Player Matchup

Ullr
Ullr
 
Ullr
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Maranai
Achilles
Level 48
God Stats
5W - 3L
1,611 SR
Queue Stats
14W - 9L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
NickMikaelson
Aphrodite
Level 110
God Stats
7W - 4L
1,725 SR
Queue Stats
286W - 296L
1,468 Elo+
Solo
Ravana
Ravana
Psyis
Ravana
Level 80
God Stats
1W - 3L
1,237 SR
Queue Stats
100W - 89L
1,455 Elo+
Solo
Geb
Geb
warriorjake05
Geb
Level 85
God Stats
7W - 1L
1,919 SR
Queue Stats
42W - 27L
1,729 Elo+
Party 1
Team Averages
Level 105
1,598 SR
1,545 Elo+

VS

Team Averages
Level 65
1,554 SR
1,434 Elo+
Olorun
Olorun
Machann_PATE
Olorun
Level 33
God Stats
102W - 129L
1,431 SR
Queue Stats
227W - 289L
1,372 Elo+
Solo
Thanatos
Thanatos
TRSK Crow
Thanatos
Level 87
God Stats
10W - 14L
1,500 SR
Queue Stats
123W - 112L
1,500 Elo+
Solo
Chiron
Chiron
TitaniumSky
Chiron
Level 108
God Stats
0W - 1L
1,708 SR
Queue Stats
106W - 113L
1,464 Elo+
Party 2
Cernunnos
Cernunnos
ToksJos
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,372 Elo+
Solo
Chronos
Chronos
g_rango
Chronos
Level 69
God Stats
1W - 1L
1,629 SR
Queue Stats
66W - 61L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
1 / 0 / 2
10,129
779
2,151
6,888
2,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Maranai
Achilles
17
6 / 0 / 9
9,883
760
16,800
13,616
15,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
NickMikaelson
Aphrodite
16
2 / 0 / 7
9,849
758
2,359
7,568
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Psyis
Ravana
16
7 / 3 / 7
9,805
754
11,975
11,786
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
1 / 1 / 13
9,778
752
7,588
9,767
9,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 7 / 1
8,122
625
4,062
13,118
5,234
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TRSK Crow
Thanatos
15
3 / 4 / 0
9,103
700
5,622
12,073
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
16
0 / 3 / 2
9,153
704
10,021
13,859
5,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
ToksJos
Cernunnos
12
0 / 0 / 1
7,599
585
1,395
1,727
582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
g_rango
Chronos
15
0 / 4 / 1
8,344
642
7,906
8,892
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
17
Kills
3
4
Deaths
18
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
2
2
L
Olorun
0
7
1
0.07
W
Achilles
Maranai
Achilles
6
0
9
10.5
W
Aphrodite
NickMikaelson
Aphrodite
2
0
7
5.5
W
Ravana
Psyis
Ravana
7
3
7
3.5
L
Thanatos
TRSK Crow
Thanatos
3
4
0
0.75
L
Chiron
0
3
2
0.33
L
Cernunnos
ToksJos
Cernunnos
0
0
1
0.5
L
Chronos
g_rango
Chronos
0
4
1
0.13
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,873
Damage
29,006
49,625
Taken
49,669
40,469
Mitigated
20,784
20,039
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,151
456
0
2,246
6,888
2,967
2,809
721
6,095
0
51,520
L
Olorun
4,062
1,157
330
1,166
13,118
5,234
76
3,134
9,469
19,509
0
W
Achilles
Maranai
Achilles
16,800
3,947
0
3,894
13,616
15,042
90
3,209
10,341
0
33,506
W
Aphrodite
NickMikaelson
Aphrodite
2,359
693
6,279
4,083
7,568
6,343
163
2,075
5,377
27,059
0
W
Ravana
Psyis
Ravana
11,975
1,793
0
2,045
11,786
6,800
868
2,742
9,009
0
21,453
L
Thanatos
TRSK Crow
Thanatos
5,622
784
0
3,958
12,073
5,390
0
1,217
10,652
0
23,715
L
Chiron
10,021
2,954
348
3,619
13,859
5,979
0
3,260
10,093
0
44,671
L
Cernunnos
ToksJos
Cernunnos
1,395
716
0
52
1,727
582
0
588
1,139
0
7,664
L
Chronos
g_rango
Chronos
7,906
1,794
0
1,078
8,892
3,599
622
1,802
6,550
25,109
0
W
7,588
1,377
0
1,492
9,767
9,317
631
3,288
6,479
18,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,444
Gold Earned
42,321
243
Minions Killed
209
0
Camps Cleared
0
1,400,702
Distance Traveled
977,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,129
779
106
8
0
247,921
0
L
Olorun
8,122
625
37
3
0
189,690
0
W
Achilles
9,883
760
42
3
0
316,133
0
W
Aphrodite
9,849
758
43
3
0
276,396
0
W
Ravana
9,805
754
28
2
0
293,949
0
L
Thanatos
9,103
700
32
2
0
229,829
0
L
Chiron
9,153
704
74
6
0
228,578
0
L
Cernunnos
7,599
585
20
2
0
70,885
0
L
Chronos
8,344
642
46
4
0
258,873
0
W
Geb
9,778
752
24
2
0
266,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role