Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
G-SuS-0703
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 50L
1,376 Elo+
Party 1
Awilix
Awilix
ZOMBIE_2K
Awilix
Level 113
God Stats
20W - 22L
1,077 SR
Queue Stats
674W - 664L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
javymarmol
Nu Wa
Level 127
God Stats
193W - 113L
1,624 SR
Queue Stats
785W - 704L
1,510 Elo+
Solo
Medusa
Medusa
tonyTOMMYGUN
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,412 Elo+
Party 1
Team Averages
Level 76
1,440 SR
1,456 Elo+

VS

Team Averages
Level 102
1,546 SR
1,485 Elo+
Neith
Neith
CrAzyCaJuN1732
Neith
Level 102
God Stats
21W - 13L
1,624 SR
Queue Stats
431W - 429L
1,403 Elo+
Solo
Nemesis
Nemesis
NotProZetą
Nemesis
Level 106
God Stats
8W - 4L
1,683 SR
Queue Stats
117W - 125L
1,494 Elo+
Party 2
King Arthur
King Arthur
SPIKERtl
King Arthur
Level 136
God Stats
6W - 3L
1,593 SR
Queue Stats
210W - 212L
1,501 Elo+
Party 2
Merlin
Merlin
XX-_-Uncut-_-XX
Merlin
Level 149
God Stats
3W - 1L
1,328 SR
Queue Stats
28W - 24L
1,513 Elo+
Party 3
Maui
Maui
qxzzwe
Maui
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 2 / 2
6,531
467
2,845
10,522
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 5 / 1
5,830
416
4,300
16,091
10,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
ZOMBIE_2K
Awilix
12
3 / 2 / 1
7,360
526
4,139
12,342
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
14
3 / 1 / 1
7,943
567
10,129
4,926
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
1 / 1 / 1
6,165
440
6,867
7,548
2,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,764
483
9,186
5,343
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
NotProZetą
Nemesis
13
3 / 2 / 2
7,709
551
4,315
10,855
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SPIKERtl
King Arthur
13
4 / 1 / 0
8,441
603
11,156
11,341
9,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 2 / 1
8,123
580
5,811
8,781
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
qxzzwe
Maui
10
0 / 2 / 1
6,732
481
2,325
12,605
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
10
11
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
2
0.5
W
2
0
1
2.5
L
0
5
1
0.1
W
Nemesis
NotProZetą
Nemesis
3
2
2
2
W
King Arthur
SPIKERtl
King Arthur
4
1
0
4
W
1
2
1
0.75
L
Awilix
ZOMBIE_2K
Awilix
3
2
1
1.75
L
Nu Wa
3
1
1
3.5
W
Maui
qxzzwe
Maui
0
2
1
0.25
L
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,280
Damage
32,793
51,429
Taken
48,925
29,023
Mitigated
28,040
12,387
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,845
762
171
2,567
10,522
8,929
0
1,445
9,077
12,456
0
W
9,186
3,548
0
3,623
5,343
1,891
0
982
4,361
0
56,313
L
4,300
1,179
0
4,245
16,091
10,884
0
0
16,091
83
25,263
W
Nemesis
NotProZetą
Nemesis
4,315
1,532
0
726
10,855
3,533
0
2,965
7,730
0
54,808
W
King Arthur
SPIKERtl
King Arthur
11,156
2,119
0
914
11,341
9,447
0
844
10,497
0
57,770
W
5,811
890
0
939
8,781
2,847
0
5,334
3,447
76,786
0
L
Awilix
ZOMBIE_2K
Awilix
4,139
1,197
0
1,850
12,342
4,782
0
3,006
9,336
0
58,291
L
Nu Wa
10,129
3,987
0
500
4,926
1,633
1,126
2,862
2,064
62,167
0
W
Maui
qxzzwe
Maui
2,325
792
0
4,092
12,605
10,322
33
2,965
9,640
16,814
0
L
Medusa
6,867
2,959
0
3,054
7,548
2,795
0
851
6,697
0
49,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
37,769
330
Minions Killed
399
0
Camps Cleared
0
1,357,409
Distance Traveled
1,368,574
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,531
467
22
2
0
266,463
0
W
Neith
6,764
483
88
6
0
259,815
3
L
Tyr
5,830
416
32
2
0
291,724
0
W
Nemesis
7,709
551
77
6
0
308,907
3
W
King Arthur
8,441
603
96
7
0
257,118
0
W
Merlin
8,123
580
114
8
0
264,635
0
L
Awilix
7,360
526
97
7
0
303,931
1
L
Nu Wa
7,943
567
99
7
0
251,037
4
W
Maui
6,732
481
24
2
0
278,099
3
L
Medusa
6,165
440
80
6
0
244,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role