Level 106
God Stats
1W - 0L
1,597 SR
Queue Stats
8W - 8L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
iEXO_HRyan-N7-
Kukulkan
Level 3
God Stats
1W - 0L
1,712 SR
Queue Stats
2W - 3L
1,267 Elo+
Party 1
Medusa
Medusa
iinpha
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xSOY__ODINx
Tsukuyomi
Level 118
God Stats
2W - 1L
1,424 SR
Queue Stats
4W - 8L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 2 / 0
6,072
434
2,752
6,154
1,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
Kadblaze
Ix Chel
11
0 / 2 / 2
6,757
483
5,172
6,817
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
7
0 / 5 / 1
5,746
410
2,219
9,631
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 3 / 1
7,573
541
8,232
6,789
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
steadykillz
Bakasura
16
6 / 1 / 1
9,251
661
13,233
12,733
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
E5kol
Achilles
13
1 / 1 / 2
7,896
564
6,266
13,444
11,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 5
7,168
512
4,322
10,988
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
12
2 / 3 / 4
7,592
542
4,527
6,900
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
iinpha
Medusa
13
3 / 2 / 2
7,529
538
4,401
8,187
3,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
xSOY__ODINx
Tsukuyomi
12
4 / 2 / 6
7,695
550
7,964
11,795
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
13
13
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
0
0
W
Achilles
E5kol
Achilles
1
1
2
2
L
Ix Chel
Kadblaze
Ix Chel
0
2
2
0.5
W
3
0
5
5.5
L
Khepri
0
5
1
0.1
L
2
3
1
0.83
W
Kukulkan
2
3
4
1.33
W
Medusa
iinpha
Medusa
3
2
2
2
L
Bakasura
steadykillz
Bakasura
6
1
1
6.5
W
Tsukuyomi
xSOY__ODINx
Tsukuyomi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,608
Damage
27,480
42,124
Taken
51,314
19,829
Mitigated
31,666
9,825
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,752
1,201
0
1,247
6,154
1,907
0
481
5,673
0
38,171
W
Achilles
E5kol
Achilles
6,266
1,070
0
5,960
13,444
11,902
0
4,997
7,211
0
55,374
L
Ix Chel
Kadblaze
Ix Chel
5,172
421
464
931
6,817
2,497
0
2,809
4,008
44,806
0
W
4,322
361
0
3,958
10,988
10,179
0
3,945
6,569
23,555
0
L
Khepri
2,219
186
0
1,830
9,631
7,269
0
2,956
6,675
16,746
0
L
8,232
1,730
0
500
6,789
1,859
528
547
5,813
41,802
0
W
Kukulkan
4,527
815
0
0
6,900
2,463
0
3,411
3,108
44,224
0
W
Medusa
iinpha
Medusa
4,401
2,325
0
3,326
8,187
3,007
1,004
394
6,994
0
58,579
L
Bakasura
steadykillz
Bakasura
13,233
8,535
0
4,853
12,733
6,297
515
2,006
10,335
0
79,741
W
Tsukuyomi
xSOY__ODINx
Tsukuyomi
7,964
2,334
0
1,069
11,795
4,115
0
2,373
8,842
0
39,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,399
Gold Earned
37,880
385
Minions Killed
340
0
Camps Cleared
0
1,307,729
Distance Traveled
1,376,463
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,072
434
68
5
0
237,313
4
W
Achilles
7,896
564
87
6
0
272,896
0
L
Ix Chel
6,757
483
77
6
0
286,650
0
W
Sobek
7,168
512
28
2
0
303,679
6
L
Khepri
5,746
410
20
1
0
180,471
0
L
Nu Wa
7,573
541
86
6
0
255,017
0
W
Kukulkan
7,592
542
90
6
0
272,740
0
W
Medusa
7,529
538
87
6
0
223,985
2
L
Bakasura
9,251
661
134
10
0
348,278
0
W
Tsukuyomi
7,695
550
48
3
0
303,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role