Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BiznesLaster
Bacchus
Level 150
God Stats
3W - 3L
1,482 SR
Queue Stats
731W - 743L
1,464 Elo+
Party 1
Ravana
Ravana
DaSauce52
Ravana
Level 158
God Stats
3W - 4L
1,420 SR
Queue Stats
889W - 921L
1,436 Elo+
Party 1
Tyr
Tyr
GABBYYGAMESS
Tyr
Level 65
God Stats
2W - 0L
1,696 SR
Queue Stats
125W - 132L
1,468 Elo+
Party 2
Hel
Hel
mariod52
Hel
Level 125
God Stats
4W - 2L
1,564 SR
Queue Stats
179W - 170L
1,569 Elo+
Party 2
Team Averages
Level 131
1,532 SR
1,487 Elo+

VS

Team Averages
Level 99
1,523 SR
1,433 Elo+
Ganesha
Ganesha
DreOTF
Ganesha
Level 92
God Stats
1W - 1L
1,512 SR
Queue Stats
182W - 196L
1,420 Elo+
Party 3
Merlin
Merlin
IcyKillzz_
Merlin
Level 142
God Stats
1W - 1L
1,739 SR
Queue Stats
210W - 236L
1,443 Elo+
Party 3
Izanami
Izanami
PleasePlayme
Izanami
Level 135
God Stats
5W - 6L
1,580 SR
Queue Stats
201W - 204L
1,512 Elo+
Solo
Hel
Hel
Robo456474
Hel
Level 29
God Stats
1W - 3L
1,283 SR
Queue Stats
367W - 374L
1,398 Elo+
Solo
Tyr
Tyr
Sponc
Tyr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 1 / 4
6,282
1,256
4,320
3,039
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
BiznesLaster
Bacchus
8
2 / 2 / 1
5,700
1,140
973
5,729
2,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
DaSauce52
Ravana
9
0 / 2 / 4
5,690
1,138
2,057
5,293
3,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 2 / 3
5,519
1,104
971
6,931
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 0 / 2
7,016
1,403
2,720
4,507
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DreOTF
Ganesha
8
0 / 1 / 4
4,892
978
1,351
3,331
2,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
IcyKillzz_
Merlin
10
2 / 0 / 1
4,773
955
1,825
1,814
696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
PleasePlayme
Izanami
7
1 / 2 / 1
4,898
980
677
2,836
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

6
1 / 2 / 1
4,661
932
1,106
2,773
1,125
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyr
Sponc
Tyr
1
0 / 0 / 2
1,393
279
0
404
82

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
5
Kills
4
7
Deaths
5
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
1
4
2
W
Bacchus
BiznesLaster
Bacchus
2
2
1
1.25
W
Ravana
DaSauce52
Ravana
0
2
4
1
L
Ganesha
DreOTF
Ganesha
0
1
4
2
W
0
2
3
0.75
L
Merlin
IcyKillzz_
Merlin
2
0
1
2.5
L
Izanami
PleasePlayme
Izanami
1
2
1
0.75
L
1
2
1
0.75
L
Tyr
Sponc
Tyr
0
0
2
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,041
Damage
4,959
25,499
Taken
11,158
13,443
Mitigated
5,146
11,370
Healing
942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,320
45
182
525
3,039
1,067
1,384
980
2,059
14,094
0
W
Bacchus
BiznesLaster
Bacchus
973
127
191
332
5,729
2,612
728
622
4,543
1,593
0
W
Ravana
DaSauce52
Ravana
2,057
292
136
1,577
5,293
3,738
686
974
3,516
0
4,609
L
Ganesha
DreOTF
Ganesha
1,351
140
130
435
3,331
2,033
0
2,139
1,106
1,738
0
W
971
245
249
432
6,931
4,570
888
1,080
4,892
0
1,782
L
Merlin
IcyKillzz_
Merlin
1,825
95
0
233
1,814
696
0
1,273
541
5,171
0
L
Izanami
PleasePlayme
Izanami
677
416
0
0
2,836
1,210
0
2,434
402
0
682
L
1,106
107
26
118
2,773
1,125
0
2,234
455
1,374
0
L
Tyr
Sponc
Tyr
0
0
0
0
404
82
0
0
404
0
0
W
2,720
0
3,988
3,758
4,507
1,456
3,088
524
3,983
12,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
20,617
57
Minions Killed
7
0
Camps Cleared
0
532,553
Distance Traveled
189,915
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,282
1,256
21
4
0
87,300
0
W
Bacchus
5,700
1,140
6
1
0
101,734
0
W
Ravana
5,690
1,138
6
1
0
115,253
0
L
Ganesha
4,892
978
0
0
0
80,821
0
W
Tyr
5,519
1,104
1
0
0
107,933
0
L
Merlin
4,773
955
5
1
0
65,963
0
L
Izanami
4,898
980
2
0
0
18,915
0
L
Hel
4,661
932
0
0
0
24,216
1
L
Tyr
1,393
279
0
0
0
0
0
W
Hel
7,016
1,403
23
5
0
120,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role