Player Matchup

Hun Batz
Hun Batz
Its_SaGGa
Hun Batz
Level 125
God Stats
5W - 8L
1,451 SR
Queue Stats
128W - 166L
1,437 Elo+
Solo
Janus
Janus
chube20
Janus
Level 43
God Stats
17W - 21L
1,520 SR
Queue Stats
195W - 189L
1,446 Elo+
Party 1
Cerberus
Cerberus
gamersinmex25
Cerberus
Level 18
God Stats
1W - 7L
1,168 SR
Queue Stats
29W - 49L
1,301 Elo+
Party 1
Team Averages
Level 62
1,380 SR
1,395 Elo+

VS

Team Averages
Level 67
1,658 SR
1,457 Elo+
Nox
Nox
CocoBudduh
Nox
Level 46
God Stats
4W - 4L
1,695 SR
Queue Stats
153W - 141L
1,458 Elo+
Solo
Atlas
Atlas
IamMonser
Atlas
Level 73
God Stats
3W - 0L
1,699 SR
Queue Stats
18W - 21L
1,447 Elo+
Solo
Danzaburou
Danzaburou
babyt961
Danzaburou
Level 83
God Stats
23W - 22L
1,579 SR
Queue Stats
237W - 241L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Its_SaGGa
Hun Batz
5
0 / 0 / 1
9,925
522
0
178
62
Janus
chube20
Janus
17
4 / 6 / 0
13,149
692
19,935
12,932
6,513
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
gamersinmex25
Cerberus
16
0 / 0 / 2
11,871
625
5,542
19,476
23,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
14,621
770
9,427
8,339
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
IamMonser
Atlas
16
1 / 0 / 4
13,111
690
7,639
20,124
18,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
babyt961
Danzaburou
16
2 / 3 / 3
13,460
708
9,820
15,875
6,519
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
6
6
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Atlas
IamMonser
Atlas
1
0
4
3
L
Hun Batz
Its_SaGGa
Hun Batz
0
0
1
0.5
W
Danzaburou
babyt961
Danzaburou
2
3
3
1.17
L
Janus
chube20
Janus
4
6
0
0.67
L
Cerberus
gamersinmex25
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,477
Damage
26,886
32,586
Taken
44,338
30,542
Mitigated
28,704
1,678
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,427
878
0
900
8,339
3,679
1,564
6,183
2,150
98,503
0
W
Atlas
IamMonser
Atlas
7,639
2,785
492
5,442
20,124
18,506
373
14,210
5,854
32,651
0
L
Hun Batz
Its_SaGGa
Hun Batz
0
0
0
0
178
62
0
178
0
0
0
W
Danzaburou
babyt961
Danzaburou
9,820
3,281
0
2,009
15,875
6,519
819
6,811
9,064
0
67,435
L
Janus
chube20
Janus
19,935
1,082
0
0
12,932
6,513
0
5,178
7,752
76,329
0
L
Cerberus
gamersinmex25
Cerberus
5,542
353
0
1,678
19,476
23,967
0
11,756
7,720
33,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,945
Gold Earned
41,192
137
Minions Killed
245
0
Camps Cleared
0
619,512
Distance Traveled
1,020,780
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,621
770
159
8
0
330,528
0
W
Atlas
13,111
690
23
1
0
344,239
0
L
Hun Batz
9,925
522
0
0
0
0
0
W
Danzaburou
13,460
708
63
3
0
346,013
0
L
Janus
13,149
692
92
5
0
299,547
0
L
Cerberus
11,871
625
45
2
0
319,965
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role