Player Matchup

Agni
Agni
AriesWise
Agni
Level 100
God Stats
3W - 6L
1,565 SR
Queue Stats
129W - 175L
1,362 Elo+
Solo
Neith
Neith
Player23985585
Neith
Level 87
God Stats
44W - 36L
1,572 SR
Queue Stats
1,022W - 1,436L
1,436 Elo+
Solo
Hercules
Hercules
Pluto_12
Hercules
Level 174
God Stats
98W - 145L
1,370 SR
Queue Stats
1,523W - 1,568L
1,502 Elo+
Solo
Surtr
Surtr
RedbrickRain247
Surtr
Level 108
God Stats
77W - 65L
1,486 SR
Queue Stats
191W - 195L
1,431 Elo+
Solo
Baba Yaga
Baba Yaga
TwoBallsMahoney
Baba Yaga
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,287 Elo+
Solo
Team Averages
Level 110
1,499 SR
1,404 Elo+

VS

Team Averages
Level 86
1,433 SR
1,441 Elo+
Hou Yi
Hou Yi
EoP Yautja
Hou Yi
Level 114
God Stats
8W - 4L
1,559 SR
Queue Stats
67W - 71L
1,426 Elo+
Solo
Zeus
Zeus
GANDALF87
Zeus
Level 115
God Stats
513W - 508L
1,505 SR
Queue Stats
1,083W - 1,092L
1,471 Elo+
Solo
Vamana
Vamana
GLORIOUSDEAD666
Vamana
Level 55
God Stats
4W - 4L
1,449 SR
Queue Stats
1,105W - 1,130L
1,355 Elo+
Solo
Ix Chel
Ix Chel
Stepsis jess371
Ix Chel
Level 41
God Stats
4W - 5L
1,337 SR
Queue Stats
193W - 210L
1,458 Elo+
Solo
Vulcan
Vulcan
YUMEKOTAIYOU
Vulcan
Level 104
God Stats
4W - 3L
1,315 SR
Queue Stats
48W - 32L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
0 / 2 / 5
10,475
952
10,901
15,876
5,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 3 / 3
9,870
897
4,921
13,270
4,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Pluto_12
Hercules
17
3 / 1 / 3
11,323
1,029
7,157
14,527
15,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 5 / 5
11,534
1,049
7,808
22,945
11,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
TwoBallsMahoney
Baba Yaga
17
2 / 1 / 4
11,128
1,012
10,284
10,718
4,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

186

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EoP Yautja
Hou Yi
17
7 / 2 / 1
12,555
1,141
13,834
13,130
5,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
3 / 1 / 6
11,280
1,025
20,176
7,207
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 5
10,698
973
9,199
12,762
8,832
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 0 / 2
9,793
890
6,220
6,372
2,247
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vulcan
18
1 / 1 / 8
11,542
1,049
23,904
6,798
2,824
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
8
Kills
12
12
Deaths
8
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Agni
0
2
5
1.25
W
Hou Yi
EoP Yautja
Hou Yi
7
2
1
3.75
W
Zeus
3
1
6
6
W
1
4
5
0.88
L
0
3
3
0.5
L
Hercules
Pluto_12
Hercules
3
1
3
4.5
L
3
5
5
1.1
W
0
0
2
1
L
Baba Yaga
TwoBallsMahoney
Baba Yaga
2
1
4
4
W
Vulcan
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,071
Damage
73,333
77,336
Taken
46,269
41,828
Mitigated
21,984
12,558
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
10,901
184
342
2,264
15,876
5,803
0
10,856
4,682
38,108
0
W
Hou Yi
EoP Yautja
Hou Yi
13,834
7,788
0
1,722
13,130
5,593
0
5,940
6,903
0
32,154
W
Zeus
20,176
255
0
590
7,207
2,488
0
3,104
3,943
42,089
0
W
9,199
3,506
113
886
12,762
8,832
0
4,775
7,762
0
22,712
L
4,921
2,081
0
624
13,270
4,542
0
10,230
2,844
0
10,084
L
Hercules
Pluto_12
Hercules
7,157
269
0
5,701
14,527
15,762
0
8,429
5,813
0
23,484
L
7,808
2,713
113
2,687
22,945
11,541
0
12,622
9,929
684
32,470
W
6,220
742
617
538
6,372
2,247
0
3,962
2,159
16,338
0
L
Baba Yaga
TwoBallsMahoney
Baba Yaga
10,284
500
0
827
10,718
4,180
0
7,863
2,670
35,205
0
W
Vulcan
23,904
11,018
0
251
6,798
2,824
0
3,510
3,197
59,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,330
Gold Earned
55,868
228
Minions Killed
236
4
Camps Cleared
10
1,093,835
Distance Traveled
1,137,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,475
952
70
6
1
216,396
0
W
Hou Yi
12,555
1,141
35
3
6
212,018
0
W
Zeus
11,280
1,025
58
5
1
215,381
0
W
Vamana
10,698
973
36
3
0
245,962
0
L
Neith
9,870
897
17
2
0
158,154
0
L
Hercules
11,323
1,029
30
3
0
267,433
0
L
Surtr
11,534
1,049
61
6
2
232,148
0
W
Ix Chel
9,793
890
17
2
0
219,126
0
L
Baba Yaga
11,128
1,012
50
5
1
219,704
0
W
Vulcan
11,542
1,049
90
8
3
244,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role