Player Matchup

Sun Wukong
Sun Wukong
Odometry
Sun Wukong
Level 130
God Stats
1W - 6L
1,456 SR
Queue Stats
87W - 113L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
SomeOddMilk
Jormungandr
Level 100
God Stats
33W - 26L
1,750 SR
Queue Stats
159W - 218L
1,496 Elo+
Party 2
Bastet
Bastet
Txna
Bastet
Level 156
God Stats
2W - 2L
1,714 SR
Queue Stats
195W - 258L
1,505 Elo+
Party 2
Martichoras
Martichoras
Wojtek_wreck
Martichoras
Level 104
God Stats
0W - 2L
1,359 SR
Queue Stats
3W - 5L
1,276 Elo+
Solo
Ra
Ra
Z0MBI2001
Ra
Level 144
God Stats
13W - 18L
1,492 SR
Queue Stats
352W - 345L
1,534 Elo+
Solo
Team Averages
Level 127
1,554 SR
1,453 Elo+

VS

Team Averages
Level 116
1,661 SR
1,466 Elo+
Erlang Shen
Erlang Shen
AVIXXBUS
Erlang Shen
Level 144
God Stats
1W - 0L
1,921 SR
Queue Stats
30W - 47L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
Bigman6453
Gilgamesh
Level 87
God Stats
1W - 0L
1,861 SR
Queue Stats
11W - 18L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
Rarahz
Heimdallr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Zallish
Sylvanus
Level 172
God Stats
2W - 1L
1,445 SR
Queue Stats
123W - 124L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
uncannycrow
Morgan Le Fay
Level 72
God Stats
2W - 3L
1,575 SR
Queue Stats
15W - 24L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Odometry
Sun Wukong
14
0 / 4 / 5
7,930
661
11,301
13,899
10,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
SomeOddMilk
Jormungandr
15
1 / 4 / 4
8,077
673
12,649
14,570
16,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
Txna
Bastet
14
3 / 7 / 4
8,305
692
8,130
15,317
6,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
Wojtek_wreck
Martichoras
15
2 / 3 / 3
8,461
705
9,401
11,249
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 3 / 1
8,784
732
10,011
10,088
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AVIXXBUS
Erlang Shen
16
4 / 2 / 11
9,326
777
8,756
14,837
14,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Bigman6453
Gilgamesh
16
3 / 2 / 10
9,176
765
10,922
16,675
14,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Rarahz
Heimdallr
16
5 / 0 / 8
9,376
781
10,823
10,321
4,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Zallish
Sylvanus
17
6 / 2 / 3
9,860
822
13,011
13,843
7,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
uncannycrow
Morgan Le Fay
15
3 / 3 / 8
8,865
739
13,388
10,830
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
9
Kills
21
21
Deaths
9
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AVIXXBUS
Erlang Shen
4
2
11
4.75
W
Gilgamesh
Bigman6453
Gilgamesh
3
2
10
4
L
Sun Wukong
Odometry
Sun Wukong
0
4
5
0.63
W
Heimdallr
Rarahz
Heimdallr
5
0
8
9
L
Jormungandr
SomeOddMilk
Jormungandr
1
4
4
0.75
L
Bastet
Txna
Bastet
3
7
4
0.71
L
Martichoras
Wojtek_wreck
Martichoras
2
3
3
1.17
L
3
3
1
1.17
W
Sylvanus
Zallish
Sylvanus
6
2
3
3.75
W
Morgan Le Fay
uncannycrow
Morgan Le Fay
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,492
Damage
56,900
65,123
Taken
66,506
43,430
Mitigated
46,030
10,077
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AVIXXBUS
Erlang Shen
8,756
3,842
0
4,365
14,837
14,326
0
3,719
10,459
0
25,514
W
Gilgamesh
Bigman6453
Gilgamesh
10,922
2,808
0
2,807
16,675
14,796
513
5,329
10,478
0
31,117
L
Sun Wukong
Odometry
Sun Wukong
11,301
1,419
0
1,915
13,899
10,516
36
6,029
7,455
0
22,787
W
Heimdallr
Rarahz
Heimdallr
10,823
6,308
0
3,617
10,321
4,468
1,921
4,136
5,499
0
32,246
L
Jormungandr
SomeOddMilk
Jormungandr
12,649
1,822
0
1,011
14,570
16,571
0
5,240
8,814
24,146
0
L
Bastet
Txna
Bastet
8,130
2,547
0
1,014
15,317
6,732
36
5,616
9,163
0
20,724
L
Martichoras
Wojtek_wreck
Martichoras
9,401
2,236
0
2,120
11,249
4,875
0
5,631
5,210
0
31,072
L
10,011
354
1,844
2,173
10,088
4,736
31
4,024
5,828
46,221
0
W
Sylvanus
Zallish
Sylvanus
13,011
3,462
1,435
3,384
13,843
7,934
1,908
4,553
8,666
48,914
0
W
Morgan Le Fay
uncannycrow
Morgan Le Fay
13,388
1,680
548
1,451
10,830
4,506
0
2,979
7,549
33,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
46,603
215
Minions Killed
254
0
Camps Cleared
0
1,181,508
Distance Traveled
1,189,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,326
777
37
3
0
253,845
0
W
Gilgamesh
9,176
765
56
5
0
246,217
0
L
Sun Wukong
7,930
661
34
3
0
249,824
0
W
Heimdallr
9,376
781
36
3
0
262,697
0
L
Jormungandr
8,077
673
30
3
0
212,925
0
L
Bastet
8,305
692
21
2
0
248,529
0
L
Martichoras
8,461
705
46
4
0
227,974
0
L
Ra
8,784
732
84
7
0
242,256
0
W
Sylvanus
9,860
822
67
6
0
214,861
0
W
Morgan Le Fay
8,865
739
58
5
0
211,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role