Player Matchup

Hun Batz
Hun Batz
ArmGrand
Hun Batz
Level 145
God Stats
14W - 9L
1,474 SR
Queue Stats
179W - 226L
1,509 Elo+
Solo
Charybdis
Charybdis
AustynHarris
Charybdis
Level 147
God Stats
2W - 1L
1,844 SR
Queue Stats
22W - 23L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Pookacheve
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,492 Elo+
Solo
Ymir
Ymir
StayBlazed1999
Ymir
Level 11
God Stats
1W - 1L
1,555 SR
Queue Stats
3W - 6L
1,537 Elo+
Party 1
Apollo
Apollo
hellsfury12
Apollo
Level 128
God Stats
3W - 4L
1,648 SR
Queue Stats
29W - 28L
1,554 Elo+
Party 1
Team Averages
Level 107
1,604 SR
1,525 Elo+

VS

Team Averages
Level 85
1,641 SR
1,567 Elo+
Ares
Ares
Blame_It_On_Joey
Ares
Level 119
God Stats
9W - 2L
1,825 SR
Queue Stats
16W - 9L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
Damaarr
Heimdallr
Level 177
God Stats
11W - 8L
1,552 SR
Queue Stats
96W - 52L
1,719 Elo+
Solo
Chaac
Chaac
TwilightMyth
Chaac
Level 50
God Stats
2W - 1L
1,527 SR
Queue Stats
39W - 24L
1,540 Elo+
Party 2
Scylla
Scylla
daddylongsauce
Scylla
Level 12
God Stats
10W - 6L
1,517 SR
Queue Stats
18W - 11L
1,517 Elo+
Party 2
Izanami
Izanami
joeywave
Izanami
Level 65
God Stats
6W - 2L
1,786 SR
Queue Stats
8W - 3L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArmGrand
Hun Batz
14
3 / 3 / 1
7,920
566
4,696
11,544
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
AustynHarris
Charybdis
10
0 / 2 / 1
6,253
447
6,710
10,150
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Pookacheve
Kukulkan
14
3 / 3 / 0
8,769
626
3,789
7,172
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 1 / 0
6,199
443
2,973
7,639
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
11
1 / 5 / 0
6,862
490
4,652
11,865
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,072
505
5,397
12,502
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Damaarr
Heimdallr
15
7 / 2 / 2
8,584
613
9,684
10,767
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 3 / 3
8,862
633
10,352
12,286
12,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 1
8,065
576
3,598
6,045
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
joeywave
Izanami
12
0 / 1 / 2
6,991
499
3,887
6,042
2,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
14
14
Deaths
8
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ArmGrand
Hun Batz
3
3
1
1.17
L
Charybdis
AustynHarris
Charybdis
0
2
1
0.25
W
1
0
1
1.5
W
Heimdallr
Damaarr
Heimdallr
7
2
2
4
L
Kukulkan
Pookacheve
Kukulkan
3
3
0
1
L
0
1
0
0
W
4
3
3
1.83
W
2
2
1
1.25
L
Apollo
1
5
0
0.2
W
Izanami
joeywave
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,820
Damage
32,918
48,370
Taken
47,642
22,296
Mitigated
30,744
10,709
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ArmGrand
Hun Batz
4,696
1,168
0
850
11,544
4,483
0
1,422
10,080
0
62,075
L
Charybdis
AustynHarris
Charybdis
6,710
4,411
88
4,824
10,150
3,619
0
2,834
7,316
0
49,099
W
5,397
564
0
4,256
12,502
9,979
155
1,651
10,851
24,825
0
W
Heimdallr
Damaarr
Heimdallr
9,684
3,536
0
1,783
10,767
4,426
0
2,489
8,098
0
64,204
L
Kukulkan
Pookacheve
Kukulkan
3,789
473
0
375
7,172
3,058
0
2,799
4,327
65,229
0
L
2,973
417
0
1,087
7,639
6,197
0
2,003
5,635
12,233
0
W
10,352
3,277
0
3,978
12,286
12,208
144
803
11,476
0
67,149
W
3,598
505
0
851
6,045
1,844
0
1,446
4,457
61,670
0
L
Apollo
4,652
2,826
0
3,485
11,865
4,939
0
0
11,861
0
37,106
W
Izanami
joeywave
Izanami
3,887
2,965
0
2,650
6,042
2,287
715
419
5,623
0
60,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,003
Gold Earned
39,574
409
Minions Killed
430
0
Camps Cleared
0
1,435,728
Distance Traveled
1,388,823
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,920
566
91
7
0
339,420
2
L
Charybdis
6,253
447
94
7
0
261,316
0
W
Ares
7,072
505
19
1
0
292,772
3
W
Heimdallr
8,584
613
78
6
0
284,187
0
L
Kukulkan
8,769
626
142
10
0
264,258
4
L
Ymir
6,199
443
16
1
0
288,769
0
W
Chaac
8,862
633
102
7
0
279,266
0
W
Scylla
8,065
576
118
8
0
249,781
0
L
Apollo
6,862
490
66
5
0
281,965
4
W
Izanami
6,991
499
113
8
0
282,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role